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Frontline: Writer/Director Iryna Tsilyk on filmmaking in Ukraine during the Russo-Ukrainian War (2014-)
Interview with Iryna Tsilyk
Iryna is a filmmaker and writer born in 1982 in Kyiv. Since 2014 her work has captured the events that followed Russia’s invasion and annexation of Crimea, the subsequent war in the Donbas, and the full-scale Russian invasion of Ukraine which took place in February 2022.
Iryna’s short film Home (2016) was included in the short film collection Ukrainian New Wave 20/16+ and her films Tayra and Kid formed part of the anthology documentary Invisible Battalion (Dir. Gorlova, Lishchynska, Tsilyk, 2017) released as part of a global advocacy project that documented the participation of Ukrainian women in the conflict.
Her own debut feature documentary The Earth Is Blue as an Orange won the Directing Award at the Sundance Film Festival in 2020, and formed part of the official selection for Berlinale, IDFA, CPH:DOX, Hot Docs and more than 100 other international film festivals. The film featured single mother Hanna Gladka and her four children, bringing to life the family’s experience as residents of the front-line war zone in Donbas, Ukraine.
Iryna is also the author of eight books of poetry and short stories published both in Ukraine and having been translated into a number of languages. Her next project is the feature-length fiction film Rock. Paper. Grenade, adapted from the novel “Who are you?” by Ukrainian novelist, and Iryna’s husband, Artem Chekh
Everything is Like Something Else
a prose poem about the fluidity of language, meaning and narrative
Playful Tarot: Adaptations of Tarot In, Through, and Across Games
The magical practice of divination through tarot emanates from the sacred, ritualistic power of play. Long before tarot accretes esoteric symbolism as a divinatory tool, Italians played it as the parlour game tarrochi. Extending this history, many games implement tarot as a mechanical framework and a source of visual imagery. Yet, not all implementations of tarot are equally successful artistically and spiritually. Ludic tarot is often mechanistic (just another way to think about buffs and stats) or superficially thematic (visual imagery without underlying semiotic content). In this paper, we will unravel the intertwined history of games and tarot, exploring its relationship to other cartomantic practices, including the dark Gnostic “Game of Saturn” decoded by Peter Mark Adams in the Sola-Busca deck, the pragmatically cryptic Lenormand deck, and the divinatory use of standard 52-card playing decks in folk witchcraft. Building upon this historical insight, we will then analyse three related tabletop games as case studies: Chalice (in which tarot generates narratives of a failed Grail quest), Alas Vegas (which resolves conflict and generates narrative through tarot-driven blackjack), and Invisible Sun (which reinvents tarot through the circular Sooth deck driving its magic system). All three of these games weave resonant connections between the imagery and mechanics of cards and fictional gameworlds, thereby investing tarot with an eerie sense of meaningful coincidence or synchronicity. Understanding the techniques that create a more resonant experience of tarot can open the way for a deeper implementation of tarot in game development, as well as enable playful reflection and insight within the magical practice. Specifically, insights into non-digital ludic implementations of tarot can pave the way for richer and more resonant digital tarot applications, building upon and deepening the recent use of tarot in videogames (such as Tanya X. Short’s Cartomancy anthology and Adam Malone’s VR tarot)
untitled book review of Jane's Country Year, Malcolm Saville (Handheld Press)
Book review of a reissue of Malcolm Saville's 1946 novel-come-nature boo
Document and Eye Witness
Book review of On Minimalism. Documenting a Musical Movement, eds. Kerry O'Brien and William Robin (University of California Press) and The Names of Minimalism: Authorship, Art Music, and Historiography in Dispute, Patrick Nickleson (University of Michigan Press
Saved From Drowning
A poem about the work of Yoko Ono. Part of a new sequence about Fluxus art
Unequal Stories: Pedagogic responses to gender inequality in Design
The Design Economies Report 2018 identified that the UK’s design workforce is 78% male despite women making up 63% of students studying creative arts and design at university. These statistics are echoed in a South African context, with extreme gender imbalances in the disciplines of architecture, multimedia and industrial design. Working cross-nationally, researchers at the University of Johannesburg in South Africa (RSA) and Falmouth University in the United Kingdom (UK) developed Unequal Stories, a multi-method research project that sought to assess gender diversity, equality and representation across different creative disciplines in HE and Industry in the UK and RSA, and respond to the findings through a pedagogic intervention.
Within the scope of this paper, I will share some of the findings of this research, and discuss the student-led outcomes in the form of a speculative timeline that seeks question: What might society look like if design does become more inclusive...? And what might it look like if it doesn’t…
“It All Gets Beaten Out of You” The Relationship Among Poverty, Boxing, and Writing in Steven Heighton’s The Shadow Boxer -and- On Boxing: An interview with Steven Heighton
An analysis of poverty, boxing, and writing, in Steven Heighton's modern CanLit classic The Shadow Boxer. The protagonist, a working class pugilist, dreams of becoming an upper-class creative. However, this chapter shows how he is incapable of achieve his desired future until he fully exorcises himself of his working-class past.
This chapter concludes with an interview with the author