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    1281 research outputs found

    Ashenford

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    Ashenford is a FPS action-horror experience that follows the collapse of a small town as a result of corporate greed causing a local calamity event. You are tasked to work with a mysterious stranger who contacts you over the radio to try and escape the overrun town in one piece

    2025 BaySounds Songwriting Competition and Live Broadcast Event

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    This submission documents the conception, development, delivery, and post-production of the Baysounds Songwriting Competition and Baysounds Live 2025, a practice-based creative and educational initiative led by the author in partnership with SAE Byron Bay and Bay FM Community Radio. The project combined industry-aligned songwriting assessment, live broadcast performance, and multi-camera audiovisual production to create an authentic learning and industry engagement environment for emerging artists and students. The initiative culminated in Baysounds Live, a public live music event featuring six selected acts, broadcast live on Bay FM and captured via a multi-camera production workflow. The project functioned simultaneously as a community-facing cultural event, an industry collaboration, and a pedagogical framework embedded within SAE’s creative media ecosystem. This submission evidences applied scholarship through leadership in creative practice, curriculum-adjacent learning design, and industry-engaged production

    The Monstrous Other: Exploring Negative Representations Of Queerness In Genre Cinema

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    The following literature review is an extract from my SAE University College Masters thesis, Disrupting negative representations of queerness in genre cinema, conferred in September 2024. The project explored representations of the queer Other in film horror, through artefact-exegesis, with the creative artefact, horror film Shadows, interrogating the coding of trans / queer characters as the ‘monstrous Other’ in the horror film genre, and how this notion can be subverted and transcended

    APRA/AMCOS/AMC Art Music Award Judging Panel

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    I was part of the invited assessment panel for a selection of categories in the 2025 APRA AMCOS AMC Art Music Awards. This involved ranking a range of submissions against criteria, and determining finalists & recipients in collaboration with other judges

    The Last Werewolf: An Interactive Narrative About Bipolar Disorder

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    The Last Werewolf is an interactive narrative game exploring lived experiences of bipolar disorder through metaphor and emotional design. Drawing on the creator’s personal perspective, the game uses cyclical transformation as a lens for understanding mood episodes and identity fragmentation. The showcase presentation examined how mechanics and narrative structure were used to embody bipolar experiences, aiming to foster empathy and nuanced mental health representation in games. By integrating creative practice with research, The Last Werewolf demonstrates how independent games can meaningfully communicate complex psychological realities through interactive storytelling

    IGDA Foundation Alumni Weekend: Multiclassing for Better Leadership

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    This talk was presented at the IGDA Foundation Alumni Weekend, an annual event that is run by and for recipients of the IGDA Foundation scholarship. The talk covered the fundamentals of leadership through the lens of multiclassing as covered in my book, Great Games Need Great Leaders

    Neon Retribution

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    This is a third person person, martial arts based game which is set in a cyberpunk universe

    Path Walker

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    Turn based game in which you play as a knight looking to defend your kingdom from a attack of a great enemy, begin your journey alone and recruit new members for your team

    Doing history with the saints

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    The portfolio and practice reflection presents four pieces from, Queer Saints (2025), an evolving new series of photogravure prints. The series plays with the covering and uncovering of the saint’s body and the collision of the erotic and ecstatic in Christian iconography. Each print takes a particular saint and layers a coupling of images together, creating condensed narratives of desire. The layered images haunt one another ghosting both spirit and flesh. This reflection draws on Elizabeth Freeman’s idea of “erotohistoriography” to explore ways of doing history with the body in visual arts practice

    Love and Treat Yourself [Film]

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    A horror/musical short film following Will, a cannibal, as he falls deeper into his desires. A fun, gory short with original songs

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