1,720,966 research outputs found

    Eutopia: A MORPG platform to building-up Psycho- Pedagogical Simulation Games

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    Eutopia is a software platform to create and organize Educational Multiplayer On-Line Role Playing Games (EMORPG). It implements the psycho-pedagogical methodology of Role Playing Games in a digital “scene”. This approach permits to a small group of persons to give a theatrical performance for educational or psychological purposes (counseling, diagnosis, therapy). Each actor (or learner) controls an avatar and interacts with other avatars in a virtual 3D scene. Psychologists, Pedagogues, Teachers, Trainers, Educators can have different functions. They can write a storyboard as a playwright; they can assign the characters as a casting director; they can guide the action as a movie director; finally, they can give feedback to the group recording the scene action and adding personalized comments (debriefing phase). Eutopia is a "Technology Enhanced Learning Environment" to teach “soft skills” (mediation, negotiation, taking collective decisions, collective problem solving, etc.) and it was developed thanks several European Research grants (Long Life Learning Program – Eacea agengy). Universities, Samll and Big Enterprises, Non Government Organizations from Cyprus, France, Germany, Ireland, Italy, Poland, Slovakia, Spain and United Kingdom) use and have used in their vocational training courses. Eutopia was presented at Shangai World Expo (2010). Manuals, software, video tutorials, scientific papers, list of partners and grants are reachble at Eutopia web portal: http://eutopia.unina.it

    Eutopia-Mt. teaching mediation skills using multiplayer on-line role playing games

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    The last twenty years have seen the development of best practices for teaching and developing mediation skills. Role-playing is a widespread didactic methodology in this context. In this way, mediation skills learning process comes through an experiential dimension (Learning by Doing). Nevertheless there are some problems not yet overcome: a) knowing the identity of those who are involved in the role-play may influence the scenic action; b) the emotional involvement could be elevated and invalidate the learning process; c) the organization of a role-playing session could mean high costs expenditure. EUTOPIA-MT (Miglino et al., 2008) is a European research project that aims to overcome these limits through a MORPG platform employment. The effectiveness of this solution has been tested in three situations of inter-community conflict, respectively in Cyprus (an international conflict acting in the city area between Greek-Cypriots and Turkish-Cypriots), Northern Ireland (an urban social conflict coming from an international conflict between Protestants and Catholics) and Southern Italy (an urban social conflict between native and immigrant communities). In this paper we illustrate the project outcomes

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    MyAds: A system for adaptive pervasive advertisements

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    In this paper we show how pervasive technologies can be employed on a public-display advertisement scenario to enable behavioral self-adaptation of content. We show this through MyAds, a system capable of exploiting pervasive technologies to autonomously adapt the advertisement process to the trends of interests detected among the audience in a venue. After describing the rationale, the architecture and the prototype of MyAds, we describe the advantages brought by the use of such a system, in terms of impact on the audience and economic efficiency. The comparison of MyAds performances with different advertisement selection techniques confirms the validity of our advertisement model, and our prototype in particular, as a means for maximising product awareness in an audience and for enhancing economic efficiency

    Dispelling the Myths Behind First-author Citation Counts

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    We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more sophisticated methods
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