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    4839 research outputs found

    Design for manufacturing: Rehumanising digital manufacturing

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    What role is design research playing in the re-humanisation of digital manufacturing? This theme track aims to bring transdisciplinary researchers together, looking at how design explores, supports, and leads digital transformation within the manufacturing sectors worldwide to be more people-centred. Design research significantly contributes to digital transformation within the private and public sectors. Regarding manufacturing, existing literature provides measurable readiness levels, such as the technology readiness index (TRI) (Parasuraman, 2000; Parasuraman & Colby, 2015; Tsikriktsis, 2004) or the Technology Readiness Levels (TRLs). However, these models do not consider people and their perceived efficacy for new technologies. Design research and human-centred design have historically made systems, processes, and transformations more people-centred. Recent provocations have seen the proposal to improve readiness to change, looking at people-led readiness levels through empathy. Other significant contributions appropriate for this are the design’s role in improving the manufacturing process\u27s efficiency, productivity, and sustainability. Also, material culture studies and data visualisation make manufacturing more sustainable. The conceptualisation of the future digital manufacturing ecosystem through design. And finally, what is the role of design in making digital manufacturing more open, diverse, and inclusive for the oncoming workforce? There is a need to showcase design’s contribution within this unchartered space. Where have design research or approaches like HCD, empathy, Design Thinking, and culture probes been applied to re-humanise a largely technology-heavy digital manufacturing industry

    Discovering design implications for future food experiencing artifacts

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    Despite the growing number of research in Human-Food Interaction (HFI), studies mainly adopt a technology-oriented approach. The field focuses on creating foods computationally, leaving the device design neglected. This paper addresses this oversight by focusing on a prominent technology as a case study (i.e., 3D Food Printing) and exploring new forms and meanings HFI technologies may embody. We first explored domestic users\u27 food-related dynamics, habits, and preferences in everyday life (N=19). We then present the outcomes of design workshops with 25 professional designers, resulting in 73 unique concepts aligned with the in-sights from domestic kitchen users. Overall, we extracted ten design implications and developed three final concepts. The value of the design implications for HFI research unfolds in reconsidering definitions, limitations, and resource domains when ideating new technologies, thus extending the possibilities for future artifacts

    Imagination meets algorithm: redefining design practices in the coming AI age

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    The summer of 2022 marked the advent of accessible text-to-image tools, revolutionizing image rendering with distinctive styles swiftly. This generated a creative shift among designers, generally addressed as “prompt design”, although this expression scarcely captures the profound interaction between design and digital tools. This paper elucidates the potential synergy between designers and AI through two pragmatic exercises engaged by university students. Our approaches were polarized: in one exercise we fostered a rich imaginative process before the text-to-image creation; secondly we asked students to elaborate a possible user interface over an artifact drawn by AI, following a very simple textual description. The result is a framework that combines both the relevance of structured imaginative process and the capabilities of generative AI technologies, supporting an enriched dialogic interaction between design and dataset-based imagery

    Knotting data as a feminist approach to data materialization

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    Several researchers have been studying how working with materials such as yarn can shift how we think and theorize relations to the body and others, by bringing together feminist values at the intersection of data, technology, and hands-on making. Extending such prior work, our research, anchored in craft-based knowledge production, aims to contribute with explorations on knotting as a feminist approach to data materialization. We present a year-long process consisting of 4 workshops we conducted with participants, in which we used differ-ent forms of knotting to materialize data about bodies being part of our academic institution and the Covid-19 pandemic. Presenting the workshops and their outcomes, we discuss how knotting as an approach to materializing data can: 1. put a focus on missing data, 2. surface corporeal and affective vulnerabilities, 3. contribute to making new relations with other (non-human) bodies, and 4. trouble notions of time

    Joyful Complexity: Queering, intersecting, and navigating alternate futures

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    Queering imagines the end of rigid binaries, norms, traditions, assumptions, and impositions of the dominant culture. Intersectionality multiplies connections and amplifies perspectives. Affordances like these can free us to navigate our timelines on our own terms, to rethink our pasts and reframe our futures. This track explores how complexities of positionalities improve our ability to design models, methods, practices, and strategies compatible with more equitable futures across all our identities

    “Bejay (water) is our sister”: Wearable speculations to entangle collectively.

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    Inspired by the feeling-thinking-making of the tšombiach, a traditional belt or sash woven by the Kamëntŝa people (authors 2023) this paper explores the potential of a collection of wearable speculations to entangle collectively in matters of care (Puig de la Bella Casa 2017) relating to water in a territory. Through five speculative, hand-woven garments we (2 Kamëntŝa and 2 sn̈ená/foreign women) open dialogues on how wrapping/involving, in a tšombiach logic, can be a practice of care: of the body and of the territory. The pieces are speculative in the sense that they are not actual garments, nor are they tšombiachs, instead they are pieces woven to feel-think-make with. Through them we invite each other, and other people, to physically engage with situated stories of bejay -water- our sister; to wear these pieces as a call to care, but also to be involved and entangled in the stories

    Design for Longevity Literature Review in Product Lifecycle, Financial Planning, and Gerontology

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    This paper explores definitions of Design for Longevity (D4L) through a preliminary literature review to create an interpretation of D4L in the finance and service context. The concept of longevity has been applied to many industries and applications. this paper reviews the term D4L as it applies to three fields: product lifecycle, financial planning, and gerontology. Using specific keywords across three search engines—Web of Science, Google Scholar, and Design Research Society Digital Library—we gathered 78 academic papers and synthesized 24 academic papers. As a result, we proposed a holistic and interdisciplinary definition of D4L as a lens to identify longevity-related design opportunities, and to envision products, services, and experiences that allow people to thrive across their entire lifespan in the context of transforming age demographics. A more accurate understanding of D4L can enhance longevity-literacy, -management, and -strategy to improve quality of life

    Designing for Just and Sustainable Policies in the Space between Institutions and Experimental Government Practices

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    This track explores design’s role in the making of public policy by examining how it bridges the gap between actors within and outside institutions. Papers for this track advance new knowledge on design\u27s contribution and interplay with policymaking processes and practices through methodological diversity and detailed descriptions of different policy contexts. The contributions discuss specific public initiatives, such as the New European Bauhaus, and general approaches to public sector innovation, like public sector innovation labs, thus ranging from highly contextualized to general views. Further, the works presented expand “design for policy” with perspectives emphasizing co-design, public service design, public organizations\u27 knowledge and engagement capacity, and placemaking. In sum, this track investigates design’s peculiarity as an approach for shaping positive change by fostering practices of collaboration, experimentation, and human-centeredness within institutional fringes and interstices

    Harmonizing with nature: Unpacking the neurophysiological impacts of biophilic sound in virtual classroom design

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    This paper presents the results of an experiment on the effects of biophilic sound on electroencephalography (EEG) activations by comparing two virtual classroom designs: one non-biophilic and one biophilic. The results reveal significant inter-hemispheric interactions in theta, alpha, and gamma frequency bands. The presence of biophilic sound in conjunction with other biophilic elements decreases beta power, compared to its absence. These findings underscore the influence of auditory biophilic experiences on neurophysiological responses, providing insights for evidence-based design strategies to enhance biophilic environments

    Isolating and Addressing Theoretically-Grounded Limitations from the Rapid Translation of Interaction Design across Media Platforms

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    Designers must frequently work rapidly under deadlines to produce minimum viable products (MVPs) in collaboration with other disciplinary experts. While results may be good enough for now, it is important that limitations of hasty work are not codified as permanently acceptable design solutions. A method called function mapping has previously been shown to aid in the translation of theoretically-derived functions across media platforms, where functionally equivalent products may need to appear superficially dissimilar, thus complicating true equivalency. Here we demonstrate function mapping’s efficacy at the threshold between MVPs and revisions. We use function mapping to explain the process of translating a virtual environment for a VR headset into an exhibition gallery with 90 feet of touchscreens, which raised fundamental issues about the nature of graphic design in the interaction of environment and surface. We then revisit function mapping to isolate solution shortcomings and strategize next steps

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