146 research outputs found
Review Of Japanese Homes And Lifestyles: An Illustrated Journey Through History By K. Inaba And S. Nakayama, Translated By J. Bester
Inaba\u27s slight but costly volume, originally published in Japanese in 1983, is noteworthy for Nakayama\u27s illustrations. Modeled after David Macaulay\u27s series (Cathedral, Pyramid, City), they are exquisitely drawn albeit inevitably fanciful in certain details. But the text is academic and puerile; it reads like a middle school textbook. It assumes a rudimentary knowledge of Japanese history, not expected of the average reader of the translation, and yet, in discussing architecture, it is flatly descriptive with hardly any attempt at critical interpretation. The discussion is chronological but not historical; it lacks a large historical sense of connections and continuities. The author\u27s slant is folk architecture and the text thus slights the dwellings of the nobility and the ruling class--the shinden and the shoin--that have traditionally been overemphasized at the expense of farm houses and townhouses. The fruitful cross-fertilization of the urban and the rural, if that was the author\u27s interest, is not adequately articulated. No footnotes, no bibliography. Not for academic audiences
Obtaining Repetitive Actions for Genetic Programming with Multiple Trees
AbstractThis paper proposes a method to improve genetic programming with multiple trees (GPCN). An individual in GPCN comprises multiple trees, and each tree has a number P that indicates the number of repetitive actions based on the tree. In previous work, a method for updating the number P has been proposed to obtain P suitable to the tree in evolution. However, in the method efficiency becomes worse as the range of P becomes wider. In order to solve the problem, in this study, two methods are proposed: inheriting the number P of a tree from an excellent individual and using mutation for preventing the number P from being into a local optimum. Additionally, a method to eliminate trees consisting of a single terminal node is proposed
Construction of a Player Agent for a Card Game Using an Ensemble Method
AbstractThe 3-channel fuzzy ART network FALCON (Fusion Architecture for Learning, COgnition, and Navigation) is known as an effective method for combining reinforcement learning with state segmentation. It has been shown that FALCON is effective in making a player agent for the card game Hearts, although the agent was unable to beat an agent using the UCT algorithm developed for Monte-Carlo simulation. This study proposes an ensemble method for FALCON to make an agent stronger. The method uses nine types of learners and combines them to decide an action. Experiments demonstrate that our approach is superior to an agent using a single learner
Interactive Learning of a FALCON for a Card Game
AbstractAmong many reinforcement learning methods, FALCON is a machine learning method which is an extend fuzzy ART(Adaptive Resonance Theory), and can appropriately discretize a state space. FALCON is an on-line method proposed by Ah-Hwee Tan. It can discretize a state space and learn action rules simultaneously by learning relations among percepts, actions, and rewards. In this study, a learning agent using FALCON is interactively trained, and the learning effect is measured through experiments. In experiments, the learning agent learns by playing 50,000 card games of “Hearts” against three rule-based agents. Then, the interface that agents can interactively play the game with human cooperators is made so that human cooperators can play the game against the learning agent to strengthen it. It continues learning during games. The effectiveness of interactive learning is ascertained through the experiments
Declining tendency of human T-cell leukaemia virus type i carrier rates among blood donors in Mashhad, Iran
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Measuring (KSK +/-)-K-0 interactions using Pb-Pb collisions at root S-NN=2.76 TeV
We present the first ever measurements of femtoscopic correlations between the K-S(0) and K-+/- particles. The analysis was performed on the data from Pb-Pb collisions at root S-NN = 2.76 TeV measured by the ALICE experiment. The observed femtoscopic correlations are consistent with final-state interactions proceeding via the a(0)(980) resonance. The extracted kaon source radius and correlation strength parameters for (KSK-)-K-0 are found to be equal within the experimental uncertainties to those for (KSK+)-K-0. Comparing the results of the present study with those from published identical-kaon femtoscopic studies by ALICE, mass and coupling parameters for the a(0) resonance are tested. Our results are also compatible with the interpretation of the a(0) having a tetraquark structure instead of that of a diquark. (c) 2017 The Author. Published by Elsevier B.V
Commercial Fulfillment Center: Renovation of Passage de Molenpoort in Nijmegen
Bricolage is a way of thinking, researching and designing. From the perspective of architect, we build our realm using the existing constructing logic and limited materials, to make something new from the old, which seems to be a low-key but efficient way for renovation of Passage de Molenpoort. Date back to 1972, the popularity of the American shopping mall gave birth to de Molenpoort in Nijmegen, the first shopping mall in Europe. Because it is a product of emulation, the Molenpoort did not take root in the city, but isolated from the context and grew savagely in the city center. On the one hand, ignoring the problems and simply protect it as a heritage building make no contribution to the rebirth of “dead mall”. On the other hand, totally replace the Molenpoort with another building will also be a loss for Nijmegen. In my proposal, I step back and review the whole evolution history as well as thinking over the existing problems hiding in the Molenpoort. And then I use all the materials in hand and all the ideas in my mind, to bricolage a Commercial Fulfillment Center, which is not only a solution to reinvent the "dead passage", but also a transitional product between retail architecture and public realm aiming at returning our public life back to the urban realm.Barr, V. (2004). Building type basics for retail and mixed-use facilities. New York: Wiley. Beddington, N. (1987). Design for shopping centers. London: Butterworth scientific. Berry, B. J. (1976). Urbanization and counterurbanization. Beverly Hills, CA: Sage Publications. Chung, C. J., Inaba, J., Koolhaas, R., & Leong, S. T. (2001). Harvard Design School guide to shopping. Köln: Taschen. Gruen, V. (1973). Centers for the urban environment; survival of the cities. New York: Van Nostrand Reinhold. Gruen, V., & Smith, L. (1960). Shopping towns, USA: The planning of shopping centers. New York: Reinhold Pub. Hahn, B. (2000). Power centres: a new retail format in the United States of America. Journal of Retail and Consumer Services Jacobs, J. (1961). The death and life of great American cities. Cape. Lewison, D. M. (1994). Retailing. New York: Macmillan College Publishing Company. Lynch, K., & Hack, G. (1984). Site planning. Cambridge, Mass.: MIT Press. Xiaohui, L., Yuzhen, Y. (1999). Shang Ye Jian Zhu (Commercial Buildings). Wuhan University of Technology PressArchitecture, Urbanism and Building Sciences | Building Technolog
Centrality dependence of the pseudorapidity density distribution for charged particles in Pb-Pb collisions at root s(NN)=5.02 TeV
We present the charged-particle pseudorapidity density in Pb-Pb collisions at root s(NN) = 5.02 TeV in centrality classes measured by ALICE. The measurement covers a wide pseudorapidity range from -3.5 to 5, which is sufficient for reliable estimates of the total number of charged particles produced in the collisions. For the most central (0-5%) collisions we find 21 400 +/- 1 300, while for the most peripheral (80-90%) we find 230 +/- 38. This corresponds to an increase of (27 +/- 4)% over the results at root s(NN) = 2.76 TeV previously reported by ALICE. The energy dependence of the total number of charged particles produced in heavy-ion collisions is found to obey a modified power-law like behaviour. The charged-particle pseudorapidity density of the most central collisions is compared to model calculations-none of which fully describes the measured distribution. We also present an estimate of the rapidity density of charged particles. The width of that distribution is found to exhibit a remarkable proportionality to the beam rapidity, independent of the collision energy from the top SPS to LHC energies. (C) 2017 The Author(s). Published by Elsevier B.V
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