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    Sounds Right: Resources for Inclusive Music Making

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    Visualizing Femicide in the print media: A comparison of Italy and the UK

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    The 1995 Beijing Declaration and Platform for Action developed at the Fourth United Nations World Conference on Women acknowledged the media as a vital arena for the advancement of women’s equality. Now, thirty years after the Beijing Declaration, it is clear that structural inequalities within journalism and the media continue to shape representations of women and thus the advancement of gender equality. From this starting point, this article examines how images are used in print media reporting on femicide within intimate relationships. It asks how newspapers have visualized incidents of femicide, how this shapes narratives and understandings of domestic violence, and what this means for women’s equality. Drawing on two examples from the media inthe United Kingdom and Italy, this article situates the cases within national regulatory frameworks and compares the visual representation of femicide in the printed press in the two countries as a means of understanding core principles of cultural and political narratives (visual and written) in the reporting on femicide in both countries

    EU migrants in Wales: Still Welcome?

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    Critical Youth Allyship

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    This chapter focuses on critical youth allyship as an approach and disposition held by adults engaged in authentic youth partnerships and how this orientation overlaps with social justice leadership approaches. A critical form of “allyship” is intimately connected to the multiplicity of social justice-oriented educational leadership approaches/models and key to the enactment of socially just leadership principles to enhance youth agency.Drawing on tenets common across social justice leadership orientations, research on enduring social justice issues experienced by Black male youth in educational environments, and adultism, this chapter problematizes youth-adult partnerships and allyship to advocate for the inherent imperative of critical youth allyship as a principle of social justice leadership.Using a YPAR project based on a youth-adult partnership with Black male youth addressing issues in their school and community illustrates how the adults’ mindsets and approaches evolved from partners to “allies” to “critical youth allies.

    Young people's experiences of setting and monitoring goals in school-based counselling:A thematic analysis

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    OBJECTIVE: To understand young people's experiences of setting and monitoring goals in the context of school-based counselling.DESIGN: Qualitative interview study of young people aged 13-16 years old who had undertaken school-based counselling and who had explicitly set and monitored goals.METHODS: Nineteen young people who were predominantly female (89.5%) and around half of whom were of white/European and/or British ethnicity (52.6%) were recruited from 4 secondary schools in London, UK. A reflexive thematic analysis was undertaken to identify themes.RESULTS: Fourteen themes were identified, which reflected both helpful and unhelpful aspects of working with goals. For some young people, goals were motivating, provided a tangible representation of progress, and focused the therapeutic work. For others, goals could mirror a sense of "stuckness" and elicit negative emotions when not progressed towards in a linear fashion. Assigning a number to goal progress meant that some young people felt it did not fully capture the context of their experience, although some did find this practice helpful. Similarly, not all young people found it helpful to monitor progress at every session.CONCLUSIONS: Our findings align with the wider adult literature in that experiences of working with goals are mixed. Recommendations for practice include offering choice in the frequency and way goal progress is monitored, and using clinical judgement when working with goals. This might include noticing when goal setting or monitoring is contributing to young people's feelings of low self-worth and adjusting practice accordingly.</p

    The place of creativity:Drawing as an important venue for children to express and construct their identities

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    This chapter starts with reviewing the existing research and literature underpinned by a Froebelian lens and a policy perspective on creativity, followed by an analysis and discussion of two case studies of my children’s drawings in the context of Covid-19 pandemic. This chapter addresses the place of creativity in the process of children expressing and constructing their identities and making sense of who they are by connecting themselves to family members, friends, peers and important aspects involved in their early life experiences in various contexts and environments. This chapter calls for the importance of stakeholders to develop deeper understanding of the crucial role of creativity via drawing as a meaningful tool in enabling children’s agency in expressing and constructing their identities, especially in the challenging times

    Large Language Models for Game Development: A Survey on Automated Code Generation

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    Large Language Models (LLMs) are increasingly utilised in software development, particularly for automatic code generation. Game development, a complex and multidisciplinary field, has begun leveraging LLMs to streamline various stages of the development process. This paper focuses on the application of LLMs in automating code generation for game development, providing a comprehensive survey of existing research from multiple perspectives. We analyse the benefits and limitations of LLM-based approaches in this domain and identify key challenges. Our findings highlight the potential of LLMs to enhance game development workflows, while outlining future research directions to address existing limitations

    Specification and design refactorings for sustainable agile model-driven engineering

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    Refactoring is an essential technique in agile development, aiming to improve the quality of delivered code, and to manage the technical debt (TD) levels of software over system lifetimes. For agile model- driven engineering (MDE), refactorings should be applicable at the software modelling level. In addition, due to concerns about climate change, refactorings should also reduce software energy use.In this paper we describe refactorings of software specifications and designs expressed in UML/OCL models, and evaluate the effectiveness of these refactorings for reducing software energy-use.<br/

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