Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control
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    424 research outputs found

    Design and Simulation of Low Power and Voltage Micro Photovoltaic Cell for Mobile Devices

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    In this study, designed and simulated a micro photovoltaic cell circuit which is part of smartphone battery charging system sensor. Problem discussed in this paper was that smartphone are still charging battery from PLN through a wall outlet, but smartphone would be better off if it had other charging alternatives, such as being able to charge anywhere or mobile. This paper proposed used photovoltaic cell that can convert sunlight into electricity and it can charge the battery on a smartphone. Photovoltaic cell were integrated with smartphone batteries in photovoltaic IC to form a battery charging system that can charge smartphone. The design of the micro photovoltaic cell sensor section is based on from the references paper. Micro photovoltaic cell was design by modifying the resistor value in the micro photovoltaic cell circuit, so the output low voltage and power be able to charge the smartphone battery. Designed and simulated micro photovoltaic cell circuits will be carried out using LTSpice. The results that achived in this research, when shunt resistance value was configure negative, the voltage value around 200mV, the power value around 1,48µW. When the shunt resistance value was configure positive the voltage value around 199mV, the power value around 1,44µW. Analysis was carried out by comparing voltage values obtained in this study with previous studies. In this study, a smaller voltage value was obtained by modifying the resistor value in the micro photovoltaic cell circuit. The circuit design will later be implemented in 0.35µm CMOS technology

    The Implementation of Ibn al-Haytham’s Method for Determining Qibla Direction Using Raspberry Pi

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    Ibn al-Haytham or better known as Alhazen (965-1040 AD) was a great Muslim scientist who mastered many disciplines. One of his works entitled "Qawl fi Samt al-Qibla bi al-Hisab" describes a mathematical method for determining the direction of Qibla. In this paper, Ibn al-Haytham's algorithm is modified, thus the algorithm can determine the Qibla direction on the entire surface of the globe. Then, Ibn al-Haytham's mathematical method is compared with modern spherical trigonometry methods and our previous research using al-Biruni’s method. The computational results show that all methods have the same accuracy, and show that ibn al-Haytham's method is still relevant now. Therefore, the modified ibn al-Haytham method algorithm was implemented to develop a Qibla direction device and interface based on Raspberry Pi 4, GPS module, digital compass, and Processing 3 software. The implementation results show that the device can display the Qibla direction interface according to numerical calculations with high accuracy, real-time, and dynamic interface

    Rule-based Disease Classification using Text Mining on Symptoms Extraction from Electronic Medical Records in Indonesian

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    Recently, electronic medical record (EMR) has become the source of many insights for clinicians and hospital management. EMR stores much important information and new knowledge regarding many aspects for hospital and clinician competitive advantage. It is valuable not only for mining data patterns saved in it regarding the patient symptoms, medication, and treatment, but also it is the box deposit of many new strategies and future trends in the medical world. However, EMR remains a challenge for many clinicians because of its unstructured form. Information extraction helps in finding valuable information in unstructured data. In this paper, information on disease symptoms in the form of text data is the focus of this study. Only the highest prevalence rate of diseases in Indonesia, such as tuberculosis, malignant neoplasm, diabetes mellitus, hypertensive, and renal failure, are analyzed. Pre-processing techniques such as data cleansing and correction play a significant role in obtaining the features. Since the amount of data is imbalanced, SMOTE technique is implemented to overcome this condition. The process of extracting symptoms from EMR data uses a rule-based algorithm. Two algorithms were implemented to classify the disease based on the features, namely SVM and Random Forest. The result showed that the rule-based symptoms extraction works well in extracting valuable information from the unstructured EMR. The classification performance on all algorithms with accuracy in SVM 78% and RF 89%

    Color Based Feature Extraction and Backpropagation Neural Network in Tamarind Turmeric Herb Recognition

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    The aim of this paper is finding the optimum image pattern of the tamarind turmeric herb. So far, in the process of producing tamarind turmeric herb, it is not constant in terms of taste and color, which is influenced by maturity and the amount of turmeric. Image pattern recognition will use Backpropagation algorithm applied to typical Content-based image retrieval systems. The main purpose is to apprehend various parts of tamarind turmeric herb in the retrieving processing. The camera is applied to classify the tamarind turmeric herb product, process into 5x5 pixels, and take an average of the RGB value so the stable RGB values will be obtained in each category and used as input for Backpropagation algorithm. The most suitable and the fastest process from the Backpropagation algorithm will be searched and applied in a real-time machine. In this paper will be using two methods, first, train the algorithm using ten data by change neuron, layer, momentum, and learning rate, and the last is testing with ten data. The results obtained from the training and testing algorithm that the two hidden layers can recognize 100% inputs, with three input layers used for R, G, and B value, ten neurons in the first hidden layers and the second hidden layers, one output layer with a parameter used is Learning rate 0.5 and Momentum 0.6. The best image pattern standard for tamarind turmeric herb is dark yellow with RGB values of 255, 102, 32 up to 255, 128, 48

    Bibliometrics Analysis and Research Profiling to Solve User Experience Overload Information

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    Today's technology is not just a tool to help humans perform complex tasks but has an impact on the revolutionary changes in human thought and behavior as well as culture and societal civilization that we need to know and follow, such as the current development of UX design, UX is a type of work-related to how to increase the satisfaction of application users and site visitors seen from the value for benefits, also the pleasure that the user gets from an application or site. UX is also a pattern that requires the industry and researchers to think that the human factor is more than just maintaining the user's functional needs, moreover, UX brings the concept that the user is a user. UX research is needed on the relationship between systems and interactive experiences learning about cross-disciplinary research experiences using large-scale research profiling studies and bibliometric analysis. People who use systems experiences are becoming more and more important, and because of this, interactive technologies are becoming more and more important in these experiences. Research studies show that the number of publications is growing rapidly indicating a growing scientific interest in experiential research

    Segmentation of Facial Bones from Skull Point Clouds Based on Smoothed Deviation Angle

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    The human skull was the subject of study in various fields. Segmentation could be a basic tool for better understanding the skull. One of the most challenging tasks was facial bone segmentation. Our previous study had succeeded in segmenting facial bones from skull point clouds, however the quality of the results needed to be improved. In this paper, we proposed a new method to improve the results of facial bone segmentation from skull point clouds. The method consists of three stages: deviation angle extraction, smoothing, and thresholding. Each point in the point cloud was assigned a value based on the deviation angle. These values then went through a smoothing process to clarify the differences between the facial bone region and other regions. Next, thresholding was performed to divide the skull into two regions, namely facial bone and non-facial bone. The proposed method had succeeded in improving the quality of the segmentation results by achieving precision=0.931, recall=0.9854, and F=0.9573

    Light-Fidelity as Next Generation Network Technology: A Bibliometric Survey and Analysis

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    This paper delivers a systematic review and a bibliometric survey analysis of Light-Fidelity (Li-Fi) indoor implementation in Next Generation Network (NGN). The main objective of this study is to design a communication network based on NGN-Li-Fi for the indoor implementation which aims to increase user Quality of Service (QoS). The main merits and contributions of this study are the thorough and detailed analysis of the review, both in literature surveys and bibliometric analysis, as well as the discussion of the implementation model challenges of Li-Fi in both indoor and outdoor environments. The issue articulated in an indoor communication network is the possibility of intermittent connectivity due to barriers caused by line-of-sight (LOS) between the LED transmitter and receiver, handover due to channel overlap, and other network reliability issues. To realize the full potential and significant benefits of the Next Generation Network, challenges in indoor communication such as load-balancing and anticipating network congestion (traffic congestion) must be addressed. The main benefit of this study is the in-depth investigation of surveys in both selected critical literatures and bibliometric approach. This study seeks to comprehend the implications of Next Generation networks for indoor communication networks, particularly for visible light communication channels

    Electronic Medical Record Data Analysis and Prediction of Stroke Disease Using Explainable Artificial Intelligence (XAI)

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    The deficiency of oxygen in the brain will cause the cells to die, and the body parts controlled by the brain cells will become dysfunctional. Damage or rupture of blood vessels in the brain is better known as a stroke. Many factors affect stroke. These factors certainly need to be observed and alerted to prevent the high number of stroke sufferers. Therefore, this study aims to analyze the variables that influence stroke in medical records using statistical analysis (correlation) and stroke prediction using the XAI algorithm. Factors analyzed included gender, age, hypertension, heart disease, marital status, residence type, occupation, glucose level, BMI, and smoking. Based on the study results, we found that women have a higher risk of stroke than men, and even people who do not have hypertension and heart disease (hypertension and heart disease are not detected early) still have a high risk of stroke. Married people also have a higher risk of stroke than unmarried people. In addition, bad habits such as smoking, working with very intense thoughts and activities, and the type of living environment that is not conducive can also trigger a stroke. Increasing age, BMI, and glucose levels certainly affect a person's stroke risk. We have also succeeded in predicting stroke using the EMR data with high accuracy, sensitivity, and precision. Based on the performance matrix, PNN has the highest accuracy, sensitivity, and F-measure levels of 95%, 100%, and 97% compared to other algorithms, such as RF, NB, SVM, and KNN

    Fuzzy Type-2 Trapezoid Methods for Decision Making Salt Farmer Mapping

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    The need for domestic salt every year has increased, both for consumption and industrial salt. Some of the fisheries service programs include providing assistance to people's businesses, providing geomembrane, and online marketing training. A large number of salt farmers and official work programs have caused the implementation of the program to be less than optimal, resulting in low salt production. This study uses a type-2 fuzzy method by integrating two methods, namely type-2 Fuzzy Analytical Hierarchy Process AHP (FAHP) and Technique for Order Preference by Similarity to Ideal Solution (TOPSIS). Fuzzy type-2 has higher accuracy than fuzzy type-1 and is more efficient and more flexible in determining the linguistic scale for criteria. The Fuzzy Analytical Hierarchy Process AHP (FAHP) interval is used to determine the weight of the salt farmer mapping criteria. Technique for Order Preference by Similarity to Ideal Solution (FTOPSIS), used to determine. The findings of this study are that the indicators that most influence the mapping of salt farmers are land area, marketing, and market. The results of the mapping of salt farmers are the classification of salt farmer class groups and recommendations for improvement for each salt farmer. Hybrid type-2 Fuzzy Analytical Hierarchy Process AHP (FAHP) method and Technique for Order Preference by Similarity to Ideal Solution (TOPSIS), can be used for mapping salt farmers based on the consistency ratio value below 10 percent, 37 percent enter high class, 28 percent enter the middle class and 35 percent enter low clas

    Game Development "Kill Corona Virus" for Education About Vaccination Using Finite State Machine and Collision Detection

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    COVID-19 is a disease caused by the coronavirus and causes the main symptoms in the form of respiratory problems. One way to overcome the COVID-19 pandemic is through the vaccination process. However, in practice, the public is still not educated about the importance of vaccination in preventing coronavirus infection, so it is necessary to develop a game that provides education to the public to vaccinate. This study chose games as educational media because there are many game enthusiasts and the delivery of education through games is more memorable than on other platforms. This study uses the Game Development Life Cycle (GDLC) method in the game development stage. In addition, to create intelligent coronavirus enemy NPC characters in this study, Finite State Machine (FSM) and Collision Detection methods will be implemented to detect the accuracy of players' shots. The results were obtained in the form of a game "Kill Corona Virus" which is used as a medium of education for the public about the importance of vaccination. Based on the results of the tests carried out, it was found that the implementation of the Collision Detection method in the game in detecting collisions was appropriate and quite accurate and the Finite State Machine method succeeded in creating coronavirus enemy NPCs with appropriate states. In addition, based on the results of processing respondents' answers, it is known that the ”Kill Corona Virus” game that was built can convey vaccination education messages well and make people interested in vaccinating

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    Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control
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