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‘Existencillism’: Banksy and the stencil as radical graphic form
Contemporary graffiti artists, or ‘writers’ as they are known, observe a strict hierarchy that self-ranks ambition, daring and calligraphic innovation. At the apex are those writers who create the imposing wildstyle exhibition pieces, large-scale vivid inscriptions that require a high degree of graphic invention and daring. At the other extreme are the stencil-cutters, who by comparison are regarded within the peer community of the subculture, as lesser writers, relying on craft skills that are held to be quaint, even fraudulent. This article explores the persistence and ubiquitous spread of the stencil as a vehicle for mass-produced street art, made especially popular through the iconic work of British street-artist Banksy. Exploring the origins of his work in stencil the article examines how he has both radicalized the genre, while still retaining its essential value as an industrial, utilitarian and iconic graphic. The article compares the deadpan, but hugely popular, drawn language of the stencil with the freehand calligraphy of the taggers, ‘kings’ and other exhibition ‘writers’, and closes with a set of questions, in particular: what is the future of drawing in countercultural expression
“Turf Wars”: grass, greenery and the spatiality of commemoration. Recurring debates and disputes in the uses of horticultural iconography by the Commonwealth War Graves Commission in northern Europe
Where once geographers could argue that the ideological issues surrounding the quintessential character of English and Empire military cemeteries had drawn little comment, there is now a considerable literature exploring the space and place of remembrance. Increasing attention has been paid during the past decade to the value of “situation” in the discourse of death, grieving and commemoration. In this respect, “situation” should be understood to be a focus on “place”, “space” and the geopolitical (Gillis 1994). The emerging discipline of cultural geography in the late 1990s created the tools necessary to elaborate “space” in the abstract, to regard “place” as a site where an individual might negotiate definitively social relations, and give voice, as Sara Blair argued, to “the effects of dislocation, disembodiment, and localization that constitute contemporary social disorder.” In our post-historical era, further argues Blair, temporality has largely been superseded by spatiality, what has been termed the affective and social experience of space. Almost a century after Freud’s treatise Mourning and Melancholia (1917), our understanding of how memory and mourning function continues to be challenged, revised, and refined. Issues of place have become important to this debate. Once a marginal topic for academic investigation, there is now a body of scholarly work exploring the complex interrelationship between memory, mourning and what might be termed “death-scapes”. Indeed, this fascination with places of death and dying has given rise to myriad academic explorations spawning academic disciplines such as dark- or thana-tourism, which is an extreme form of grief-incited travel to distant prisons, castles, and abandoned battlefields where anthropological enquiry can be conducted. Suspicions of a release of “recreational grief” aroused after the death of Princess Diana in 1997 have also provided sociologists with considerable material for scholarly attention (Walter 1999)
Distilled Stop-Frame Animation: A Phenomenology of Stop-Frame Animation Practice and Stop-Frame Animation Practice as Phenomenology
This practice-led thesis proposes that the stop-frame animation process can be used as a practical means to perform Husserl’s theoretical method of henomenological investigation, including transcendental epoché, variation and description. It details two studies using this approach, firstly, into the practice of stop-frame animation and, secondly, into observations of stillness in my studio space.
Firstly, using the practical, ritual epoché proposed by Anthony J. Blasi (1985) and Mario Perniola (2011) I suggest that the ritual nature of creating stop-frame animation enacts a reflexive epoché on the process itself. This allows a series of practical variations, enacted during the set building stage, in which I question the presence of a puppet, the three-dimensional nature of the set, its level of detail and the amount of control it allows the animator. Following this, variations are performed on frame-capture, which examine the requirement of separate frames, change between frames, what can be manipulated between frames and how many frames are actually required.
These two stages of variation allow me to arrive at the essence of the stop-frame process: a set space must have three dimensions; allow the animator a level of control over what happens within it and provide enough detail to register on camera, no puppet figure is required; frame-capture must consist of sixteen separately captured frames using a six-second exposure time with thirty-second gaps between the capture of each frame, it is not necessary to depict overt movement. This new, simplified approach is termed distilled stop-frame, expressing the pared down nature of the process and the stilling of the usually kinetic medium.
Secondly, the resulting distilled; puppet-less stop-frame process is then employed to perform a phenomenological examination of my visual perceptions of stillness in the studio space. Following Steve Odin (2001) I contend that these observations enact a lived, aesthetic epoché in which I directly experience the world in its phenomenological essence from a bracketed, irreal viewpoint. Subsequently, during the set building stage, I perform visual, eidetic variations on my perceptions in which I investigate their detail, form and structure. Variations are then performed during frame-capture in which I examine the temporal nature of the observations. These two stages allow me to create sequences of animation that visually and temporally describe the essence of my experiences.
These two strands of research aim to widen the scope of Husserl’s phenomenological inquiry, relocating the theoretical methods of investigation and description into the practical realm of the stop-frame animation process. Further to this, by getting to the essence of the
stop-frame animation process it expands the boundaries of the medium from a means to express narrative and movement into philosophical contemplation of any phenomena in the world
Graphic Affect
Many of the questions that are central to the consideration of graphic design and communication have a strong resonance with issues appertaining to the philosophy of affect. It seems strange then that whilst there has been much interest in the affective turn in the context of the arts, it has been relatively absent
from discussion of graphic design. This seems particularly odd when we consider the ways in which matters of feeling, emotion and behavioural disposition are often combined in the context of advertising and visual communication – that is, in the at once semiotic and political regulation of the social, or, conversely, in the modes of resistance that emerge out of practices of design activism. This article attempts a (re)reading of contemporary and historical graphic design, through the concept of affect
Descriptions True and Perfect
Descriptions True and Perfect was a one-person exhibition of twenty back-lit drawings, ten artists books and eight video projections, selected and curated for a large-scale immersive installation at the Main Gallery, Jilin University of Arts (JUA), 2016.
Bowen’s research aimed to investigate how the preservation, collection and transportation of ephemeral museum objects might stimulate innovative modes of drawing and video installation. This was achieved by interrogating ways in which to transfer and recontextualise knowledge that had been generated by her earlier AHRC-funded research project Capturing the Ephemeral (2010-12, https://gtr.ukri.org/projects?ref=AH%2FH020721%2F1) . A further research aim sought to establish a distinctive discourse which might bridge debates on contemporary drawing, materiality, video and the museum context.
The project contributes to discourse that bridges debates on contemporary drawing, materiality, video and the museum context. The project extends Bowen’s interest in devising new ways of creating and exhibiting drawings to interrogate the museological dimensions of the state of flux. It connects with ongoing debates on how the materiality of objects can communicate in various ways as demonstrated through conferences including: Early Modern Matters: Materiality and the Archive. University of East Anglia (2019); Art, Materiality and Representation. British Museum (2018); Childhood and Materiality. Jyvaskyla University, Finland (2019), and publications including Howes, D. and Classen, C. (2014) Ways of Sensing. Routledge; Dudley, S. (2012) Museum Objects. Leicester Readers in Museum Studies and Straine, S. (2010) Dust and Doubt. Tate Papers 14.
The project was framed by Willem Barents’ 1596 expedition which left Amsterdam for China carrying Renaissance prints but only reached the Russian Arctic. The prints, now in the Rijksmuseum, Amsterdam remained frozen for three centuries. As a previous Artist-in-Residence at the Rijksmuseum, this exhibition extended Bowen’s interest in devising new ways of creating and exhibiting drawings to interrogate the museological dimensions of flux, while exploring themes of ephemerality through different means.
In 2015 Bowen had continued to the cartographers’ failed destination - the bamboo groves of East Asia. Filmed solely through a mirror, the resulting video works fragmented Bowen’s passage through sub-tropical landscapes and sought to challenge experiential understanding of time and space. Bowen’s drawings which had previously been frozen in the Arctic after three winters (in collaboration with the Russian Meteorological Research Centre, Arkhangelsk, Russia), were reconfigured. Through multiple folds, the drawings explored ideas connected to the transportation and storage of ephemeral objects.
In addition to the Bowen’s solo exhibition (funded by JUA), the outcomes of this research project were further disseminated through lectures and panel discussions by Bowen at: JUA, China (2016); PSN, Northumbria University (2016); Jerwood Drawing Prize, AUB, Bournemouth (2017) and panel discussion at DRAWING Symposium, South Shields Town Hall, 2017. The project informed Bowen’s Leverhulme Research Fellowship (2017-2020, Sensing and Presencing Rare Plants through Contemporary Drawing Practice) through furthering her understanding of the impact of conservation methods, and systems of storage, classification and labelling on museum objects and how this might be interrogated through drawing practice
On Scratching Your Own Itch
Following Massimo Banzi's comment that the Arduino development board might be seen as a means of ‘scratching your own itch’, this paper explores the concept of affect in relation to physical computing, and investigates the ways in which cybernetic and networked objects could be said to enact a series of process-philosophical and object-oriented tensions. In so doing it addresses the cultural saturation of Arduino and its employment in an array of institutional, artistic and activist contexts, and brings this to bear on the conflict between the process philosophy of Gilles Deleuze and the more directly object-oriented perspectives of Graham Harman, Ian Bogost and Bruno Latour. Framing the enquiry around the at once ethico-aesthetic and speculative realist questions of what it is to ‘scratch' and what it is to ‘itch', the paper examines micro- and macro-political agency in the context of physical computing—contrasting process philosophy's pronounced notion of affective, connective, creative differentiation with the black-boxed, withdrawn objects of object-oriented philosophy, and its quasi-causal mode of aesthetic interaction
Insights into an artistic practice through self-reflection
The paper discusses insights from a post-disciplinary artist who reflects on his artistic practice. This case study is written from an autoethnographical perspective, in a narrative-evocative voice, contextualised with Moon’s strate-
gies of reflective learning and the Socratic method. Adapted on Moon’s suggestions and based on the Socratic discourse of self-examination, semi-structured questions for the self-reflection have been prompted whilst reading texts of Bergson’s process philosophy. These questions have then been scrutinised if and how they are relevant to the artist’s practice. The artist also reflected on his emotions during the reflective writing process and in retrospective thereof which further developed the writing process and content selection of the self-reflection. The general aim of the subjective reflection was to verbalise the complex layers of meanings that are inherent in his artistic processes. The author anticipates that the self-reflection could serve as a case study for students in mainly, but not exclusively, tertiary art education. Ideally, the research could be a guidance, or inspiration, for students to find their own sources for reflection such as writings, artworks or exhibitions, which could trigger questions about their individual artistic processes and outcomes. Based on the artist’s experiences, in the context of his on-going doctoral research, such self-reflections could enhance other students’ and artists’ metacognitions as competencies to better communicate their own artistic practices
The Rock: Above and Below
‘The Rock: Above & Below’ is an extended photographic research project exploring the fractured relationship between the community of The Isle of Portland (Dorset) and the quarrying of Portland Stone, once so intrinsically linked, physically and culturally to the island.
Quarrying played a huge part in the island’s history, employing hundreds of workers and shaping the community’s identity. First used by the Romans, Portland Stone has been used to build iconic structures such as The Palace of Westminster, the City of London, and the United Nations Building in New York.
Taking an auto-ethnographic approach to the project, Wenham-Clarke connected with key figures who have lived on the island for generations, including the heads of the mining operations, a lighthouse owner, tug boat captain, funeral director, prison nurse and Portlanders to explore the modern-day link between community and stone. Through photographic portraits and audio interviews the work draws on narrative history, oral history and qualitative research methodologies.
Research outcomes provided a powerful insight into the consequences of industrialisation which has destroyed generational and cultural links and forced the industry to automate and excavate huge tunnels into the island beneath the local community. Wenham-Clarke’s images record these subterranean cathedral-like spaces mined by robotic equipment, controlled by a handful of highly skilled operators from outside the community. The resulting suite of images juxtapose the robotic machinery below and the local community above, set in the context of Portland’s high levels of unemployment and social issues.
In addition to numerous publications, photo essays and group exhibitions, a final selection of 25 photographs and audio tracks were exhibited as part of the B-Side Arts Festival and a selection were shown across Dorset on bus shelter posters and bill boards as part of an extensive public engagement strategy funded by regional arts boards and local enterprise
A facilitation of dyslexia through a remediation of Shakespeare’s text
This article shares the author’s research focusing on the facilitation of acting students with dyslexia in actor training. For some individuals with dyslexia the translation of the written text into image-based symbols using technological modalities can play a crucial role to access and make concrete the meaning of the words; in this case Shakespeare. Describing the author’s exploratory construction of a computer tool to assist students with dyslexia to read Shakespeare’s words, the article progresses to focus on one individual with dyslexia, whose illustrative PowerPoint compositions representing Shakespeare’s words, afforded her an autonomy over the text, whilst supporting working memory weaknesses
Contact: A festival of new experimental film and video
The Contact Festival included the work of over 70 artists and filmmakers, featuring single-screen films, multi-screen/performance-related works and site-specific installations. Accompanied by a publication including discussion pieces by Luke Aspell and collective-iz (on collective practices), Sally Golding, James Holcombe and Cathy Rogers (on different manifestations of contemporary expanded cinema), and short essays by Maria Palacios Cruz (LUX, Deputy Director), William Fowler (BFI, curator of artists' moving image) and Nicky Hamlyn (filmmaker and writer), plus complete listings