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    Erin Fox 2025

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    I once read a poem about waking up from a dream in the middle of the day, about the in-between time when there are no words for the things you see, and so finally you can just see them. “To wake is to become what one first sees,” the poem said. I liked that. I liked the idea that really looking at something could be relational in some way; that if the conditions were right, a kind of resonance could happen between your eyes and the world. So I tried making work about things I had seen that had felt like that to me—not depictions of the things themselves, but of the way we were resonating together at the time

    Raylee Heiden 2025

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    Beyond Appearances is an exploration of two subjects, Alie and Stan and the realm of personalities and stories beyond their appearances. This project takes on the appearance of two life size portrait paintings

    Relic Michelle Puente 2024

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    Step into the shoes of Soloria Cervantes as we help our friends Aneli, Ismena, and Octavia run a food stall at a big convention over the weekend! Dressed in bows, frills, and heels, get ready for the feels! Panadería is a visual development project with a vertical slice demo for an eventual visual novel-styled dating sim that utilizes character costuming in connection to aspects of personal identity. Each character has been designed and written through the lens of different contexts, such as heritage, religious affinity, gender identity, and sexual orientation. Each theme is utilized not only in a way that connects to their storylines and backgrounds, but also in how those themes have transformed the characters' outlet of self-expression, making costuming an important aspect of this project

    Spanish Oral Interview with Mr. Alfonso Guzmán

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    Audio recording of an oral history interview in Spanish with Mr. Alfonso Guzmán on April 15, 2024, led by interviewers Tania Lopez Flores and Teresa Hernández (runtime: 43 minutes, 58 seconds)

    Students Clapping as Red Ribbon is Cut

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    Photograph of students applauding as Mr. Alfonso Guzmán cuts the red ribbon during his dedication ceremony

    Mr. Guzmán, Dr. Teresa Hernández, and Students Standing Around Plaque at Dedication Ceremony

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    Photograph of Mr. Alfonso Guzmán, Dr. Teresa Hernández, and students standing around the plaque during Mr. Guzmán's dedication ceremony

    Daisey Pastrana 2024

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    Pitch for a 2D animated show in Spanish of 5-7 minute episodes and a teaser of Las Aventuras de Puff y Fluff. As Puff and Fluff are learning the young audience is also learning math, science, and school of life. This shows target audience is children of 4-10 years old. Puff and Fluff are anthropomorphic rabbits whose world takes place in Oaxaca, Mixteco, Mexico. They live in La Loma de Conejo, a small town in the forest near a rancho They have a large family consisting of Mom, Dad, two sisters, and an older brother. With the help of their family, they are learning to navigate the world around them and the importance of community, friends, culture, traditions, and habitat. With their curiosity about the world around them, they are constantly learning about their ecosystem and their place in the world

    Mr. Alfonso Guzmán and Dr. Teresa Hernández

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    Photograph of Mr. Alfonso Guzmán and Dr. Teresa Hernández at the plaque dedication ceremony honoring Mr. Guzmán

    Beth Starkey 2024

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    Monsters of Aslamere is a 36-page concept art book, detailing an early civilization fantasy world, with the intention of using it to pitch a video game. The first part of the book details the cast of characters. Part two shows several of the original monster designs created to fill Aslamere’s world. Part three is several finished illustrations used as key art for the feeling of the game. Aslamere is filled with fantastical monsters that still control most of its territories. The people struggle to survive each day, hunting monsters that are just as likely to turn around and return the favor by hunting them. All of this starts to change when a young hunter and aspiring researcher named Kai sets out from their village, along with their small winged familiar, Vanati, determined to create this world’s first monster book. Kai grew up fascinated by monsters rather than fearing them, and so explores every corner of Aslamere to hunt down every monster, gathering information about each of them in different ways. With some luck, food, and a gentle hand, Kai is even able to tame some monsters to bring back to their village. Doing so helps their people expand and open up greater possibilities for farming, crafting, hunting, and traveling for Aslamere, setting the trail for animal domestication in this world

    Willamette Collegian (Salem, OR), 2024-03-13

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