Journal of Education and Learning (EduLearn)
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    1187 research outputs found

    The learners’ conceptual understanding: Literature review of vapor-pressure lowering and boiling-point elevation

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    The learners’ conceptual understanding has become one of the leading research areas conducted by educational researchers. Both students and current educators should actively work to improve their understanding of alternative conceptions and deepen their conceptual knowledge. One of the essential concepts in chemistry learning is colligative properties. This research is a literature review that discusses vapor-pressure lowering and boiling-point elevation, parts of colligative properties concept. The method used a meta-analysis review that combined the results of multiple studies that required a systematic approach to research of the literature. A preferred reporting items for systematic reviews and meta-analysis or known as PRISMA process was used for study selection. The following literature review was summarized based on various studies from Indonesia, United States of America (USA), Turkey, and Greece. The aims of this review were to provide important details from several previous studies to help researchers obtain complete sources. The findings were also expected to provide the learner with the correct understanding of chemistry, especially in vapor-pressure lowering and boiling-point elevation concepts

    Improving knowledge and attitude towards child marriage prevention among senior high school students

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    The rate of child marriage worldwide reaches 21%. Indonesia was the 37th country with the second-highest percentage of child marriages in ASEAN. Adolescent knowledge and attitudes affect behavior in child marriages. Therefore, educational media is needed to increase knowledge and form positive attitudes in adolescents related to the maturation of age marriage. This study was to determine the effect of video on the knowledge and attitudes of adolescents about the maturation of age marriage. This research used a quasi-experimental nonequivalent control group design carried out in April-October 2022. The experimental group was given treatment through an educational video and the control group using a pocketbook. High school student was the population. Sampling technique was employed, involving 120 respondents for both groups. The research instrument used was a questionnaire which has been tested. Data analysis using statistical test software. In the video group, the mean difference test results for the level of knowledge were p=0.000 and attitude was p=0.006. In the pocketbook group, the level of knowledge was p=0.003 and attitude was p=0.314. Educational video is an effective method to improve adolescents’ knowledge and attitude about the maturation of age marriage. It can be used to prevent child marriage among adolescents

    Model to increase motivation and learning outcomes in learning history

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    Value clarification technique (VCT) and teaching and contextual learning (CTL) are learning models that are rarely compared in history learning. Hence, the purpose of this study was to find: i) The differences in student learning outcomes using the VCT model and the CTL learning model; ii) Differences in student learning outcomes between the use of the VCT learning model and CTL learning model for students who have high learning motivation; iii) Differences in learning outcomes between the use of VCT and CTL learning models for students who have low learning motivation; and iv) The interaction effect between the use of learning models and students' learning motivation on learning outcomes. This study employed a quasi-experimental quantitative approach with a 2×2 factorial design. The data analysis technique used a two-way analysis of variance at a significance level (α) of 0.05. The population in this study was all students of class X of social science (IPS). The study's research showed that: i) There were significant differences in learning outcomes between students who used the VCT and CTL learning models; ii) There were differences in learning outcomes between the used of the VCT and CTL learning models for students who have high learning motivation; iii) There were differences in learning outcomes between the used of the VCT and CTL learning models for students who have low learning motivation; and iv) The used of the VCT and CTL learning models for students with high learning motivation was associated with better learning outcomes

    Effectiveness of problem-based learning models to improve learning outcomes of geography in the new normal learning era

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    Online learning causes teachers to be considered more active than students, so students’ higher-order thinking skills decrease. Limited face-to-face learning is a new normal policy in the field of education. Learning models can be one way to recreate active learning to improve student’s learning outcomes. This study determines the effectiveness of the problem-based learning (PBL) model in enhancing student learning outcomes of geography in new normal learning. This research is a nonequivalent pretest-posttest control group design. The population is all class XI social study (IPS) at Senior High School 13 Banjarmasin, Indonesia. The sample is used as the experimental group, namely XI IPS 3 totaling 17 students, and the sample is used as the control group, namely XI IPS 2 totaling 14 students. Data collection techniques use tests, non-test, interviews, and documentation. The results are the independent t-test in the experimental and control groups showed that the PBL model effectively improved student learning outcomes in geography in the new normal learning era. The implication is the PBL model can be applied to new normal learning by teachers by elaborating with learning technology which is still adapted to the characteristics of students so that learning objectives are achieved

    Audio-visual-based history learning media materials about human life in the literary age

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    This study aims to develop and test the feasibility of audio-visual-based learning media in history learning class X in senior high school. This study is a research and development (RD) type with the analyze, design, development, implementation, evaluation (ADDIE) model. The research involved 96 students of class X IPS or social science at State Senior High School 1 Bandar Lampung, Indonesia. The data collection techniques as well as the instruments employed questionnaires, observation, interviews, and documentation. Data analysis techniques employed qualitative and quantitative analysis. The results of the study show that: i) The development of audio-visual-based learning media on material about human life in Indonesia’s literacy period was made using the Adobe Photoshop application; and ii) The feasibility of the validation results of media experts, material experts, and learning experts (history teachers) successively with an average result of 4.73 (very good), 4.28 (very good), 4.50 (very good) and the results of the assessment students at 4.37 (very good). Then, the audio-visual-based learning media is declared feasible to use. This audio-visual-based historical learning media has its charm in being able to encourage students to become higher in learning history

    The effect of reverse roleplay training to improve the counselor’s mind skills

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    Mind skills become the counselor’s internal competencies that support the counselor’s self-development in providing guidance and counseling services. Mind skills consist of six components that are interrelated and often integrated. The metacognitive thinking process is the key to success in how counselors can manage their thoughts and mental states through these six components. This study examined the success of the reverse roleplay training strategy to improve the counselor’s mind skills. The method was quasi-experimental quantitative with a pretest-posttest design. The subjects of this study were 31 counselors in Malang Raya, Indonesia. Data analysis in this study used two stages, descriptive statistical analysis and hypothesis test. The results showed that the counselor’s mind skills achievements before and after the intervention marked a difference with significant increase. Reverse roleplay increased the participants’ understanding and experience of the thoughts, perceptions, and feelings from broader perspectives. The counselor’s mental experiences involved during counseling sessions become a “full presence” for the therapeutic relationship. This research suggests further research to explore the counselor’s mental experiences in detail. As for practical implication, the reverse roleplay is recommended as a training design for improving the internal competencies of counselors and educators in general

    Implementation of a community of inquiry in teaching English as a foreign language in secondary schools: A literature review

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    Garrison, Anderson, and Archer’s community of inquiry (CoI) pedagogical framework for online distance learning is receiving greater attention as the COVID-19 takes place. Primary research concerns the researcher with English as a second language (ESL) instruction and acquisition English as a foreign language (EFL). More specifically, the study looked at 27 EFL-related articles from 133 published between 2011 and 2021 in respected journals that used the framework to teach languages. This study focused on the theoretical and practical applications of the framework in the field of foreign language distance teaching and learning that incorporates the use of information and communication of technology (ICT). It was concluded from the study’s findings that implementing the framework in secondary schools had little impact. Research suggests that the framework can be used in teaching English as foreign language (TEFL) and it is associated with improved language proficiency. Teachers must adapt to the distant learning pedagogical framework and its supporting technology, according to this study. The paper also advocates for further research into how the framework may be applied in secondary school

    The challenges, supports, and strategies of self-directed learning among college students

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    In addition to be proficient at their core subjects, college students need to master the 21st-century skills such as critical thinking, collaboration, information literacy, and many other skills. Studies on self-directed learning (SDL) have indicated that SDL is a strong predictor for 21st-century skill mastery. This study aimed at exploring the challenges, supports, and strategies of SDL among college students. This qualitative study used interviews and focus group discussions (FGDs) to obtain data on SDL. The respondents in this study were college students in a private university. The interview and the focus group discussions were then transcribed, analyzed, and coded to find emerging themes. The results of this study indicate several important points. First, social media can empower students in their learning, but can also distract them from their learning. College students needed support from parents, peer groups, and even alumni to seek knowledge independently. Making priorities and maintaining good relationship with classmates, friends, seniors, and alumni are some of the strategies that college students used

    Problem-based science learning in elementary schools: A bibliometric analysis

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    This study aims to identify publication trends and recommendations for problem-based science learning research in elementary schools. We used a mixed-methods research design in which descriptive, qualitative, and bibliometric analyses were used to look at the data. We selected the sample by using the purposive sampling technique. Secondary data contains Sinta-indexed research articles published in the Google Scholar database. Data were analyzed using content analysis and the VOS-Viewer. The results of the analysis show that between 2017 and 2021, 98 articles have been published with the keywords [problem-based learning] and [IPA or science learning] in national and international journals with research settings in Indonesia. Most publications occurred in 2020. The keywords that appear the most in the published articles obtained are [problem-based learning], [learning outcomes], [critical thinking skills], and [science learning]. The keyword [Tri Hita Karana], or three causes of well-being, appears, but with weak nodes. These keywords appear in many publications whose research settings are in Bali because they are ethnoscientific findings from that area. Weak nodes have several conjectures, namely that this theme has been researched to saturate or that research on this theme is still rarely carried out. This research contributes ideas for future research involving the theme of problem-based learning in science

    Alternative curriculum model: Mosque-based education integration

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    This study developed a mosque-based education integration model curriculum in the face of modernization. This development research adopted the ADDIE development model or analysis, design, development, implementation, and evaluation. This research was conducted in a limited way at the Syuhada Mosque Foundation, Yogyakarta, Indonesia. The informants were 19 people (one foundation administrator, three school principals, and 15 teachers). The research was conducted from January to June 2022. Data collection techniques were carried out through observation, questionnaires, and documentation. The data analysis technique was carried out in a qualitative and descriptive manner. The results of this study are in the form of a mosque-based education integration model curriculum (IPBM), also known as the Syuhada curriculum, with the characteristics of syuhada attached to this curriculum. The urgency and contribution of this research are to assist educational units in developing a curriculum that coincides with the policy of changing the 2013 curriculum to become an independent curriculum. In addition, to support the implementation of an independent curriculum, develop and design an operational curriculum that is unique to educational units

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    Journal of Education and Learning (EduLearn)
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