1,359,576 research outputs found
Arcade Britannia
The story of the British amusement arcade from the 1800s to the present.
Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline.
Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain's role in introducing coin-operated technologies into Europe, as well as the industry's close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade's history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema
Arcade tales and play cultures
Alan Meades / Arcade Tales & Play Cultures: Arcade Tales and Play Cultures is a body of research that explores the communities and cultures that form around videogame play, and particularly those that encapsulate liminoid, unconventional or undocumented practices. The intention of the body of work is to document - through ethnography, participant observation, oral histories, and mixed methods - the practices, meanings, and forms of play cultures. Research outputs include a long-term ethnography of videogame glitchers, hackers and illicit modders, resulting in the 2015 Routledge monograph 'Understanding Counterplay in Video Games' in addition to a range of articles/book chapters. Arcade Tales expands the scope of the play cultures research by exploring historic / disappearing play cultures - specifically those that formed in the British seaside amusement arcade during the 1970s - 1990s. On-going oral history capture is translated into graphic novels to maximise impact and engagement - and as an explicit mechanism to encourage community members to recognise the significance of their often ignored (and thus undocumented) memories, experiences and predilections. Future work will build upon a significant archive of East Kent arcade photography – the George Wilson archive – in collaboration with SEAS Photography. Arcade Tales and Play Cultures therefore explores two overlapping strands – transgressive / liminoid play and communities that form around it. This continues with an increasingly international perspective through links with the University of Bergen, and with subject overlap with Stanford University’s Ira Nowinski arcade photography collection
Arcade Tales 1 - Goddess of Retribution
Arcade Tales is a research project that attempts to capture the unheard voice of the British amusement arcade, translating oral and local histories into comics
Arcade tales 4 - arcades, histories, photographs
Part of the Arcade Tales project, presenting some of the George Wilson Collection of Arcade Photographs. Presented at Stanford University, March 201
Arcade Britannia
The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline. Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain's role in introducing coin-operated technologies into Europe, as well as the industry's close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade's history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema
Brooks Arcade Building
Image shows a general view of the Brooks Arcade Building on State Street and 300 South.This photo included in both the Shipler and Classified Photo Collections
The world's language, token from Cole's Book Arcade, Melbourne, ca. 1885 [realia] /
Title devised by cataloguer from acquisition documentation.; Inscriptions: "The world's language- eventually one language only is certain to prevail throughout the world and at the rate the English is now spreading it seems destined to supersede all other languages and become the universal one"--On obverse; "Federation of the whole world at the rate mankind are now progressing in literature, science, education, commerce, politics, morals, humanity, friendly intercourse and practical common sense the early Federation of the world is inevitable, reader do your best to help it on- Federation of the world medals issued by E.W. Cole Book Arcade"--On reverse.; This gilt token is one of a series offering maxims and proverbs issued by E.W. Cole at his book arcade, Melbourne--A Handbook on E.W. Cole: His book arcade, tokens and medals, George Dean, 1988.; Also available online at: http://nla.gov.au/nla.pic-vn5744300; Donated by Nicholas Henderson, 2011
Arcade Britannia
Three-person exhibition titled Arcade Britannia at the Daphne Oram Gallery, Canterbury Christchurch University (6 March - 21 April, 2023).
Stephen Clarke’s contribution: exhibition development; twenty black&white photographic prints of the seaside resorts of Blackpool and Rhyl; display of Stephen Clarke’s photozine titled Blackpool 1980s - 1990s (2023) published by Café Royal Books; text panel; short article for Canterbury Christ Church University blog titled Change Always Given: Holidays and Slot Machines (posted 4 April, 2023); presentation of photographic work to an audience online with Alan Meades and Rob Ball (19 April 2023); attendance at public ‘meet the photographer’ event at Daphne Oram Gallery, Canterbury Christ Church University (22 April 2023). The photozine Blackpool 1980s - 1990s (2023: CRB) was available for sale in the University Bookshop.An exhibition looking at the amusement arcade in British popular culture. It was proposed by Dr Alan Meades (Canterbury Christ Church University), author of a history of the British arcade from the 1800s to the present: Arcade Britannia (2022, MIT Press). The exhibition was developed by Alan Meades, Rob Ball (Canterbury Christ Church University) and Stephen Clarke. Clarke contributed twenty black&white photographs taken in the 1980s and 1990s of the seaside resorts of Blackpool and Rhyl. These photographs are part of his ongoing project about the British seaside. Many of the prints included were being exhibited for the first time; some works had been previously published by Café Royal Books
Arcade Cotton Mill Photographs - Accession 1720 M830 (887)
This collection consists of two panoramic photographs of Arcade Cotton Mill in Rock Hill, SC taken by Seymour & Thrasher Photo in the 1920s. One photograph is of the Cotton Mill with employees lined up in front and a second of just the Mill.https://digitalcommons.winthrop.edu/manuscriptcollection_findingaids/2692/thumbnail.jp
Menu, The Tiffany Room in The Arcade, Lake Wales, Florida, 1975
A 2975 menu for The Tiffany Room located inside the old Rhodesbilt Arcade in downtown Lake Wales, Florida.https://digitalcommons.usf.edu/fl_menu/1259/thumbnail.jp
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