211 research outputs found

    Co-creating Flemish Forestscapes

    Full text link
    The paper explores the implementation of the afforestation programme in Flanders since 2019. Framed by the authors’ situated knowledge, it recounts the diverse strategies and tools of the programme, aimed at realising 4,000 hectares of new forests by 2024. With a focus on collective and systemic efforts, the paper outlines three operational domains to analyse the coalition-building process at regional and local levels: setting the institutional space, infrastructuring afforestation in spatial practice, and tailoring design tools for urban forestscapes. It explains how, beginning with the creation of the regional Forest Alliance coalition, a set of policies, soft power mechanisms, and designs have been promoted to accelerate the realisation of (sub)urban forest projects. In doing so, the article proposes a discussion on the forest metropolis as a contextualised cultural project, capable of aligning forest policies with urban forestry initiatives, as well as converging the urbanisms of territorial and domestic spheres, and positioning designers as crucial interfaces between these diverse realms

    Planning, Planting, and Maintaining New Urban Forests in the Metropolitan Area of Milano: Case Study of Forestami

    Full text link
    Urbanization presents profound challenges to environmental sustainability, characterized by the depletion of green spaces and the degradation of urban ecosystems. Acknowledging the pivotal role of urban forests in mitigating environmental degradation and enhancing urban life quality, cities are increasingly adopting participatory approaches to afforestation. This paper explores the relationship between research and the practical implementation of urban forests, emphasizing the significance of constructing a robust network of stakeholders. The case study selected is the research project called Forestami, which aims to plant three million new trees and shrubs within the metropolitan area of Milan by 2030. This initiative promotes green infrastructure, ecological connections, and related ecosystem services; improves the public health of citizens; increases urban and peri-urban permeable surfaces; and protects and expands territorial biodiversity. By examining the interplay between research insights and on-the-ground implementation, this paper underscores the critical importance of forging a diverse network of stakeholders to navigate the complexities of urban forestry initiatives. Through this collaborative framework, cities can cultivate resilient and vibrant urban ecosystems that enrich the lives of residents while safeguarding the environment for future generations

    Tree Stands Between Forest and Plantation: Evolving Practices for Northern Sweden’s Boreal and Industrial Landscapes

    Full text link
    By contrasting three ongoing research projects along with complementary arguments, this paper explores mediating practices from environmental art and architecture perspectives in the context of industrial forestry and Sweden’s ‘green transition’. The general discourse on ‘green transitions’ significantly amplifies the cultural and economic values of forests within and beyond Sweden. This amplification turns forests into reflexive entities that compel broader value revisions, challenging the extractivist character of modern urbanism. An example is the recent public debate in Sweden about what distinguishes a ‘forest’ (skog) from a ‘plantation’ (plantage). The debate does not reinforce the binary divide between the terms. Instead, it is prompting renewed, if overdue, attention to suppressed Indigenous and rural ancestries, as well as to alternative narratives and techniques that rethink industrial forestry tropes. From that context, our arguments position our respective research works—regarding 1) tree nurseries and climate injustice, 2) the transnational timber industry, and 3) new resource economies for the built environment—in ways which form and encourage research intersections that recognize ancestral, physical, and temporal scales as a potential for enriching the model that is the Swedish ‘green transition’

    Representing the More-than-Human

    Full text link
    In the thread Landscape Metropolis, SPOOL addresses the interrelation between urban, infrastructural, rural, and living formations as a dynamic, intertwined, and layered landscape structure. Triggered by the profound changes of the Anthropocene, the complexity of the metropolitan landscape asks for reorientation when addressing physical space as well as spatial investigation and theory, in terms of aesthetic appreciation, designerly concepts, guidelines for planning and governance, and design theoretical understandings. Spatial design responses to this growing complexity cover a broad spectrum of areas. They range from a focus on negotiation processes between human actors and demands—such as approaching the need for inclusivity, accessibility, and democracy in urban spaces (e.g., Landscape Metropolis #5 – Park Politics)—to a technical or ecological systems-oriented focus on managing landscapes, as in landscape ecology. Further dimensions open when taking a post-humanist view, understanding spaces as animated worlds consisting of a multitude of actors like waters, soils, animals, microbes, plants, and technology, in which humans live entangled, in dependencies with other cohabitants (see, for example, Barad, 2007; Haraway, 2016; Latour & Porter, 2017; Tsing, 2012). How can designers and design disciplines reposition their roles toward this more-than-human, and how does it change the alignment of spatial interventions—the processes of designing in landscapes? In this SPOOL issue, Representing the More-Than-Human, we inquire about the role of visual representations in this reorientation: How can drawings—and the act of drawing—mappings—and the act of mapping—exhibitions and the act of exhibiting help to practice this approximation toward what we are part of: the more-than-human? In doing so, we locate ourselves in a rapidly intensifying scientific and practical field. Spatial-oriented disciplines are increasingly in dialogue with approaches evolving in post-humanism and new materialism. Notions like multispecies ‘making-with’ (Haraway, 2016, p. 55)—highlighting that nothing exists in isolation and everything evolves in dependencies with other entities—or ‘vibrant matter’ (Bennett, 2010)—proclaiming material’s agency—are translated to spatial inquiry (see, for example, Katsikis and Muñoz Sanz, 2024). The attention to mappings and their agency in this context is growing. Research and experiments are increasing on what is often called countermappings—as they provide alternative narratives of spaces by countering the ignorance about processes and entities—in this case, the more-than-human. This issue aims to contribute to this current debate by opening a polyphony that addresses multiple landscape-related dimensions—bringing a new focus on the strands that connect to spatial design. For, as discussed in the previous SPOOL issue on representation, the potential of visual representations that are in dialogue with rethinking space is ‘to create awareness, understanding, (…), and, most of all, to move beyond documentation and to inform the process, the focus, and the intention of the spatial design itself’ (Bobbink et al., 2022, p. 1). The constant reorientation to the contested field of ‘landscape’ is a central concern in spatial theories and practice. In a way, more-than-human entities have been part of this process from the beginning. In spatial plans, entities such as water bodies, meadows, and forests have always been the subject of study and design. In reflecting on how landscapes are represented, however, it becomes clear that landscape-oriented  disciplines are—as are all other disciplines—mainly influenced by anthropocentric mechanisms. The landscape is predominantly understood and designed as the background for human action. More-than-human actors remain objects in drawings, mappings, and plans. Here the transformative potential of more-than-human thinking sets in. For the landscape-related disciplines, this means focusing on the dimension of the more-than-human in the central matter—the landscape—and critically examining where it is to be uncovered and reinvited, as it has been overlooked, simplified, neglected, or suppressed. With all the potential of visual representations, it is crucial to be critical, as in any transformation process. This offers a spectrum of approaches for reflection, emphasizing that representations of the physical landscape imply making decisions, prioritizing, and directing the focus, constantly arising in power structures and from a way of thinking. Like all other humans, designers will never be ‘innocent’ (Haraway, 1988, p. 597) in the messy realities of our times. Decisions are also to be made regarding the complexity and accessibility of the representations. There are limitations to what a reader of a drawing can comprehend; should it be understood by experts or a broader audience? The tension between oversimplifying complexities and comprehensibility is also a point of discussion in this issue. The question of decision-making and accessibility is directly related to the political dimension of representing the more-than-human. It is a constant process of negotiating, interpreting, and narrating the interests of humans and more-than-humans and their dependencies. This must be considered to avoid misinterpretation as an apolitical or supposedly neutral approach. The dangers are easy to imagine: ‘The idea of entangled socio-ecological systems ruled by the laws of self-regulation and co-adaptation, with caring, protecting, and respecting as collective ethos, replaces contested interests and political struggle’ (De Block & Vicenzotti, 2018, p. 154). In this posture—bringing together excitement about the potential of representing the more-than-human and a critical attitude—this issue touches on a spectrum of areas where representations of more-than-human worlds affect spatial design processes, discussing their potentials and limits. The contributions reveal the agency of these representations in a range of areas, from conceptualizing space and landscapes anew to opening new perspectives for design interventions. All contributions can be read as approaches on how to, in this context, address the hyper-complex entanglements of actors, relationships, agencies, and dependencies through representations. The issue opens with a discussion on Latour’s concept of ‘critical zones’ (Latour & Weibel, 2020) and how this can be approached and developed through different ways of representation. The notion of critical zones, which is groundbreaking in spatializing more-than-human thinking, is discussed in many articles in this issue. It offers a new perspective on the ‘critical’ space that should be taken care of—the ‘porous and permeable layer’, a ‘skin, a varnish, a biofilm’, in which more-than-human actors are in correspondence, constituting it all the time (Arènes et al., 2018, p. 2). Irrgang, co-curator of the critical zone’s exhibition at ZKM Centre for Art and Media in Karlsruhe, investigates the potential of ‘thought exhibitions’ and some of its most central approaches to get a grasp on the notion of critical zones and to imagine new relationships to the world we inhabit. These approaches can be interpreted as rethinking landscape and space through representing entangled, more-than-human processes. Three more articles resonate with this theory and investigate how the concept of critical zones translates into representations related to spatial conception and design processes. Anna Rhodes’ visual essay reflects on various experiments evolving from a design studio, exploring an area in Scotland through understanding it as a specific critical zone, coined by geological forces of deep time. The essay emphasizes the impact of representations in the design processes, which are also brought together in an exhibition format that enables a multifaceted narration. Also in the context of a design studio, Neuhaus and Orduz reflect on a method of matter and process-oriented mapping—rerepresentation—and investigate how it enables design strategies and approaches as recursive and relational processes. Their investigation is located in critical zones focusing on wetness, opening up perspectives on what designing in more-than-human worlds can be. Bobbink and Soshnikova highlight, in correspondence with other mappings, the agency of ‘Gaia-graphies’ (Arènes et al., 2018)—not so much as a method of investigation or communication, but in the first place as a tool to inform innovative design processes. Here the act of drawing—‘drawing’ interdependent relationships as a verb—informs the process, content, and the design’s aims. Moreover, the authors give centre stage to material processes, in this case peat subsidence and growth, and thus engage the soil in the analyzing and designing process. The following articles engage in the debate from different perspectives that overlap with the previous articles in translating concepts of animated matter. Mussault understands water, soil, and rocks as lively processes. She investigates how mapping can help to recognize and interpret their dynamics and behaviours to enhance their agency to plan and strategize not against but with the forces (Clément, 2014). Likewise, Goldinger discusses the agency of material, here sea ice, by focusing on its melting and drifting character. She uses explorative scenario building and interdisciplinary, multimedia material experimentations to understand the ice as a formative design tool for marine spatial planning. The drawings map the ice on its path from the Siberian nurseries to the melt passage of the Fram Strait as an integral piece of landscape infrastructure. Bracke et al. combine different forms of representations into multispecies collages. With this approach they aim to mobilise various data sources to unravel the interdependent relationships on the site they investigate and include them in discussions about its future with multiple more-than-human actors. These collages aim to create awareness and approachability amongst various (human) stakeholders and, therefore, must be simple and easy to read. The issue shows a wide range of directions and approaches of representation (e.g., hand-drawn mappings, multidimensional diagrammatic representations, filmic approaches). It discusses how different focuses and methods can bring new ideas and aspects to be involved in more-than-human worlds. Various topics are still open to discussion, such as further investigations into design processes and the spatial implementation of these attempts, e.g., through guidelines or governance approaches. All articles introduce aspects that reflect and enrich design processes, ranging from orienting these processes by giving ideas on how to rethink space through representations (Irrgang) to reflecting on how standard methods of spatial representation are insufficient in meeting these dimensions (e.g., Bobbink). Further, the relationship between tools, and their strengths and limits, is shown. Their different abilities in enabling approachability, complex narrations, or the depth of rethinking epistemologies show a large diversity (compare, e.g., Neuhaus et al.). All contributions highlight that the authors of representations are and will be the medium through which materials and other actors like flora and fauna get a more dimensional voice and, hopefully, a louder one. The issue can be seen as a contribution at the beginning phase of an evolving discourse which integrates various disciplines and preludes a profound reorientation toward the more-than-human landscapes in spatial disciplines

    Peat, Actor and Design Tool: Engaging Experimental Drawing Methods in the Design Process

    Full text link
    This essay explores integrating experimental graphic methods into the design process to engage with more-than-human worlds. It is based on the graduation project ‘RE-Peat: Different Futures for the Peat Polders, a Social-Ecological Landscape in the Netherlands,’ which aims to transform degraded peatlands. Through various representation techniques, such as hand-drawn perception drawings and Gaia-graphic representation, peat is positioned as an actor and a design tool. Such methods aim to foster environmental sensitivity and holistic design ideas, acknowledging the needs of both human and non-human actors

    Wildwood Plaza: A Forest Sense

    No full text
    Wildwood Plaza (Robin Winogrond, 2013) reclaims a tiny, residual forest fragment on the city’s edge, transforming it into a recreational space with the power to act as catalyst of the forest imagination. Due to the unique characteristics of forests our imagination has the ability to transform even the most mundane woods into a moving experience. Wildwood Plaza searches to reinterpret these characteristics to become not only rational recreational spaces, but ones in which the immersive, poetic character dominates the experience. The innovation of the project lies in the new interpretation of functional woodland clearings. The design language is one of reduction and simplicity. Not the forest has been designed but its void, the silence of the space has been given character, thus opening up the landscape qualities of the seemingly valueless forest fragment to the urban perception.

    Critical Zones and Thought Exhibitions

    Full text link
    This paper discusses the notion of ‘thought exhibition’ proposed by the late Bruno Latour and Peter Weibel at ZKM | Center for Art and Media (Karlsruhe, Germany) and some of its most central approaches to imagining new relationships to the world we inhabit. The analysis particularly considers the last of the exhibitions developed by Weibel and Latour under this curatorial concept, Critical Zones: Observatories for Earthly Politics (2020–22), the conceptual preparation of which the author took part in. Critical Zones utilized the spatio-aesthetic capacities of an exhibition to test, in the mode of an embodied thought experiment, a relational understanding of the world inhabited and shaped by interdependent lifeforms—a world that only artificially, through Western hegemonic thought and actions, can be separated into somewhat detached spheres of ‘nature’ and ‘culture’, where inhabitants of the latter demote the former to resources to be extracted. This paper discusses the spatio-aesthetic experimentation enabled by the exhibition to challenge such dichotomous separations. It investigates the curatorial concept by focusing on two central works: CZO Space (2020) by Alexandra Arènes & Soheil Hajmirbaba and Flash Point (Timekeeper) (2018) by Sarah Sze. As ‘cosmograms’ (John Tresch, Bruno Latour), both works describe a relationship to a world that is not one of coherence and dominance but that respects its particularities and assemblages

    Re-Representations: Design-Agents in More-Than-Human Landscapes

    Full text link
    This article explores the agency of representations to open up perspectives in more-than-human landscape design processes. It follows and investigates the approach of re-representations—multimodal assemblages that narrate landscapes as zones constituted by specific socio-material processes. Methods of research through and on design are combined: students’ experiments of designing with representations were set up in a landscape architecture design studio at the Technical University Berlin in the context of a deeply changing wetness regime in Lusatia, Germany. These design methods are investigated by synthesizing and comparing them with the aim of reflecting them in a post-humanist, new materialist discourse on the understanding of landscape and critical mapping. The findings concentrate on the most crucial agencies these re-representations have, to reorient design processes and reshape what is understood as landscape design in the shift to more-than-human worlds

    What Slides, Crumbles, Drifts…: Drawing Cartography into Movements and Flows

    Full text link
    In the urgent context of climate adaptation, enhancing representational and design tools within the landscape discipline is crucial for building a comprehensive understanding of the natural processes driving phenomena in hazardous landscapes. Moreover, the context of the more-than-human paradigm poses new challenges.  If we view water, soil, and rocks as lively processes and nonhuman actants—agents with their own agencies and rights—how can mapping practices help us better understand, interpret, and recognize their processes, movements, and behaviors? Based on an interpretative cartographic technique using LiDAR imagery, this paper introduces a series of cartographic experiments that depict water and rock as dynamic, lively processes. The resulting maps aim to enrich our representations of the forces driving natural hazards and provide a new “language” that enhances our understanding of their multiple agencies

    An interactive simulation of control and coordination strategies for swarms of autonomous construction robots: Towards a post-carbon re-imagining of the interplay between natural and built environments, facilitated by bio-inspired robotic technology

    Full text link
    There is an established idea – found in science fiction, architectural studios, and scientific papers alike – of stainable buildings crafted from bio-based materials, colonized by plant and animal life, and blending seamlessly into the natural surroundings. Such buildings might one day be built, maintained and remodelled by swarms of autonomous robots, allowing them to evolve in response to the changing needs of their inhabitants. Inspired by that vision, this paper contributes to the field of swarm intelligence with a focus on robotic construction and human-swarm interaction. Along with a short literature review on robotic building, swarm intelligence and biocompatible building materials, the paper presents an open-source simulation of abstracted termite-like swarm construction. The focus is mainly on human-swarm interaction, specifically how to influence the emergent behaviour of an autonomous swarm in order to elicit a desired outcome while retaining the robustness and adaptability of a self-organized system. The simulator is used to demonstrate a set of four autonomous swarm behaviours that are representative of construction tasks

    199

    full texts

    211

    metadata records
    Updated in last 30 days.
    SPOOL
    Access Repository Dashboard
    Do you manage Open Research Online? Become a CORE Member to access insider analytics, issue reports and manage access to outputs from your repository in the CORE Repository Dashboard! 👇