ODISSEI (Open Data Infrastructure for Social Science and Economic Innovations)
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Impossible puzzle
In the Impossible puzzle paradigm, children are instructed to assemble a wooden puzzle in which one piece is intentionally made too big, so that it would never fit. The observations are coded to score children's persistence on the task (i.e., working on the puzzle, trying to make the major piece fit)
Child Gap Overlap Task - Prosaccade
The Gap-overlap task is a gaze contingent paradigm that measures visual attention shifting between a central and a peripheral stimulus. This is thought to be a key process underlying behavioral control. The Gap-overlap task contains three conditions; i) Gap, in which the central stimulus disappears 200ms before the appearance of the peripheral target; ii) Baseline, in which the central stimulus disappears simultaneously with the appearance of the peripheral target; iii) Overlap, in which the central stimulus remains on screen during peripheral target presentation. In the prosaccade version of the task, which is followed by the antisaccade version of the task, children are instructed to look at the peripheral stimulus appearing on the screen. During the task, a Tobii TX300 eye-tracker records eye movements at 300 Hz. Key dependent variables are latency to shift attention to the peripheral stimulus in the Gap vs Baseline conditions (Facilitation) and Gap vs Overlap conditions (Disengagement)
TV programs and games
TV programs and games assesses which television programs and games children know, which tv program or game they watched/played last weekend, and whether they have their own TV and game consoles
Intima-media thickness
Thickness of the carotid intima media was assessed through ultrasonographic recordings
Lifestyle
Lifestyle was assessed concerning vitamins, medication, exposure during pregnancy, alcohol, smoking, substance (ab)use, physical activity, and sleep (Pittsburgh Sleep Quality Index)
fMRI - Prosocial Cyberball Game
The fMRI - Prosocial Cyberball Game measures brain activity during the Prosocial Cyberball Game, in which a child has the opportunity to help a socially-excluded child in a ball throwing game
Care responsibilities
Care responsibilities assesses child care, informal care, and division of housework and child care tasks
Parenting Style
Parenting Style assesses parents' self-reported way of parenting. Questions include "I always know where and with whom my child is if he/she is not at home", "I know the interest of the child and what kind of hobbies he/she likes", "I know the daily activities of the child", "I take into account to the view of the child", "I know my child's daily schedule / activities", and "I listen to my childs opinion"
Behavioral Inhibition and Activation Scale (BIS/BAS)
The Behavioral Inhibition and Activation Scales (BIS/BAS) measure behavioral inhibition (BIS) and behavioral activation (BAS). This instrument consists of one inhibitory factor (BIS scale) and three activational factors (BAS scales). The BIS scale includes items that refer to the anticipation of punishment. The BAS scales consist of items that refer to the anticipation of reward and can be divided into three components: fun seeking (BAS-Fun), reward responsiveness (BAS-Reward), and drive (BAS-Drive)
State-Trait Anxiety Inventory (STAI)
The State-Trait Anxiety Inventory (STAI) is a validated assessment of anxiety, both in a temporary condition (state) and as a more long-standing quality (trait). It includes items on current feelings and feelings in general of contentness, tension, unrest, confusion, nervosity, and worry, among others