1,720,967 research outputs found
Why we thought it was a good idea to build a DACH games database
Eugen Pfister and Adrian Demleitner held a presentation at the German Literature Archive (DLA) in Marbach on the topic of building a database for digital games that were developed or are related to the German-speaking countries
Why we thought it was a good idea to build a DACH games database
Eugen Pfister and Adrian Demleitner held a presentation at the German Literature Archive (DLA) in Marbach on the topic of building a database for digital games that were developed or are related to the German-speaking countries
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Of Bare Chested Men and Violence: Barbarians and War in 1980s games and press coverage
This text traces a joint inquiry into a loose link between bare chested men as protagonists and the depiction of violence in 1980s video games. For this analysis, we collaborated from our respective perspectives from historical and design research. Aurelia Brandenburg has a background in history, digital humanities and gender studies and Adrian Demleitner in software studies and design research. Our focus was on the reception as well as visual semantics of video games that used barbarian- or soldier-themed characters
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
Gewalt und Sexismus in Videospielen der 1980er
Aurelia Brandenburger und Adrian Demleitner, beide Doktoranden des Projekts 'CH Ludens' an der Hochschule der Künste Bern (HKB), stellten im Rahmen der Ringvorlesung "Fokus Game Studies in der Schweiz" an den Digital Humanities an der Universität Bern ihren Forschungsschwerpunkt vor. In ihrem Vortrag 'Von halb-nackten Männern und Gewalt' setzten sie sich mit der Gewaltdarstellung und der Presseberichterstattung über Spiele in den 1980er-Jahren auseinander. Neben einer Einführung in die Desig..
Appropriate Similarity Measures for Author Cocitation Analysis
We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
Historische DACH-Spieledatenbank (Gamma-Version)
von Eugen Pfister, Aurelia Brandenburg, Adrian Demleitner, Addrich Mauch, Lukas Daniel Klausner, Ann-Kristin Potthast unter Mitarbeit von Marlon Bonsch, Lisa Bresgott, Rika Bunse, Clarissa Schiffer und Jan Stockschläger mit Unterstützung von Constantin Bintz, Lars Brandes, Noah Dix, Victoria Hou, Daniel Kaspereit, Petros Kiorpes-Betchawas, Simon Körner, Rabea Kuschel, Christian Mischke, Sebastian Müller, Tanja Pabst, Deniz Sargin und Ebru Yaylali Im Sommersemester 2022 habe ich am..
Case Study: Necronom (Lunatic Software/Linel, 1991, Amiga)
by Aurelia Brandenburg, Adrian Demleitner, Arno Görgen, Addrich Mauch, and Eugen Pfister Monsters, space, and guns all wrapped up in a shoot-em-up – Necronom, published by Linel in 1991, first got high praises in 1990, but then never took off the way first reports in the press anticipated. With this case study, our team tried to trace the game’s development, its strange course of reception and its contents itself. Table of Contents Introduction Production Product Narrative Game Mechanics Gra..
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