Ontario College of Art and Design

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    3132 research outputs found

    Basic Goodness: Creating a Uniform for a Modern-day Devotee.

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    This thesis investigates the science of yogic living: living in harmony with nature and expanding consciousness through meditation. It discusses how the clothing we wear can support this way of living. Wearing white/light clothing is an ancient, science-based tradition maintained by yoga practitioners. The thesis culminates in the creation of a line of clothing called ‘Basic Goodness Clothing’. The line consists of light colour clothing made of organic cotton, illuminating a way of living a specific modern yogic lifestyle. The thesis begins with an account of what art and artmaking mean to me and how this meaning includes clothing, in principle, and Basic Goodness Clothing in particular

    Sports Wearable Protection Device: Automatic Inflatable Headband

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    This study explored how people who have high myopia can safely participate in group sports. This article analyzes the existing Theory/Practice and combines the author's background to design an automatic Inflatable sports wearable protection device for high myopia to solve this problem. The significance of this research can be used to promote high myopia to participate in different types of exercises, increase the length of exercise, and provide an inclusive exercise environment for people who have high myopia. Keywords: High Myopia, Sports, Wearable device

    Age and Interface Equipping Older Adults with Technological Tools

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    Older adults around the world experience physical, psychological, social and economic issues that hinder their learning processes, performance in simple daily activities and other factors that facilitate a healthy lifestyle. Human factors associated with ageing such as poor motor skills, weakening of hearing/eyesight, slower reflexes, low stamina and deteriorating attention span/memory obstruct them from using digital tools like younger adults. Although the degree of impact may differ from person to person, these factors could be considered a gradual and dynamic process. In today’s age, it is crucial to be aware of one’s surroundings, to be updated with the latest news, to be improving one’s knowledge and to remain socially connected. The ongoing COVID-19 pandemic made us realize that access to a steady internet is a necessity and not a luxury. In recent years, several communities have observed that older adults find using the internet and technologies challenging. In 2019, statistics by Pew Research Center presented that only 53% of people aged above 65+ years owned smartphones. The objective of this project is to promote digital literacy, and to empower and build confidence among older adults. This research will provide insights and factual data and introduce strategies to improve human-centred design services specific to the older population intended to help them in the process of embracing modern technology. Surveying the current research on the issues regarding the challenges older adult's face while using technology, the research outcome involves an accessible online publication specifically tailored for the target user demographic, to teach them how to use technology. The second outcome of this research is a web-based platform containing tutorials for older adults about performing various tasks via smartphones and computers

    Imagining a Queer Utopia: A Manifesto

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    In the thesis of Imagining a Queer Utopia: A Manifesto, I evoke the spirit of a utopic, futuristic Bluefire Phoenix Bird—Rising into its Future Destiny; the power of utopia manifested through dreaming and imagining of a liberated future. I envision a utopian world that transcends our karmic pasts, flaws, and dystopian realities, achieved through the Phoenix’s renewal and transformation. A blue Firebird is reborn from its own preceding ashes, suggesting an acceptance of queer vulnerability, expressing individuality and liberty. We break free and heal from our political pasts by allowing love to surface through shedding, leading us towards a more hopeful and liberated future. In my Master of Fine Arts Thesis, I explore the methodologies of Queer Utopia by José Esteban Muñoz, Queer Threads by John Chaich, Queer Abstraction by David J. Getsy, Camp by Susan Sontag, Utopia in Performance by Jill Dolan, dreaming, kitsch and pride through painting, textiles, and fashion. By utilizing colourful digital prints, innovative embellishment, and unconventional materials, I generate a surrealistic space in which the possibilities of the future become tangible through the process of imagination. In my research, installation, and fashion garments, I transmute emotions and thoughts through bold, confrontational colour, dreaming, and through the imagining and union of an autonomous twin soul love. Hence, creating a powerful gateway or threshold into a liberated utopian universe. Through fashion and painting, I generate an expansive ocean, a dream space, in which our queer desires of love become manifest in physical reality

    RSD: Where transdisciplinary discourses meet and contribute to guiding principles for systemic design

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    The Systemic Design Association – as an international community of designers, scholars and practitioners – is leading the research and practice of design for complex systems. Our community and interdiscipline have grown a lot in the last ten years. Looking to the past, we can interpret the future and anticipate it. The SDA community favours design-led systems research, advanced design methods, and emerging practices, evolving from the intersection of systems thinking and design. The dialogue is constantly nourished by sharing experiences, methods, and cases through the annual RSD symposia, where transdisciplinary discourses meet and contribute to guiding principles for systemic design theory and the future directions for the SDA. Indeed, the SDA has fostered systemic design’s move toward pragmatic practice more than ever before. Such results have been achieved through the vital networking on the annual RSD symposia, where practitioners, researchers, and the general public have built a shared understanding of the systems approach. The SDA has proved to be an essential platform that creates dialogue opportunities that contribute to guiding principles for systemic design practice, where transdisciplinary discourses meet and contribute to guiding principles for systemic design theory and future directions of SDA. More importantly, unifying the definition of what it means to practice system design as a discipline today. The Covid-19 pandemic reinforced our commitment as a community of research and practice in keeping the systemic design at the centre of the debate as a vital discipline that can shift the course of our contemporary societies. Over the past ten years, the SDA has built an international community of designers and scholars, leading emerging practices, design-led systems research, and advanced design methods evolving from systems thinking and design. Such exponential growth has proved the support of a wider community for the movement toward systemic design

    Activating Indofuturism: Applying a lens adapted from Postcolonial Futurisms

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    In this research, I envision what a speculative future for India might look like without its colonial past to activate a largely unexplored futurism discipline for India, called “Indofuturism”. Serving a multifold intent, the lens of Indofuturism imagines an alternative future for India without a history of colonisation, reclaims aspects of its pre-colonial culture that were lost through colonialism, and highlights pressing social conditions and critiques prejudices prevalent within contemporary Indian communities. Considering the overlaps in postcolonial experiences of Indian people and historically colonised people worldwide, the emerging methodological lens of Indofuturism seeks insights from existing Postcolonial Futurisms. I apply Speculative Design and its subsets Critical and Dark Design as methodologies, and Thought Experiments as a method, to create five Indofuturist artefacts that illustrate this proposed vision of Indofuturism. These artefacts are built as interactive installations using virtual reality, 3D art, creative coding, physical computing, volumetric video, and dance performance with the intent of creating multiple avenues of engagement for the audience. They are narratively linked in a storyworld using a World Building framework, which leads to the tenets of Indofuturism distilled through this research and disseminated as an Indofuturist Manifesto

    Penning the Ghosts of Ourselves: An Exploration Into Spectral Play

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    Penning the Ghosts of Ourselves: An Exploration Into Spectral Play presents my experiments into the creation of spectres through autobiographical game design. This supplemental document explores my interdisciplinary process in game design, creative writing, and book illustration and design which resulted in the physical publication of the solo role-playing game in Dwelling. In Penning the Ghosts of Ourselves, I present the research, documentation, and reflection on this process of self-interment through autobiography, as it is undertaken through both players of Dwelling, and myself as its creator

    Empathy through data: Loneliness through the lens of data visualization.

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    This research examines strategies aimed at fostering empathy through data visualizations. Loneliness experienced during the COVID-19 pandemic (during May, July and September 2020) is used as a case study to explore alternate ways of representing data. Along with ways to humanize data representation and curb Statistical numbing, this research uses metaphors to encode sensitive data to help visually represent people suffering loneliness in Ontario during the first wave of the COVID-19 pandemic. The research amalgamates ‘affect theory’ with concepts of ‘arithmetic of emotions’ and ‘compassion fade’ to try and create a solution for issues related to the ways in which we respond to sensitive issues. By employing the mixed methods of research for creation and iterative design development, this thesis comprises 1) a written document stating the research process; 2) a series of iterations leading to a data visualization for the first wave of the COVID-19 pandemic and 3) an interactive web-based data story

    The [Un]Making of a Mankurt: Soviet Legacy and Post-Soviet Identity

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    This thesis paper documents the research and process into Kyrgyzstan’s history and the notion of post-Soviet identity through the research-creation and decolonizing methodologies. The study focuses on personal narratives, mythologies and Indigenous Central Asian knowledge to analyze Kyrgyzstan’s turbulent history and cultural memory loss as a result of that. As an artist, I explore the notion of losing one’s identity in colonization and its residue in the current times. Through illustrating an ancient Turkic legend called the Legend of the Mankurt, I am making open source material that is educational and interactive. Keywords: imperialism, postcolonial, Post-Soviet, mankurt, memory, decolonizing methodologies

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