1,720,964 research outputs found

    Multi-view data capture for dynamic object reconstruction using handheld augmented reality mobiles

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    We propose a system to capture nearly synchronous frame streams from multiple and moving handheld mobiles that is suitable for dynamic object 3D reconstruction. Each mobile executes Simultaneous Localisation and Mapping on-board to estimate its pose, and uses a wireless communication channel to send or receive synchronisation triggers. Our system can harvest frames and mobile poses in real time using a decentralised triggering strategy and a data-relay architecture that can be deployed either at the Edge or in the Cloud. We show the effectiveness of our system by employing it for 3D skeleton and volumetric reconstructions. Our triggering strategy achieves equal performance to that of an NTP-based synchronisation approach, but offers higher flexibility, as it can be adjusted online based on application needs. We created a challenging new dataset, namely 4DM, that involves six handheld augmented reality mobiles recording an actor performing sports actions outdoors. We validate our system on 4DM, analyse its strengths and limitations, and compare its modules with alternative ones

    VM-NeRF: Tackling Sparsity in NeRF with View Morphing

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    NeRF aims to learn a continuous neural scene representation by using a finite set of input images taken from various viewpoints. A well-known limitation of NeRF methods is their reliance on data: the fewer the viewpoints, the higher the likelihood of overfitting. This paper addresses this issue by introducing a novel method to generate geometrically consistent image transitions between viewpoints using View Morphing. Our VM-NeRF approach requires no prior knowledge about the scene structure, as View Morphing is based on the fundamental principles of projective geometry. VM-NeRF tightly integrates this geometric view generation process during the training procedure of standard NeRF approaches. Notably, our method significantly improves novel view synthesis, particularly when only a few views are available. Experimental evaluation reveals consistent improvement over current methods that handle sparse viewpoints in NeRF models. We report an increase in PSNR of up to 1.8 dB and 1.0 dB when training uses eight and four views, respectively. Source code: https://github.com/mbortolon97/VM-NeRF

    Multi-view Data Capture using Edge-synchronised Mobiles

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    Multi-view data capture permits free-viewpoint video (FVV) content creation. To this end, several users must capture video streams, calibrated in both time and pose, framing the same object/scene, from different viewpoints. New-generation network architectures (e.g. 5G) promise lower latency and larger bandwidth connections supported by powerful edge computing, properties that seem ideal for reliable FVV capture. We have explored this possibility, aiming to remove the need for bespoke synchronisation hardware when capturing a scene from multiple viewpoints, making it possible through off-the-shelf mobiles. We propose a novel and scalable data capture architecture that exploits edge resources to synchronise and harvest frame captures. We have designed an edge computing unit that supervises the relaying of timing triggers to and from multiple mobiles, in addition to synchronising frame harvesting. We empirically show the benefits of our edge computing unit by analysing latencies and show the quality of 3D reconstruction outputs against an alternative and popular centralised solution based on Unity3D

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF model

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    We introduce IFFNeRF to estimate the six degrees-of-freedom (6DoF) camera pose of a given image, building on the Neural Radiance Fields (NeRF) formulation. IFFNeRF is specifically designed to operate in real-time and eliminates the need for an initial pose guess that is proximate to the sought solution. IFFNeRF utilizes the Metropolis-Hasting algorithm to sample surface points from within the NeRF model. From these sampled points, we cast rays and deduce the color for each ray through pixel-level view synthesis. The camera pose can then be estimated as the solution to a Least Squares problem by selecting correspondences between the query image and the resulting bundle. We facilitate this process through a learned attention mechanism, bridging the query image embedding with the embedding of parameterized rays, thereby matching rays pertinent to the image. Through synthetic and real evaluation settings, we show that our method can improve the angular and translation error accuracy by 80.1% and 67.3%, respectively, compared to iNeRF while performing at 34fps on consumer hardware and not requiring the initial pose guess. Project page: https://mbortolon97.github.io/frenerf
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