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Blended Learning Approach in Developing Metacognitive Strategies in Group Writing
Evolving technology has rapidly changed the scenario of education. Many universities in Malaysia are moving towards blended learning. This learning environment combines teaching methods, delivery methods, media formats or a mixture of all these. It also refers to integrated learning activities like online and face-to-face learning. This study examines how metacognitive strategies were developed during group work in an intact class comprising 21 first-year undergraduates in an expository writing course. It also seeks to determine the students’ perceptions of their blended writing experience. Data were collected from face-to-face group interactions and Wikispaces over eight weeks. Two sets of questionnaires were distributed to elicit the students' metacognitive knowledge and perceptions of blended learning. A semi-structured interview was also conducted. The study's findings revealed that an online learning platform is essential for students to plan their outlines, monitor and assess their progress in their work, and evaluate their strengths and weaknesses in writing. In order to engage the students in the writing process, both face-to-face and online methods should work in tandem to develop students’ metacognitive strategies and writing skills. The findings concluded that blended learning through Wikispaces helps make learning more efficient, meaningful, and beneficial because the students become more autonomous in their learning process as they interact in groups. There was a limitation, which was the slow internet connection, but it could be rectified because Wikispaces could be used synchronously and asynchronously
A Campus-based Chatbot System using Natural Language Processing and Neural Network
A chatbot is designed to simulate human conversation and provide instant responses to users. Chatbots have gained popularity in providing automated customer support and information retrieval among organisations. Besides, it also acts as a virtual assistant to communicate with users by delivering updated answers based on users' input. Most chatbots still use the traditional rule-based chatbot, which can only respond to pre-defined sentences, making the users unlikely to use the chatbot. This paper aims to design and build a campus chatbot for the Faculty of Information Science & Technology (FIST) of Multimedia University that facilitates the study life of FIST students. Before the FIST chatbot can be used, natural language processing techniques such as tokenisation, lemmatisation and bag of word model are used to generate the input that can be used to train the neural network model (multilayer perceptron model). It makes the FIST chatbot comprehends user intent by analysing their questions, enabling it to address a broader range of inquiries and cater to the student's need with accurate answers or information related to the Faculty of Information Science & Technology. Besides, we also developed the backend interface allowing the admin to add and edit the dataset in the proposed chatbot and enable it continuously responds to the student with the latest and updated information
Modelling of Virtual Campus Tour in Minecraft
Virtual tours have revolutionized the way to explore and experience places from the comfort of our own home. Through advanced technology and immersive digital platforms, virtual tours offer a compelling alternative to tradition face-to-face visits. Whether a famous landmark, museum, real estate or natural wonders, virtual tours offer a unique opportunity to navigate and discover these places form a distance. Meanwhile, creating a virtual tour in Minecraft can provide a unique and immersive experience that sets the users apart from other virtual tour platforms. Minecraft is one of the most popular video games in the world and boasts a large and dedicated community of players. Using Minecraft for a virtual tour allow users to reach a larger audience who are already familiar with the game, increasing the likelihood of engagement and participation. In this paper, the aim is to create a virtual campus tour in Minecraft to give the visitors an immersive and interactive experience with creative freedom. A series of buildings have been built such as Siti Hasmah Digital Library, Common Lecture Complex (CLC) and Smart Lab. Visitors can move around the campus with some gameplay mechanics using mouse and keyboard. Building information was also integrated so visitors can see details about each building during the virtual tour. The virtual tour provides access, comfort and a sense of connection to prospective students, their families and international visitors. Additionally, it serves as a low-cost marketing tool that increases engagement, attracts potential students, researchers and staff and ultimately benefits the University’s recruitment efforts
Weather-Based Arthritis Tracking: A Mobile Mechanism for Preventive Strategies
Arthritis is a common joint disorder characterised by symptoms such as swelling, pain, stiffness, and limited joint movement. It primarily affects older individuals, women, and athletes. The advent of information technology has created opportunities for patients to manage their health conditions more effectively. Research indicates that weather can affect arthritis symptoms, with many patients experiencing severe discomfort during rainy weather due to the expansion of already inflamed tissues. However, there is currently no mobile application mechanism available that combines weather forecasting with health recommendations for arthritis patients, which means that patients may not have access to important information that could help them manage their symptoms. Furthermore, few research workflows have focused on weather conditions in online arthritis treatment systems. This research aims to develop a weather-based mobile system for arthritis tracking that provides health advice and alerts based on current and forecast weather conditions, as well as features to help patients track how weather affects their arthritis. This system utilises several tools for its development. The Flutter Framework is used for creating mobile apps, while Firebase is chosen as the cloud-hosted database. Visual Studio Code and Android Studio are utilised as the code editor and Android emulator, respectively. Information about weather forecasts is retrieved via the OpenWeather API. The application mechanism will feature a user-friendly interface to help users stay updated on weather forecasts, and it will collect data in a reliable and user-centric manner for generating robust evidence on health outcomes
Unveiling the Efficacy of AI-based Algorithms in Phishing Attack Detection
Phishing poses a significant challenge in an ever-evolving world. The increased usage of the Internet has resulted in the emergence of a different kind of theft referred to as cybercrime. The term cybercrime describes the act of invading privacy and illegitimately obtaining personal information using digital platform. Primarily an approach named phishing is employed, which involves the use of spoof emails or bogus websites by the attackers to get the victim's personal information like their account credentials, debit, or credit card’s number, etc. To give the brief knowledge of phishing attacks and their types of the objective of this work is to investigate various AI algorithms. Through a detail literature 14 AI algorithms which are repeatedly used for detection, and these are Random Forests, Convolutional Neural Network, Naïve Bayes, K-Nearest Neighbours algorithm, Decision Trees, long short-term memory, gated recurrent unit, Artificial Neural Network, AdaBoost, Logistic Regression, Gradient Boost, Multi-layer perceptron, Recurrent Neural Network, Extreme gradient boosting, and Support Vector Machine to detect phishing attacks. To verify the effectiveness of these algorithms an experiment is performed on two datasets. Among all the algorithms Convolutional Neural Network, Multi-layer perceptron and AdaBoost achieved more than 90% accuracy, precision and sensitivity and it was showed through results that these algorithms are very efficient and can achieve high accuracy if used to the requirements of specific scenario with proper planning. Moreover, the paper shows how different AI techniques have been employed in multiple studies to detect and address phishing attacks. Also, this paper gives a complete list of current problems with phishing attacks and ideas for future studies in this area.
Secure Room-Sharing Decentralized App Development on Ethereum Block Chain Using Smart Contracts
The purpose of this research is to analyze whether Blockchain technology can affect the share-economy. Apart from that, blockchain technology has been innovating the whole of the industries and so the academics are discovering the possibilities and starting to incorporate them in order to provide additional tech possibilities. The sharing economic system is the system which enables to share asset among the one person to the other person. It has seen the remarkable growth in the last few years, Uber, Careem, Airbnb, Zostel, Hostel World are some companies to mention which have fueled this growth. Yet, the majority of the transactions through the sharing economy system are facilitated by a centralized infrastructure executing an intermediary role that might be vulnerable to issues of hacking and data breach and such operations come at a high cost and expending more effort in keeping the system active is also a factor worth mentioning. A different method which is free of control centers such as the peer-to-peer sharing and smart service model which is being implemented in the Hospitality industry can overcome those obstacles. Through the use of a blockchain-backed payment system based on an accommodation-sharing structure, the research will develop a prototype of the proposed system in the form of a DApp on the Ethereum blockchain. The aim of these studies and research is to inform the public about the revolution that is blockchain and its benefits for trade, technology, business, and daily life
Editorial Preview
This editorial highlights all 19 papers in the February issue that deal with the practical aspects of Machine Learning (ML), Artificial Intelligence (AI), Data Mining (DM), the Internet of Things (IoT), and other topics in Computer Science. This issue also includes suggestions for several worthwhile works that deserve further research. With effective from this volume, we will be publishing triannually in our February, June and October issues
Treatment Recommendation using BERT Personalization
This research work develops a new framework that combines patient feedback with evidence-based best practices across disease states to improve drug recommendations. It employs BERT as its free-text processing engine to deal with sentiment judgment and classification. The functionality of the system, named `PharmaBERT`, includes acceptance of drug review data as a comprehensive input, drug categorization when dealing with a wide range of treatments and fine-tuning the BERT-based model for gaining positive or negative sentiment towards specific medications. PharmaBERT categorizes various drugs and fine-tunes the BERT structure to perceive lots of possible sentiments for specific medications. Consequently, PharmaBERT brings all its training and optimization capabilities together and through this, the system reaches a higher accuracy of up to 91% thus showcasing the potency of the model in capturing patient sentiments. While being a BERT spin-off, PharmaBERT utilizes its own set of experienced techniques to comprehend and sense the health-related text input given by the patient, doctor, or pharmacist. It uses transfer learning, that is, it learns from language representations to adapt quickly to the intricacies of drug reviewing. Through PharmaBERT, healthcare professionals may expand their diagnoses with insights from patient feedback to constitute more neutral decisions