ITAL Information Technology and Libraries (E-Journal)
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    885 research outputs found

    "Gimme Some Truth": AI Music and Implications for Copyright and Cataloging

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    For the past 70 years, researchers and experimental musicians have been working with computer-synthesized music, forming a collaborative relationship with generative artificial intelligences known as human–AI co-creation. The last several years have shown that musical artists are quickly adopting AI tools to produce music for AI music competitions and for commercial production of songs and albums. The United States Copyright Office, in response to this trend, has released its latest policy revisions to clearly define what is eligible for copyright registration. Soon after, the Program for Cooperative Cataloging (PCC) also released new guidelines, providing recommendations for how library catalogers should address AI-generated materials. In both cases, they reject the notion of considering AI as a contributor. The language in each of these policies, however, is self-contradicting, showing that they are ill equipped to address generative AI. This study leverages critical textual analysis and qualitative content analysis and uses case examples to probe the manner in which these policies regard generative AI. Recommendations are made for addressing shortcomings in the PCC’s policies, and moral philosophical frameworks such as virtue ethics and consequentialism support arguments for supplementing catalog item records with information from authoritative external sources, deviating from this policy for the sake of truth-seeking

    Exploring the Impact of the Gamified Metaverse on Knowledge Acquisition and Library Anxiety in Academic Libraries

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    Editor’s Note (October 22, 2024): It has been brought to the attention of the ITAL Editorial Board that the works cited in endnote 16 are fake. We have edited endnote 16 to state this. We have verified that the remaining citations correspond to published works. The authors acknowledge the error in their writing and editing processes that left these citations in place.    This paper investigates the potential of the Gamified Metaverse as a platform for promoting library services. The study compares the effectiveness of a traditional library program with a Metaverse-based library program in terms of knowledge acquisition and library anxiety. The research also examines students’ perceptions of implementing gamification within the context of the Gamified Metaverse platform. A mixed-methods approach was adopted, including pre- and post-test analysis, statistical analysis, and qualitative data collection. The results indicate that both the traditional and Metaverse-based library programs effectively increased the participants’ knowledge, with no significant difference between the two approaches. However, the Metaverse-based program was found to be less effective in facilitating interaction with librarians and reducing library anxiety. Additionally, students expressed positive perceptions of implementing gamification in the Gamified Metaverse platform, finding it engaging and motivating. These findings contribute to the understanding of the effect of the Metaverse as a tool for promoting library services and enhancing knowledge acquisition. However, it is not as effective in reducing library anxiety, particularly in terms of interaction with librarians and staff. It should be noted that the platform may have limitations such as high costs and potential side effects of virtual reality, making it more suitable as an additional tool for promoting library services, taking into account its feasibility and potential benefits for specific student populations and larger libraries

    Pure Client-Side Data Wrangling: Building a Strongly Single Page Web Application in an Academic Library for the Production of a Catalog-Ready Patron File

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    While many languages are used for data manipulation, it is unusual to see JavaScript put to this task. This paper describes a novel application built to manipulate catalog patron data using only JavaScript running in a browser. Further, it describes the approach of building and deploying “strongly single page web applications,” a more extreme version of single page applications that have been condensed into a single HTML file. The paper discusses the application itself, how it is used, and the way that possessing web development and coding skills in an organization’s systems department can help it flexibly respond to challenges using such novel solutions

    Exploring the Impact of Generative Artificial Intelligence on Higher Education Students’ Utilization of Library Resources : A Critical Examination

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    In the field of higher education, generative artificial intelligence (GenAI) has become a revolutionary influence, shaping how students access and use library resources. This study explores the intricate balance of both positive and negative effects that GenAI might have on the academic library experience for higher education (HE) students. The key aspects of enhanced discovery and retrieval, personalization and engagement, streamlined research processes, and digital literacy and information evaluation potentially offered through using generative AI will be considered. These prospective advantages to HE students offered by using GenAI will be examined through will be examined through the theoretical framework of the Technological Acceptance Model (TAM) introduced by Davis et al. in 1986, which suggests that perceived usefulness and perceived ease of use are key factors in determining user acceptance and utilization of technology. The adoption of GenAI by higher education students will be analyzed from this viewpoint before assessing its impact on their use of library resources

    Beyond the Minimum: New Rule Requires Web Content (I’m Looking at You, LibGuides) to Meet WCAG 2.1 Level AA Standards

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    In April 2024, the Department of Justice finalized a rule updating regulations for Title II of the Americans with Disabilities Act (ADA), which requires that all state and local governments make their services, programs, and activities accessible, including those that are offered online and in mobile apps. The final rule dictates that public entities’ web content meet the technical standards of the Web Content Accessibility Guidelines (WCAG) Version 2.1, level AA, an industry standard since its creation in 2018. Libraries that receive federal funding will be required to follow this rule for any web content they create, including LibGuides. Springshare’s LibGuide platform is one of the most widely used among libraries for web content creation, from complete websites to pedagogical and research guides. While Springshare may develop plans to make sure its clients are in compliance with this new rule, there are more important questions that LibGuide creators need to consider to move beyond the bare minimum of following the rule. The authors explain what WCAG 2.1 AA compliance requires, how LibGuide authors can use accessibility principles to ensure compliance, and offer available tools to check existing guides, as well as discuss alternatives to LibGuides

    Coding with Those Who Show Up: Two Methodologies on Technical Committee Work

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    This paper considers our library’s attempt at applying a “laissez-faire leadership” model to technical committee work. Since its introduction in the 1990s, scholarship on laissez-faire leadership has historically viewed the concept very negatively. However, we argue here that many of these perspectives are straw man arguments that do not adequately consider the possibilities of a laissez-faire model. Following some dissenting voices in the literature, we would like to reclaim the laissez-faire model as a way to facilitate library technical work under certain very specific circumstances. This paper will describe the organizational context where these laissez-faire methods worked for us. Our conclusion is that this approach can promote autonomy, responsibility, and productivity. We feel that this reevaluation of this concept can provide an important framework for self-organization when doing technical work

    Recommended by Librarians: A Computational Citation Analysis Methodology for Identifying and Examining Books Promoted in LibGuides

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    To study library guides, as published on Springshare’s LibGuides platform, new approaches are needed to expand the scope of the research, ensure comprehensiveness of data collection, and reduce bias for content analysis. Computational methods can be utilized to conduct a nuanced and thorough evaluation that critically assesses the resources promoted in library guides. Web-based library guides are curated by librarians to provide easy access to high-quality information and resources in a variety of formats to support the research needs of their users. Recent scholarship considers library guides as valuable resources and as de facto publications, highlighting the need for critical study. In this article, the authors present a novel model for comprehensively gathering data about a specific genre of books from individual LibGuide pages and applying computational methods to explore the resultant data. Beginning with a pre-selected list of 159 books, we programmatically queried the titles using the LibGuides Community search engine. After cleaning and filtering the resultant data, we compiled a list of 20,484 book references (of which 6,212 are unique) on 1,529 LibGuide pages. By testing against inclusion and exclusion criteria to ensure relevancy, we identified a total of 281 titles relevant to our topic. To gain insights for future study, citation analysis metrics are presented to reveal patterns of frequency, co-occurrence, and bibliographic coupling of books promoted in LibGuides. This proof-of-concept could be adopted for a variety of applications, including assessment of collections, public services, critical librarianship, and other complex questions to enable a richer and more thorough understanding of the information landscape of LibGuides

    A Framework for Measuring Relevancy in Discovery Environments: Increasing Scalability and Reproducibility

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    Institutional discovery environments now serve as central resource databases for researchers in the academic environment. Over the last several decades, there have been numerous discovery layer research inquiries centering primarily on user satisfaction measures of discovery system effectiveness. This study focuses on the creation of a largely automated method for evaluating discovery layer quality, utilizing the bibliographic sources from student research projects. Building on past research, the current study replaces a semiautomated Excel Fuzzy Lookup Add-In process witha fully scripted R-based approach, which employs the stringdist R package and applies the Jaro-Winkler distance metric as the matching evaluator. The researchers consider the error rate incurred by relying solely on an automated matching metric. They also use Open Refine for normalization processes and package the tools together on an OSF site for other institutions to use. Since the R-based approach does not require special processing or time and can be reproduced with minimal effort, it will allow future studies and users of our method to capture larger sample sizes, boosting validity. While the assessment process has been streamlined and shows promise, there remain issues in establishing solid connections between research paper bibliographies and discovery layer use. Subsequent research will focus on creating alternatives to paper titles as search proxies that better resemble genuine information-seeking behavior and comparing undergraduate and graduate student interactions within discovery environments

    Overview of the Library Automation System in South Sulawesi Libraries

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    Technology in libraries has played an essential role in serving today’s communities. This study provides an overview of the integrated library systems/software (ILSs) used in libraries in South Sulawesi, Indonesia. It aims to highlight the strengths and possibilities of ILSs and briefly explain their advantages and disadvantages along with the cost of implementation. The data was gathered from questionnaires sent via an online survey and from direct interviews with certain academic libraries over the period of 2019 to 2020. Fifty-three of 67 libraries that fulfilled the study have implemented an ILS. To deeply understand the application, a direct interview with some libraries was conducted to learn the advantages and disadvantages. The result of the study showed that the most used ILSs are SLiMS and INLISlite and other programs like Apollo, Athenium Light, Simpus, Spektra, Jibas, KOHA, and Openlibrary. The budget spent is an average of 300 USD. While the ILSs have helped these libraries improve services, IT expertise and adequate resources are needed, especially when the systems present problems. An easy-to-use system that costs less will potentially be used in this area of research. This study will be particularly helpful for any library in Indonesia. These findings may also be generalized to libraries in other countries facing economic and technological similarities

    Raspberry Pi-Based Offline Digital Library for Indonesian Villages Without Stable Power and Internet Access: A Case Study on Implementing Raspberry Pi-Based Offline Digital Library in Indonesia

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    As one of the world’s largest archipelagic nations, Indonesia faces a major challenge in distributing its wealth, including basic infrastructure such as electricity and internet, to some of its most remote islands. Due to its remote location, most people in this area live in poverty and have poor-quality education. To help solve this problem, an offline digital library was created based on a Raspberry Pi “minicomputer.” With the ability to store more than 2,500 educational movies and e-books for offline viewing, the device has proven to be reliable even in areas with unpredictable power

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