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    4839 research outputs found

    Material experience and user acceptance of mycelium bio-composite insulation in the construction industry through interdisciplinary co-design

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    Mycelium bio-composite exhibits remarkable versatility showing properties that are useful for the construction industry, including thermal insulation and acoustic isolation. Despite its potential, mycelium remains an unfamiliar material. To enable bio-designers to successfully implement mycelium bio-composite insulation, creating an understanding of potential users’ views on and experience of the material is important. To research this, an interdisciplinary co-design workshop was conducted with potential stakeholders focusing on interaction with, discovery of, and brainstorming about mycelium bio-composite insulation. The results showed that stakeholders mostly have a positive material experience with mycelium bio-composites and are open to acceptance. They predominantly viewed mycelium bio-composites as a sustainable, circular, lightweight, and bio-based alternative to fossil-based insulation. The stakeholders also indicated that acquiring recognition and certification in the European construction market is a necessity. Further acceptance could be promoted by increasing familiarity with the material through designing opportunities for interaction with and informing about mycelium bio-composites

    ICU alarm management reimagined: Sound-driven design and the role of acoustic biotope

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    Staff well-being and patient safety are undermined by false alarms in the ICU. This study focuses on enhancing the effectiveness of sound-induced actions in the ICU by assessing the distinctness and informativeness of alarm sound events as perceived by nursing staff. We investigated the alarm load in an adult ICU, with an emphasis on alarm durations and their impact on actionability. As a strategy to mitigate false alarms, we simulated the introduction of alarm delays and examined how this affected alarm characteristics across various vital parame-ters. Results demonstrate that the introduction of alarm delays reduce the num-ber of alarms remarkably, with a 10-second delay eliminating more than half of the alarms. Our results indicate that delays should be tailored to each specific vi-tal parameter and medical context. We further address key considerations for implementing alarm delays in alarm management practice

    Relational workshopping: co-designing a placemaking approach to urban governance

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    Participatory Placemaking is increasingly implemented by European cities as a methodological framework to achieve more sustainable ways for urban development. However, there is a clash between the flexible, dynamic, and communicative nature of participatory placemaking and the static, slow, and bureaucratic nature of the implementing institutions. The starting point of this study where two research questions: What communicational challenges arise when participatory placemaking is implemented by city officials in specific urban contexts? And how can design tools play a role contributing to the relational dynamics of placemaking? This article explores these, while simultaneously discussing the role design tools can play in contributing to the transition from a traditional planning scheme to a systematized placemaking approach to planning. Designers have a potential role to play in energizing these transitions; and one trajectory would be to introduce and develop design tools that can help negotiate relational power

    Reframing radical innovation in pursuit of sustainable futures

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    Innovation affords us modern lifestyles filled with advanced technology and social structures; however, such development comes at a significant cost to the planet, posing an existential threat to humanity. In our highly complex and networked world, there is an urgency to achieve more sustainable, just and resilient futures. As design seeks to drive sustainable and systemic change, what is the role of radical innovation? And what do we want it to be? This study revisits and reframes the somewhat ambiguous concept of ‘radical innovation’ to broaden our understanding of its role, impact, and potential. We present a machine-learning-enabled literature review of top-ranking design journals over the past 10 years, examining radical innovation across 37 design research papers. While literature frames radical innovation through a technical and process-orientated lens, we advocate for embracing radical innovation as a deeply human endeavor. Our results highlight opportunities to enable more radical transformations through innovation

    Preventing Diabetic Foot Ulcers With eHealth: Rethinking Digital Care In Co-design

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    The number of people with diabetes is projected to increase over the upcoming years, putting pressure on care systems. Many patients with diabetes are at high risk of developing foot ulcers. These patients often struggle to relate to and monitor the health of their feet in everyday life. While eHealth technologies show promise in supporting self-management of diabetes, their use is still limited in the context of diabetic feet. By following a design process using co-design practices, we developed a suitable eHealth application that supports people in preventing diabetic foot complications. Through a participatory design approach, we uncovered 11 design requirements highlighting the importance of offering digital support when possible but enabling physical care when needed. We argue for a technology-supported culture of care through simplified self-monitoring and direct contact with care professionals. Finally, we discuss implications for designing eHealth solutions by involving all relevant stakeholders

    Using User Persona and Work Domain Analysis to Elicit Information for a Product-Service Digital Twin

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    Product-Service Digital Twins are an emerging field about which little information is available. To overcome this deficit personas were utilized to elicit domain and user information requirements. As no user data exists for this domain, persona profiles were developed for the domain based on types of decision maker. Control task analysis was applied to the personas as a means of applying a people-centered approach to information gathering. A description is provided of how the control task analysis methodology is modified for use with the personas. Examples of the personas developed and the information gathered are given. This approach is shown to be an effective method for understanding human requirements for a Digital Twin

    Playful Prototyping In Speculative Design Practices

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    Prototyping is a fundamental part of the design process. The iterative as-semblage and manipulation of shapes, textures, colors, and volumes generate re-flections not only about formal qualities but also about possible affordances, functionalities, and meanings. Prototypical artifacts emerge from the negotiation between the informed rational thinking coming from research, the mechanical behavior of the material, the human body ergonomics and dexterity, and the serendipitous discoveries happening in the process. Analyzing the creative dy-namics happening during prototyping, it is possible to observe similarities be-tween model-making and play. Such dynamics of reflection in action have the creative potential to foster speculative inquiry. The aim of this contribution is to present, through a case study workshop, playful prototyping as a speculative de-sign methodology: a playful approach that can generate extreme, thought-provoking, and radical outputs in the form of diegetic prototypes of speculative design and design fiction

    Proposition of a user navigation program for an oncology clinic: Customizing patients’ journey through experience-based design

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    The experience-based design (EBD) approach captures, measures, and improves user experience across their journey, aiming to establish efficient and friendly healthcare systems. In this study, the goal is to propose improvements for an outpatient oncology service through EBD. Methodologically, it involves a project-based EBD approach, rooted in co-design. Its implementation comprised data collection at two stages: (i) user journey’s mapping, and (ii) a codesign workshop with users. From the data analysis, we created a journey map describing users\u27 interactions with the service, measured their experience and identified the critical points. For these points, a co-created solution was devised with the intention of enhancing the user experience within the service. We describe this solution as the Navigation Program and discuss how it facilitated the customization of the service’s user’s journey, leading to an improved overall experience. Our research addresses the gap in studies related to oncology services in developing countries

    Colombia-Brazil dialogues. In search of a Latin American epistemology for design.

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    The construction of a situated epistemology for design was the key issue that emerged from the Colombian—Brazilian dialogue during the last Congress of Design Research held in Bogotá in 2023. Design from the South is the expression of a new epistemology. An epistemology in which the designing is oriented to social transformation, applying the ancestral knowledge in search of social equity and sustaina-bility, and paving the way to design justice. This article presents examples of the way in which this epistemology of design sprouts from the community itself. Designers are part of these communities. Therefore, the design activity here is a form of activism, since the privations and internal conflict make the design solutions a political statement

    Exploring the relation between aesthetic experience and physical activity motivation

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    Digital physical activity applications employ various motivational mechanisms to encourage exercise, yet research on the complex relationship between their visual aesthetics and motivation for physical activity is still limited. The purpose of this paper is to investigate how three different visual images, such as those representing health, fitness, and social benefits, respectively, can motivate peo-ple to engage in physical activity in a digital service environment. To investigate this, 50 participants evaluated these images in the survey. The results showed that out of the three categories, fitness images had the most significant impact on motivating physical activity, suggesting that stimuli that directly evoke thoughts of physical activity help to increase motivation. In addition, motivation for physical activity and aesthetic appeal were found to be strongly related (r = 0.64, p \u3c 0.001, n = 148). These findings provide new evidence that visual aes-thetics in digital applications notably enhance physical activity motivation

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