Jurnal Pendidikan MIPA
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Institutionalization of the 5E Instructional Model Integrated Augmented Reality Interactive Book (5E-IMARIB): Its Impact in Increasing Students' Understanding of 3D Geometry Concepts and Self-Efficacy?
3D geometry is an abstract concept that provides a visual representation of shape and space in mathematics. However, many students consider images in books to be representations of 3D geometry, thus requiring direct visualization for better understanding. Therefore, this research aims to institutionalize the use of 5E-IMARIB in 3D geometry learning to influence students' understanding of 3D geometry concepts and increase students' self-efficacy in geometry subjects. A quasi-experimental nonequivalent comparison group design was used in this research. Participants in this research were class VIII students at one of the private junior high schools in Indramayu Regency, who were then selected into two classes. The first class consisted of 20 students learning using the 5E-IMARIB, and in the second class, 22 students were using conventional learning. Data obtained from the results of the geometry understanding test and self-efficacy questionnaire were analyzed quantitatively using the independent t-test. The results showed that the average pre-test score for the experimental class was 17.83 and the average post-test score was 63.43. The average score of student learning outcomes in the control class was 18.78 for the pre-test and 52.35 for the post-test. Meanwhile, the average gain score in the experimental class was 0.52, and in the control class 0.41. Apart from that, the average increase in self-efficacy (SE) in the experimental class was 0.22, and in the respondent class was 0.20. Furthermore, based on statistical analysis using an independent t-test, it was concluded that there was an increase in understanding of 3D geometry concepts and students' self-efficacy after using 5E-IMARIB . The results of this research indicate that AR in 3D geometry learning has the potential to help students understand geometric concepts and student affectivity. Keywords: 5E instructional model, augmented reality interactive book, 3D geometry, understanding of geometry concepts, self-efficacy.DOI: http://dx.doi.org/10.23960/jpmipa/v25i1.pp195-20
Alternate Reality Game and Augmented Reality: Do They Complement in Promoting Students' Self-Efficacy for Science Learning
Self Efficacy (SE) plays an important role in improving students' academic achievement in science education. This study explores the integration of Alternate Reality Games (ARG) and Augmented Reality (AR) technology to improve students' SE during science learning. Employing a Systematic Literature Review (SLR) guided by the PRISMA framework, this research analyzes 41 studies published between 2020 and 2024. The PICO methodology was applied: Participants (students in science education), Intervention (ARG and AR implementation), Comparison (traditional teaching methods), and Outcome (improved SE). ARG immerses students in interactive narratives and problem-solving scenarios, fostering critical thinking and resilience, while AR enhances conceptual understanding through immersive and visual simulations of scientific phenomena. The combined ARG and AR app offers a comprehensive learning experience, facilitating deeper engagement and increased confidence in academic abilities. However, challenges such as technological infrastructure and educator readiness remain significant barriers to implementation in developing countries. These findings highlight the complementary roles of ARG and AR in advancing science education, demonstrating their potential to create inclusive and engaging learning environments. However, AR plays a more significant role than ARG, particularly in enhancing students' conceptual understanding and active participation, which directly impacts their self-efficacy. Keywords: self efficacy, alternate reality games, augmented reality.DOI: http://dx.doi.org/10.23960/jpmipa/v25i3.pp1329-134
Trends and Visualization of Website-Based Physics Learning: A Bibliometric Analysis from 2002 to 2023
Websites are now widely accessible across all disciplines. The aim of this study is to analyze the comparative trends in research on the 100 most cited website-based learning publications across all fields, to identify comparative visualizations of trend mapping in website-based learning publications in physics education research, and to determine the countries that have published the most website-based learning research from 2002 to 2023. This study conducts a bibliometric analysis using the keywords 'website-based learning' as a general field and 'website-based physics' to specifically investigate the implementation of websites in physics education. The metadata collected is sourced from the Scopus database and analyzed and visualized using VOSviewer and datawrapper. This research shows that the research trend in website-based learning across all fields is increasing annually. The main keywords used in website-based physics learning research are 'Websites', 'Learning systems', and 'Artificial intelligence' with a total link strength of 23, 16, and 14, respectively. Keywords: website, bilbliometric, physics learning.DOI: http://dx.doi.org/10.23960/jpmipa/v25i3.pp1165-118
The Effect of Various of Example-Based Learning on Learning Achievement and Satisfaction in Educational Statistics Courses
Example-based learning has been studied from different perspectives. Cognitive research has mainly focused on worked examples, which typically provide students with a written worked-out didactical solution to a problem to study. Social-cognitive research has mostly focused on modeling examples, which provide students the opportunity to observe an adult or a peer model performing the task. The present study aims to compare university students’ performance and satisfaction in various example-based learning. It involves paper-based examples (PBE), video-based examples (VBE) and mixed-based examples (MBE). An experimental study was administered with the participation of 36 undergraduate students who are enrolled in their third-year studies at a private university in Banten, Indonesia. The study findings reveal that MBE is superior in promoting students’ performance and satisfaction in example-based learning. It can be concluded that MBE stimulates higher learning performance and satisfaction. These findings complement previous studies with additional insight into learning satisfaction. Due to the focus of this study and the tendency of previous studies which were mainly experimental, it is recommended for conducting narrative studies in the future to disclose detailed performance and satisfaction per individual case. Keywords: educational statistic, example based learning, satisfaction, learning performance.DOI: http://dx.doi.org/10.23960/jpmipa/v25i2.pp878-89
Design and Evaluation of PBL-STEM Based Electronic Worksheets Supported by PhET Virtual Physics Labs to Enhance Science Literacy
This study aims to produce PBL-STEM-based Student Worksheet Electronics assisted by PhET simulation on the topic of temperature and heat that is feasible and able to improve science literacy in a limited way by reviewing the results of N-Gain score analysis. The subjects in this study were students of class VII C SMP Muhammadiyah 3 Depok Sleman totaling 30 students, with 17 male and 13 female students. The research model used in this research is the 4-D (Four D) development model which consists of four stages, namely define, design, develop, and disseminate. The instruments in this study were interview guidelines, validation sheets, and students' pre-test and post-test questionnaires. Analysis of feasibility data was obtained through a validation questionnaire validated by three expert validators, while the improvement of science literacy was obtained through the results of limited trials. The data was obtained through the results of the pre-test and post-test given to students before the application of PBL-STEM-based Electronic Student Worksheets assisted by PhET simulation and after the application of PBL-STEM-based Electronic Student Worksheets assisted by PhET simulation. The validity results of this study obtained an average assessment score from the three expert validators of 93% with very valid criteria so that the PBL-STEM-based Electronic Student Worksheet aided by PhET simulation can be applied to science learning. The results of improving science literacy through limited testing of PBL-STEM-based Electronic Student Worksheets assisted by PhET simulation as an effect caused by the use of development products are creating a problem solution of 0.78, identifying scientific issues of 0.74, explaining scientific phenomena of 0.72 and using scientific evidance of 0.71. Overall, the increase obtained for each indicator is categorized as high, resulting in an average N-Gain value of 0.71 with high value criteria so that it can improve students' science literacy. Based on the results of the study, it is concluded that the development of PBL-STEM-based Electronic Student Worksheets assisted by PhET simulation is valid and can improve students' scientific literacy through limited tests with high N-Gain categories in each science literacy indicator. Keywords: elektronic student worksheet, problem based learning, STEM, science literacy.DOI: http://dx.doi.org/10.23960/jpmipa/v25i3.pp1099-111
Fostering Environmental Awareness in Elementary Students Through the 'CILUKBA' Science Learning Program
Current educational developments require integration between academic learning and student character formation. One of the characteristics related to global issues is love of the environment, which can be instilled from an early age through a practical activity-based approach. The CILUKBA (Environmental Love Makes Us Happy) program is an initiative to teach the values of environmental love through science learning. This research aims to evaluate the success of the "CILUKBA" program in building environmentally caring character in grade 6 students at SD Negeri 3 Glodogan. This research uses a qualitative descriptive method with data collection techniques in the form of observation, interviews and documentation. The research subjects involved 23 students, consisting of 10 male students and 13 female students. The research results show that the "CILUKBA" program has succeeded in increasing students' awareness of the importance of protecting the environment, demonstrated through activities of planting plants, managing plastic waste, and practicing environmentally friendly habits. In addition, students actively demonstrate sustainable environmental love behavior in their daily activities. In conclusion, the "CILUKBA" program is effective as a character-based science learning strategy to foster the value of love for the environment in elementary school students. Keywords: character education, love of the environment, natural sciences, CILUKBA.DOI: http://dx.doi.org/10.23960/jpmipa/v25i3.pp1593-160
Students’ Thinking Process in Solving Mathematics Problems Oriented to Higher Order Thinking Skills
Abstract: An educator needs to know the thinking process of their students in order to facilitate the transfer of knowledge and skills. HOTS can play a very big role in supporting students' academic achievement, with HOTS students are able to solve problems, and reflect on their problem-solving experience. The purpose of this research is to describe how students' thought process in solving HOTS-oriented mathematics problems. The method used in this research. The subjects in this study consisted of 7 students who were selected using purposive technique. This research starts from the preparation stage, the research implementation stage and the completion stage. The instrument in this research is HOTS-oriented test questions used to determine the thinking process of high, medium and low ability students. The results of this study show that a person's ability or thought process depends on the level of the problem given. Of the seven subjects in working on two different HOTS problems, it was found that there were 2 high ability students who were able to fulfill the indicators of analysis, evaluation and creation. Three other students in question number 1, met all indicators, but in the second question only met the analysis and evaluation indicators. While the other two students in question number 1 met all the indicators, but in the second question did not meet any of the indicators. The results of this study can be used as a reference for lecturers in choosing media, models and learning methods used to transfer knowledge and skills to students. Keywords: thinking process, HOTS, math problems.DOI: http://dx.doi.org/10.23960/jpmipa/v25i1.pp155-16
Analysis of Students’ Higher Order Thinking Skills on Science Subject Using Liveworksheet Argumentative Through Discovery Learning
Analysis of Students’ Higher Order Thinking Skills on Science Subject Using Liveworksheet Argumentative Through Discovery Learning. Objective: This research aims to analyze students HOTS on the Classification of Living Creatures material using Liveworksheet argumentative worksheets through the Discovery Learning model at SMP Negeri 1 Natar. Methods: This research is a quasi-experiment with a non-equivalent pretest-posttest control group design. The research subjects were 69 class VII students sampled from a population of 384 people using simple random sampling techniques. Cognitive tests (C4, C5, & C6) were analyzed using the Independent sample t-test. Data on student responses were collected using a questionnaire and analyzed descriptively. Findings: The results of the research show that there is a significant difference in the N-gain value (P<0.05) between learning using the Discovery Learning model and discovery-model based argumentative liveworksheet. The high scores in the experimental class were the evaluate skills (N-gain 0.63) and analyze skills (N-gain 0.62), while in the control class the three HOTS indicators were low. Based on the results of the student response questionnaire, it was found that almost all students (82.25%) gave very positive responses to the use of argumentative lifeworksheets. Conclusion: The liveworksheet effectively improve students' HOTS. Keywords: HOTS, classification of living things, liveworksheet argumentative worksheet, discovery learning model.DOI: http://dx.doi.org/10.23960/jpmipa/v25i1.pp351-37
Exploring Pre-Service Mathematics Teachers' Reasoning Skills in Solving Route Travel Problems: A Real-Life Application of Numeracy
This research highlights the importance of numeracy as one of the indicators in assessing a country's progress. Numeracy bridges mathematical theory with practical application and can be used in everyday decision-making, such as financial decisions, health literacy, and risk assessment. However, the Minimum Competency Assessment results show that more than 50% of students still need to be in the low numeracy competency category. This research aims to explore the mathematical reasoning processes of pre-service mathematics teachers in solving travel route problems to understand their analytical skills. This research uses a qualitative descriptive approach with data collected from 30 fifth-semester mathematics education students at the University of Jambi. Data were obtained through numeracy tests, observations, and semi-structured interviews, allowing in-depth analysis of the participants' mathematical reasoning processes in solving contextual problems. Participants were asked to solve problems related to the context of travel routes, focusing on time and cost efficiency in choosing travel routes. The research results show that most participants can understand and model the problem, although there are differences in their approaches to solving it, ranging from very analytical to simple. Some participants initially misunderstood the problem, but after being given the opportunity for reflection, they were able to improve their understanding and the solutions produced. This research concludes that fostering mathematical reasoning in teacher training programs is crucial for improving numeracy skills. Sustained practice, reflection, and a structured problem-solving approach are necessary to help prospective teachers analyze and interpret mathematical problems more effectively. Keywords: mathematical reasoning, problem-solving, route travel, and pre-service mathematics teachers. DOI: http://dx.doi.org/10.23960/jpmipa/v25i2.pp712-72
Computational Thinking of Indonesian Junior High School Students in Solving Geometry Problems
Mathematics education in the digital era needs to develop computational thinking as a problem-solving skill relevant to the challenges of the 21st century. This skill is closely related to logic and problem solving, which are the core of mathematics learning, such as in geometry. However, how computational thinking is implemented by students when they face geometry problems still needs to be explored further. This study aims to analyze and describe the computational thinking (CT) of junior high school students in Indonesia in solving geometry problems. The Participants were 25 students in grade VIII of an Indonesian junior high school. This study used a qualitative research design. Data collection techniques were carried out through tests and interviews. Data analysis techniques consisted of data reduction, data presentation, and conclusion. The results showed that 60% of students could use CT to solve geometry problems (achieving KKM), while 40% were still below KKM. CT components that students with scores above KKM can achieve include abstraction, decomposition, and algorithms. Meanwhile, students with low scores were identified as having not achieved any of the specified CT components. The computational thinking of junior high school students in geometry has developed quite well. Integrating CT into geometry learning can be a powerful tool for students to solve complex geometry problems. Keywords: computational thinking, problem solving, geometry.DOI: http://dx.doi.org/10.23960/jpmipa/v25i1.pp300-31