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A path cut by water: the making of the Cochabamba water war through internationalization, postcolonialism and decoloniality
The CRISPR-Cas9 mediated disruption in the ethics of gene therapy: an analysis of contemporary developments
Musicians as mediators amongst communities of strangers and creators of subculture via the effects of technological determinism
Plenty: a speculative fiction
This project, a hypertext science fiction story entitled “Plenty,” aims to explore our relationships to labor, leisure, and technology. Hypertext, a form of interactive fiction, resembles a choose your own adventure story, but incorporates digital elements which wouldn’t be possible on the printed page. Set in a fully automated, post-scarcity world, the story aims to spark reflection and critique of current systems of labor and global capital. The work also exists in conversation with a broader framework of game critique, including examinations of interactivity, immersion, and ludology