Jurnal Penelitian & Pengembangan Pendidikan Fisika
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The Effect of Quick on The Draw Model Assisted by The Physics Learning Book Integrated Pancasila Values on Critical Thinking Skill
This research aimed to determine the effect of Quick on The Draw Model assisted by the physics learning book integrated Pancasila values on critical thinking skills. This research is quasi-experimental with one group pretest-posttest design. The subject in this research is 27 students of class XI MIA 2 MAN 1 Yogyakarta. Data collection used a test question to obtain data on students’ critical thinking skills. Data analysis increased critical thinking skills using n-gain. The results show the n-gain value on each indicator of critical thinking as follows: focusing questions of 0.75 (high), answering clarification questions of 0.82 (high), analyzing arguments of 0.68 (moderate), reviewing consideration values of 0.75 (high), and decide on an action of 0.53 (moderate). Therefore, Quick on The Draw Model assisted by the physics learning book integrated Pancasila values can improve critical thinking skills
Study of The Lazy Nature of Physics Students Using The Quadratic Optimal Control Method
The lazy nature of learning is an obstacle in teaching and learning activities. The higher level of laziness will reduce the students learning achievement. This problem has motivated the author to make a mathematical model of student learning's lazy nature and analyze it. The lazy nature of learning is modeled to a discrete-time system with , denotes a state vector of the lazy nature, represents an input vector system in time, and denotes a coefficient matrix of and . The optimal quadratic control method is applied in the model to analyze the system's stability and give the interpretation of the model based on the graphics info obtained during the simulation process. The feedback controller is obtained as a result of optimizing the quadratic objective function. a feedback controller's existence makes the lazy nature of learning physics students decrease from time to time, and the system becomes stable
Android-Based Learning Media Using Problem Based Learning on Physics Learning of Senior High School Students
This study aims to determine Android-based physics learning media (ABLM) with developed Problem Based Learning (PBL) learning. This research uses R&D research. The research steps were guided by the 4D model (Define, Design, Develop, and Disseminate). The research data were obtained through the product feasibility assessment of expert validators (media experts and material experts) and questionnaire responses from class X students of SMA Negeri 1 Tempilang. Collecting research data using validation sheets and questionnaires. Data collected using descriptive analysis. The results of product feasibility by media experts with an average score of 3.72, product feasibility by material experts of 3.76, and student response results of 3.64. The results of expert validation analysis and student responses were in the "Very Good" category. The ABLM media with PBL learning was declared feasible and suitable for learning physics
Development of Electronic Module Using Creative Problem-Solving Model Equipped with HOTS Problems on The Kinetic Theory of Gases Material
This research aims to develop and produce an e-module of physics using a creative problem-solving model equipped with HOTS problems on the kinetic theory of gases material as independent teaching material for high school students of class XI IPA. The research method used in this study is the Research and Development (R & D) method using the model of Dick & Carey. The creative problem-solving model has six learning stages. The electronic module is equipped with HOTS questions, where HOTS is a high- level thinking skill that includes three indicators, including analyzing skills (C4), evaluating (C5), and creating (C6). The instrument used in this study is a questionnaire using a Likert scale. This e-module has gone through a validation test involving material experts, media experts, and learning experts. The results of expert validation are 82.83%. The result in the field-test by physics teachers shows an average score of 83.05%. The field-test results by the students of SMAN 16 Jakarta shows an average score of 93.44%. The result of the effectiveness test had a gain score of 0.502 indicates that the e-module can increase students’ high order thinking skills in the middle classification. These results show that the e-module of physics using a creative problem-solving model equipped with HOTS questions in the kinetic theory of gases material can be feasible as independent teaching material and can increase students’ high order thinking skills
The Local Wisdom-Based STEM Worksheet to Enhance the Conceptual Understanding of Pre-service Physics Teacher
The STEM (Science, Technology, Engineering, Mathematics) approach plays an important role in developing students’ abilities. The ability to combine science, technology, technical expertise, and mathematics is a tool that can help human life can be created. Of course, the application of STEM needs to be assisted by teaching materials in the form of Worksheets. With the STEM implementation worksheet, it can be more easily implemented without the lecturer having to explain each material fully. Because it must be students who develop their abilities. Following constructivist learning theory, by constructing one’s knowledge, the knowledge will be stored longer in memory. The ability in STEM is also very important in the current era of globalization. With the rapid advancement of technology, each individual is required to continue to innovate in developing a technology product. The basic ability that students need to have in learning basic physics is to understand a concept. A good understanding of the concept will be very supportive when prospective teachers later teach. It is expected that through the application of STEM, students are directly involved actively in designing and making products, and understanding concepts can be better. Products made by students must be really needed so that they can be used every day. It is better if the product utilizes local wisdom that is around the student environment. The product to be made is to convert the abundant solar thermal energy in Serang into a heater that can be used for cooking. It is a renewable energy because the heat in Serang is sweltering up to 32° C, so it can be used more than just drying. Based on these needs, mak a worksheet STEM based on local wisdom needs to be applied in learning. The results of this study stated that the local wisdom-based STEM worksheet on temperature and heat material for Physics teacher candidates was developed as a learning medium to increase students’ interest and understanding through independent learning
The Effectiveness of Using Serious Games to Improve Physics Learning Outcomes in Light Concept
The purpose of this study was to determine the results of the use of serious games in physics learning in light material at Serang 6 Public High School. The research design used was the Pre-Test Randomized Control Group Post-Test Design. The population of the study was all of the eleventh grade students’ of Serang SMA 6 which numbered six classes. The study sample consisted of one experimental class (XI MIPA 1) and one control class (XI MIPA 2). The results showed that the application of physics learning used a serious game on light material in class XI of Serang 6 High School which took place very well and had a positive effect on student learning outcomes. In addition, the students’ response to the application of physics learning using the serious game was very good. The N-gain result shows that the use of the serious game is 0.89
The Science Literacy Capabilities Profile Using Guided Inquiry Learning Models
This research aims to find out the influence of guided inquiry learning models on the ability of scientific literacy in high school students in the city of Tangerang. This research is a pre-experimental design study that aims to determine the ability of scientific literacy by using a guided inquiry learning model for high school students in the city of Tangerang in Newton’s law material. The research design used was One-Group Pretest-Posttest Design with a sample of 32 students of class X MIA 3 of SMAN 11 in Tangerang City. The average N-gain results for students of SMAN 11 Kota Tangerang amounting to 0.4060 are in the medium category. So it was concluded that the ability of scientific literacy by using the guided inquiry learning model of high school students in the Regency and City of Tangerang is in the medium category
Developing Physics Learning Tools of Blended Learning Using Schoology with Problem-Based Learning Model
This study is a development of research that aimed to (1) produce Physics learning tools based on blended learning that are suitable to be used in learning, and (2) determine the quality of learning tools that had been developed. This study used a 4D model, consisting of the defining, designing, developing and disseminating. The learning tools that had been developed consisted of Syllabus, Lesson Plan (RPP), Student Worksheet (LKPD), Handouts, and Learning Media of Web Schoology. The results of the development of learning tools established were included in the “excellent category” based on qualitative and quantitative assessments from expert lecturers, Physics teachers and peers with an average score of around 95 – 98. In addition, the testing of learning tools was carried out to 33 students that showed an average score of students’ response of 77.51, which was included in a “good category”, used in the learning process of large – scale field tests. Furthermore, each phase of the implementation of the lesson plan was categorized very well for each meeting with the achievement of the score of observations of around 80% - 100%
Meta-Analysis of the Effect of Cognitive Conflict on Physics Learning
Problems often experienced by students in learning physics are misconceptions and low understanding of concepts. One solution to this problem is to apply conflict cognitive learning. The purpose of this study was to analyze: (1) the problems that lead to the application of cognitive conflict learning, especially in physics learning, (2) the stages of cognitive conflict learning that are often used, (3) the effect of cognitive conflict learning on education levels, (4) the effect of cognitive conflict learning on eye lessons, and (5) the effect of cognitive conflict learning on learning competencies. This study uses a meta-analysis method, namely analyzing similar scientific article documents. The sample consisted of 25 national and international articles published in 2012-2020. Data analysis used the effect size equation, percentage techniques, and descriptive analysis. The results and findings of the study indicate: (1) The problems that often cause cognitive conflict learning to be applied to physics learning are poor understanding of concepts and misconceptions, (2) Learning conflict cognitive has different stages, but the most widely used consists of three main steps, (3) Cognitive conflict learning has a high effect on being applied in high school, (4) high effect cognitive conflict learning is applied to physics lessons, and (5) Learning conflict cognitive has a high influence in increasing understanding of concepts and overcoming misconceptions, especially physics. This study indicates that cognitive conflict learning has a good influence in overcoming conceptual understanding problems, especially in learning physics in high school.