EMITTER International Journal of Engineering Technology
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    160 research outputs found

    An Embedded System for applying High Performance Computing in Educational Learning Activity

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    HPC (High Performance Computing) has become more popular in the last few years. With the benefits on high computational power, HPC has impact on industry, scientific research and educational activities. Implementing HPC as a curriculum in universities could be consuming a lot of resources because well-known HPC system are using Personal Computer or Server. By using PC as the practical moduls it is need great resources and spaces.  This paper presents an innovative high performance computing cluster system to support education learning activities in HPC course with small size, low cost, and yet powerful enough. In recent years, High Performance computing usually implanted in cluster computing and require high specification computer and expensive cost. It is not efficient applying High Performance Computing in Educational research activiry such as learning in Class. Therefore, our proposed system is created with inexpensive component by using Embedded System to make High Performance Computing applicable for leaning in the class. Students involved in the construction of embedded system, built clusters from basic embedded and network components, do benchmark performance, and implement simple parallel case using the cluster.  In this research we performed evaluation of embedded systems comparing with i5 PC, the results of our embedded system performance of NAS benchmark are similar with i5 PCs. We also conducted surveys about student learning satisfaction that with embedded system students are able to learn about HPC from building the system until making an application that use HPC system

    Traffic Analysis of Quality of Service (QoS) for Video Conferencing between Main Campus and Sub Campus in Laboratory Scale

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    Recently, in the distance learning system, video conferencing becomes one of expected course material delivery systems for creating a virtual class such that lecturer and student which are separated at long distance can engage a learning activity as well as face to face learning system. For this reason, the service availability and quality should be able to guaranteed and fulfilled. In this research, we analyze QoS of video conferencing between main campus and sub campus as the implementation of distance learning system in laboratory scale. Our experimental results show that the channel capacity or bandwidth of WAN connection between main campus and sub campus at 128 kbps is able to generate the throughput of video transmission and reception at 281 kbps and 24 kbps, respectively. Meanwhile, throughput of audio transmission and reception is 64 kbps and 26 kbps with the number of total packet loss for video and audio transmission is 84.3% and 29.2%, respectively. In this setting, the total jitter for video and audio transmission is 125 ms and 21 ms, respectively. In this case, there is no packet loss for traffic transmitting and receiving with jitter is not more than 5 ms. We also implemented QoS using Trust CoS model dan Trust DSCP for improving the quality of service in term of jitter up to 12.3% and 22.41%, respectively.Keywords: quality of service, throughput, delay, jitter, packet loss, Trust CoS, Trust DSC

    LOVETT Scaling with Flex Sensor and MYO Armband for Monitoring Finger Muscles Therapy of Post-Stroke People

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    LOVETT scale is a common parameter used by the doctor or therapist to determine the muscle strength of the patient’s hands, especially patients with post-stroke. As a result of previous work of our group, a sensory glove for monitoring finger muscle therapy for post-stroke people with the name of Electronic Therapy Gloves (ETG) was proposed. With the flex sensor that embedded to the gloves we can measure the LOVETT scale of the post-stroke people. This sensory glove can help the patient doing their rehabilitation fast so that they don’t have to go to the hospital every week to check up their progress. In this work, we combine the data of sensory glove and the MYO armband for LOVETT scaling that has never been done before. The output of the Electronic Therapy Gloves can be optimized by 25%. All the LOVETT grade can be identify by the gloves, then it can help the doctor monitor the patient’s rehabilitation just by looking the patient’s record data with ETG.Keyword: LOVETT scale, flex sensor, MYO armband, post-stroke, rehabilitation

    A Prediction System of Dengue Fever Using Monte Carlo Method

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    Dengue fever is an acute disease that clinically can cause death because there is no prediction system to estimate dengue fever cases so it resulted in the growing of dengue fever cases every year. Original data gathering in Jember area that uses technique of partial data gathering has caused data missing. To make this secondary data can be processed in prediction stage there is need to conduct missing imputation by using Monte Carlo method with four different randomization method, followed by data normality test with chi-square, then continued to regression stage. We use MSE (Mean Square Error) to measure prediction error. The smallest MSE result of regression is the best regression model for prediction

    An Implementation of Error Minimization Data Transmission in OFDM using Modified Convolutional Code

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    This paper presents about error minimization in OFDM system. In conventional system, usually using channel coding such as BCH Code or Convolutional Code. But, performance BCH Code or Convolutional Code is not good in implementation of OFDM System. Error bits of OFDM system without channel coding is 5.77%. Then, we used convolutional code with code rate 1/2, it can reduce error bitsonly up to 3.85%. So, we proposed OFDM system with Modified Convolutional Code. In this implementation, we used Software Define Radio (SDR), namely Universal Software Radio Peripheral (USRP) NI 2920 as the transmitter and receiver. The result of OFDM system using Modified Convolutional Code with code rate is able recover all character received so can decrease until 0% error bit. Increasing performance of Modified Convolutional Code is about 1 dB in BER of 10-4 from BCH Code and Convolutional Code. So, performance of Modified Convolutional better than BCH Code or Convolutional Code.Keywords: OFDM, BCH Code, Convolutional Code, Modified Convolutional Code, SDR, USR

    Development of Healthcare Kiosk for Checking Heart Health

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    The main problem encountered nowadays in the health field, especially in health care is the growing number of population and the decreasing health facilities. In this regard, healthcare kiosk is used as an alternative to the health care facilities. Heart disease is a dangerous one which could threaten human life. Many people have died due to heart disease and the surgery itself is still very expensive. To analyze heart diseases, doctor usually takes a video of the heart movement using ultrasound equipment to distinguish between normal and abnormal case. The results of analysis vary depending on the accuracy and experience of each doctor so it is difficult to determine the actual situation. Therefore, a method using healthcare kiosk to check the heart health is needed to help doctor and improve the health care facilities. The aim of this research is to develop healthcare kiosk which can be used to check the heart health. This research method is divided into three main parts: firstly, preprocessing to clarify the quality of the image.In this section, the writers propose a Median High Boost Filter method which is a combined method of Median Filtering and High Boost Filtering. Secondly, segmentation is used to obtain local cavities of the heart. In this part, the writers propose using Triangle Equation that is a new method to be developed. Thirdly, classification using Partial Monte Carlo method and artificial neural network method; these methods are used to measure the area of the heart cavity and discover the possibility of cardiac abnormalities. Methods for detecting heart health are placed in the kiosk. Therefore, it is expected to facilitate and improve the healthcare facilities.Keywords: Healthcare kiosk, heart health, reprocessing, segmentation, classification

    Review of A* (A Star) Navigation Mesh Pathfinding as the Alternative of Artificial Intelligent for Ghosts Agent on the Pacman Game

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    Shortest pathfinding problem has become a populer issue in Game’s Artificial Intelligent (AI). This paper discussed the effective way to optimize the shortest pathfinding problem, namely Navigation Mesh (NavMesh). This method is very interesting because it has a large area of implementation, especially in games world. In this paper, NavMesh was implemented by using A* (A star) algorithm and examined in Unity 3D game engine. A* was an effective algorithm in shortest pathfinding problem because its optimization was made with effective tracing using segmentation line. Pac-Man game was chosen as the example of the shortest pathfinding by using NavMesh in Unity 3D. A* algorithm was implemented on the enemies of Pac-Man (three ghosts),  which path was designed by using NavMesh concept. Thus, the movement of ghosts in catching Pac-Man was the result of this review of the effectiveness of this concept. In further research, this method could be implemented on several optimization programmes, such as Geographic Information System (GIS), robotics, and statistics

    Performance Analysis of Circular 8-QAM Constellation with MMSE Equalizer for OFDM System Using USRP

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    Bandwidth is very important in communication system, and it is a limited resource. In order to save the limited bandwidth resource, high order M-ary modulation is widely employed in modern communication and broadcasting systems. In Orthogonal Frequency Division Multiplexing (OFDM), fading environment lead to a loss of orthogonality between the subcarriers. In this paper, we present the performance analysis of circular 8-Quadrature Ampilutude Modulation (QAM) constellation for Orthogonal Frequency Division Multiplexing (OFDM) system. We also combine the system with Minimum Mean Square Error (MMSE) equalizer to mitigate the effect of Inter Symbol Interference (ISI). Then, all of this system is implemented practically using Universal Software Radio Peripheral (USRP). The performance of circular 8-QAM and MMSE equalizer is evaluated by comparing with other 8-QAM modulation models such as circular-Zero Forcing (ZF), star-ZF, Square-ZF, Star-MMSE, and Square-MMSE. The performance of circular 8-QAM with MMSE equalizer is  better than the other combinations. Bit Error Rate (BER) graph shows that the performance of circular-MMSE is better than star-MMSE. The performance improvement using circular-MMSE is about 1.6%. The performance will decrease when the distance is increased. The performance of this system is greatly affected by the distance between transmitter and receiver

    Multi Voxel Descriptor for 3D Texture Retrieval

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    In this paper, we present a new feature descriptors  which exploit voxels for 3D textured retrieval system when models vary either by geometric shape or texture or both. First, we perform pose normalisation to modify arbitrary 3D models  in order to have same orientation. We then map the structure of 3D models into voxels. This purposes to make all the 3D models have the same dimensions. Through this voxels, we can capture information from a number of ways.  First, we build biner voxel histogram and color voxel histogram.  Second, we compute distance from centre voxel into other voxels and generate histogram. Then we also compute fourier transform in spectral space.  For capturing texture feature, we apply voxel tetra pattern. Finally, we merge all features by linear combination. For experiment, we use standard evaluation measures such as Nearest Neighbor (NN), First Tier (FT), Second Tier (ST), Average Dynamic Recall (ADR). Dataset in SHREC 2014  and its evaluation program is used to verify the proposed method. Experiment result show that the proposed method  is more accurate when compared with some methods of state-of-the-art

    Fuzzy Gain Scheduling of PID (FGS-PID) for Speed Control Three Phase Induction Motor Based on Indirect Field Oriented Control (IFOC)

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    This paper propose about using PID control system based on Kp, Ki, and Kd parameter determination with scheduling process from fuzzy logic. Control system is used to arrange speed of three phase induction motor using IFOC method. This method can be minimized the main problem from speed control of induction motor which is a transient condition. The robustness validation from this system use testing process of dynamic speed which is compared with the other control system to know the system performance in transient condition such as (rise time, overshoot, undershoot and settling time). The result shows using the proposed system has better performance responses which is requiring 0.001 seconds time in transient condition up to steady state condition without overshoot and undershoot problem

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