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    254 research outputs found

    Development of Four-Tier Multiple Choice Test Instrument to Identify Students' Concept Understanding of Newton's Law Material

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    Physics learning is learning that requires students to understand the concepts. In fact, most students still do not understand the concepts they have learned, especially the concepts in Newton's Law so that it can cause misconceptions. Students' misconceptions on Newton's Law can be identified using diagnostic tests. However, this diagnostic test is not yet available in schools. The purpose of this study was to produce a valid and reliable Four-Tier Multiple Choice Test instrument on Newton’s Laws material. The type of research carried out is design research with the Plomp development model. This research is limited to two steps, which are Preliminary Research and Prototype Phase. The data collection instruments in this study were interview guides, student concept tests, self-evaluation sheets and product validation sheets. The data analysis technique used is descriptive analysis for the interview guides, coding techniques for the concept test, Aiken’s formula for validation sheet and for the reliability using KR-20 formula. The results of preliminary research shows that teachers use more conventional learning which has the potential to cause misconceptions. Meanwhile, more than 50% of students experience misconceptions. Furthermore, the results of the instrument validation are: first, the validity aspect of the instrument scores between 0.56 to 0.79 which are in the valid category. Second, the reliability scores of the instrument is 0,90 which is in the very high category. It means Four-Tier Multiple Choice Test instrument on Newton’s Laws material can be used

    The Construction of Isomorphic Physics (FORFIS) as Gamification-Based Application to Support Online Learning

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    The learning process during the Covid-19 pandemic becomes monotonous and make students tired. Therefore, there is needed for a learning media based on gamification that can support online learning. This research was conducted to develop an android application that can be used in physics learning, especially in momentum and impulse materials. This program is an application based on gamification and more attractive for students. The developed application is called Physics Isomorphic (FORFIS). This research uses the ADDIE model (Analysis, Design, Develop, Implementation, and Evaluation) as development phases. The research data were obtained from a questionnaire containing 27 statements and analyzed using the ideal standard deviation score. The mean score result by expert judgement is 132.29, which is in the "excellent" category. The Application of Isomorphic Physics (FORFIS) is declared feasible to be used as a medium of physics learning

    Development of Simple Light Diffraction Props Assisted by Tracker Application with Camera Module and Arduino UNO

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    This study aims to develop simple light diffraction teaching aids that can be used in learning light diffraction material in schools, as well as to train students' science process skills. This study uses the type of research Design Development and Research (DDR) which is divided into four stages of research, namely analysis, design, development, and evaluation. Before being used in the field, these props were first tested for feasibility. The feasibility test of this light diffraction teaching aid was carried out by conducting a validity test, practicality test, and instrument effectiveness test. In the test results of the validity of teaching aids obtained a percentage of 93% with a very valid category. The results of the practicality test obtained a percentage value of 89% with a very practical category. The results of the test of the effectiveness of teaching aids are represented by the student response test, and the teacher's perception test. In the student response test, a percentage of 86% was obtained in the very effective category, while the teacher perception test obtained a percentage of 84% in the very effective category. Based on the three feasibility tests that have been carried out, it can be concluded that this teaching aid is very suitable to be used in learning diffraction material in schools, and can train students' science process skills

    Alquran Values-Integrated Physics Modul: The Effect on Students’ Problem Solving Skill and Spiritual Attitude in Physics

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    Along with the development of technology, education today must create a quality young generation (students). This quality is not only intellectual, but in terms of the spiritual attitude and skills produced, one of the most needed is problem solving skill. This study aims to determine the effect of implementation physics module integrated with Quran values on problem solving abilities and spiritual attitudes of students in physics learning. The used method in this study is experiment with Non Equivalent Control Group Design. The sample consisted of 2 class X MIA selected through a purposive sampling technique. The results showed that there was a significant influence of the use of physics module integrated with Quran on the problem solving ability and spiritual attitudes of students in physics learning. The integrated physics module with Qur’an values is able to train problem solving skills that are needed by students in the process of thinking solutions to a problem in real life in physics concept and also able to grow spiritual attitudes as an effort to fulfill the first core competence, namely spiritual competence

    Profile of Students' Physics Problem-solving Skills and Implementation of Quizizz-based Team Games Tournament (QTGT) Method in Physics Learning

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    This research was conducted to describe the implementation of teaching and learning activities using the Quizizz-based Team Games Tournament (QTGT) method in improving the physics problem-solving skills of senior high school students. The method of this study used preliminary research with data collection techniques in the form of written tests, which data acquisition will be analyzed descriptively qualitatively. The research was conducted on 100 students of 11th science grade from one of the Islamic high school in Gresik Regency. The results of the research show that: 1) The problem-solving skills of students in the low category with a score range of 0-50 as many as 92 students divided into 11 male students and 81 female students and the medium category in the range of score 51-75 as many as 8 students divided into 2 male students and 6 female students. 2) The lowest problem-solving skills criteria are found in the indicator C - Conceptualize the strategy (outlining the steps to be used in problem-solving) with an average score of 4.31, 3) The application of the Quizizz-based Team Games Tournament (QTGT) method is expected to improve students' physics problem-solving skills. So, it can be concluded that to improve students' physics problem-solving skills, the need for innovations in the implementation of learning such as the application of learning models and cutting-edge learning media that are packaged attractively and adapted to the current era of globalization

    Validation and Testing of STEM Project-Based Virtual Learning Modules to Improve Higher-Level Thinking Skills

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    The research objective was to develop a STEM project-based virtual learning module to improve students' higher-level thinking abilities. This research is a Research and Development research by following the steps of the EDDIE model (Analysis, Design, Develop, Implementation and Evaluation). The Analysis stage is an analysis of the initial study on the need for the development of STEM-based Virtual Learning Media. This stage is carried out through survey research. The Design stage is the stage of designing Virtual STEM learning, designing the form of the technology, placing HOT elements, STEM project design, manufacturing techniques, and calculating the size and aesthetics of the media. The Develop stage, making the media into media is declared valid according to the validator, where the validator consists of 2 material experts, 3 media experts, 2 pedagogical experts, and 2 teachers. The Implementation phase is the module testing stage for students. The results obtained were that the project-based STEM virtual learning module was valid with an average assessment score of more than 3. And the results of the module trial on students showed that this module had been declared interesting, useful, and easy to use. The next stage is a project-based virtual STEM module that can be tested through experimental researc

    The Effect of Problem Based Learning Applied With Blended Learning on Students’ Problem Solving Skills

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    This research aims to determine the influence of the PBL model applied through blended learning on improving the problem-solving ability of learners on the concept of light topic physics at the junior high school / MTs level. The research method used by the one group pretest posttest design data was obtained through the provision of a problem-solving test consisting of pre-test and post-test. After the pre test, blended learning was conducted 3 times after that post test was carried out. The sample in the study was a class VIII student at integrated MTs in one of Gorontalo's 25 cities. Research and analysis results show the influence of blended learning on problem-solving skills. The ability to solve problems can be seen from the improvement of learners' problem-solving ability on the concept of light. This can be seen from the comparison of the value obtained in the pre-test and post-test analyzed using N-Gain which is as wide as 0.77 with a high interpretation. Other influence indicators can be seen from the pretest average of 37% while the posttest average is 86%. Improvements also occur in all problem solving indicators

    Utilizing Flat Coil-Based Vibration Sensor on A Bamboo Drum as Disaster Preparedness Media For Students

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    People's awareness of earthquakes is very deficient, and their earthquake mitigation is also relatively scant. The research objectives are: 1) Designing a flat coil-based vibration sensor on a Security Pos Drums as a Disaster preparedness media for Muhammadiyah Elementary School students; 2) Analyzing how high the level of disaster preparedness for Muhammadiyah Elementary School students through a flat coil-based vibration sensor on the Security Post Drums. This study uses two methods, i.e., 1) The experimental method was used to design the flat coil-based vibration sensor installed on the Security Post Drums. The vibration frequency measured by the flat coil sensor is the low frequency. The Security Post Drums work by striking it once or more, and then the vibration propagates to the sensor so the siren will blare; and 2) Qualitative and quantitative method used to measure students' preparedness in Muhammadiyah Elementary School. The samples applied are 26 students taken by random sampling method. The data on students' preparedness was collected using a questionnaire instrument. The research variable of the preparedness consisted of 5 aspects, i.e., 1) knowledge on types of disasters; 2) steps taken at the beginning of a disaster; 3) steps undertaken right after the disaster occurred; 4) materials need to prepared when disaster struck, and 5) preparedness in dealing disaster. The assessment was carried out using the Likert scale. The results of this research are 1) the disaster preparedness media for Aisyiyah Elementary School students has been designed in a flat coil-based sensor integrated with security post drums); 2) the level of disaster preparedness for Aisyiyah Elementary School students increased. This improvement was indicated that the posttest score (ranges from 60 until 68.18) was more significant than the pretest score (ranges from 49 until 58) on the overall five aspects

    Development of Physics REACT Module Assisted With PhET Simulations on Harmonic Vibration Materials

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    Technology in the milenial era is developing so rapidly and has an impact on the world of education. The world of education is required to harmonize learning methods and media used with technological development. The lack of direct practicum activities in several schools has resulted in students' understanding of the material presented not as expected. Physics REACT module assisted by PhET simulations on harmonic vibration material can be a solution for delivering harmonious vibration material with practically practicum activities. This study aims to determine the validity of the modules that have been developed and the effectiveness of the modules. This research includes development research using the Nieveen development design. This module is equipped with explanations in accordance with the REACT approach and practicum activities using PhET. The subjects of this study were students of class XI IPA 3 at SMAN Bandarkedungmulyo Jombang. The results of expert validation were 94.4% with the very feasible / valid category, while the results of user validation were 96.09% with the very feasible / valid category. Student physics learning outcomes have increased, this can be seen from the acquisition of N-Gain in the limited test of 0.6 in the medium category and in the field test of 0.7 in the high category. Not only N-Gain method, you can also use the t-test. It can be concluded that the REACT physics module assisted by PhET simulations on harmonic vibration material is very feasible and effective to be used in the learning process

    Project-Based Learning on Laboratory Experiment about Refraction and Total Internal Reflection of Different Types of Materials

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    The use of Project-Based Learning (PjBL) in Physics Learning has been widely used, but only as a learning model that is used to determine its effects on students. Whereas PjBL can also be used as a model to produce new information and experimental tools with the right method. This research is a laboratory experimental study that aims to produce an experimental device to determine the refractive index of various materials using refractive and perfect reflection methods. To complete this research, the team followed the steps of PjBL which consisted of 7 stages, namely Challenging Problems or Questions, Sustained Inquiry, Authenticity, Student Voice and Choice, Reflection, Critique and Revision, and Public Product. By following the PJBL stages, the team succeeded in producing an experimental device with good results. The results show that the experimental device produced works well and is able to determine the refractive index of the material with a fairly accurate value where the error value is below 1%. From this process also, the team acquired more skills, namely critical thinking, problem-solving, communication and collaboration

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