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Reflection and reflexivity Deweys definition in detail 2
this one has an improved type spacing in one laye
QPSK transmitter, receiver and simulator for USRP and LabVIEW Communications
This LabVIEW Communications source code interfaces with USRP software defined radio equipment to implement a QPSK transmitter and a corresponding receiver. The source code also provides a simulator of the QPSK transmitter and receiver, which can be run without the use of USRP equipment
Fake News: Fake Causes & Real Solutions
Recent elections, including the 2016 UK Referendum on Brexit and the 2017 US election, have seen a great deal of discussion about fake news. How exactly has the discussion of fake become so central to debates about modern democracy? In this talk, Nick Anstead will examine the difficulty of defining fake news and the evidence that it has political consequences. He will argue that there is too great a tendency to see the problem of fake news as technological, when the reality is that the underlying causes are political, social and economic. This analysis has important ramifications for how societies seek to combat fake news and ensure a knowledgeable and engaged electorate
Understanding social media in everyday life: Ethnomethodological and conversation analytic perspectives
Over the last decade, social media has become a hot topic for researchers of collaborative technologies (e.g., CSCW). The pervasive use of social media in our everyday lives provides a ready source of naturalistic data for researchers to empirically examine the complexities of the social world. In this talk I outline a different perspective informed by ethnomethodology and conversation analysis (EMCA) - an orientation that has been influential within CSCW, yet has only rarely been applied to social media use. EMCA approaches can complement existing perspectives through articulating how social media is embedded in everyday life, and how its social organisation is achieved by users of social media. Outlining a possible programme of research, I draw on a corpus of screen and ambient audio recordings of mobile device use to show how EMCA research can be generative for understanding social media through concepts such as adjacency pairs, sequential context, turn allocation / speaker selection, and repair. In doing so, I also raise questions about existing studies of social media use and the way they characterise interactional phenomena
Location Aware Narratives: Strange Hypertexts, Sculptural Stories, and Digital Poetics
Researchers from the Web and Internet Science group have been exploring hypertexts and computational narrative for nearly two decades. In this seminar we present our most recent work on the Leverhulme Trust funded project StoryPlaces (http://storyplaces.soton.ac.uk/) where we have investigated the poetics and technology associated with location aware narratives. Location Aware Narratives are a type of Strange Hypertext (hypertexts that go beyond traditional node-link models) because location aware stories reflects the physical context of the reader - examples include tour guides where the reader is required to be in a particular location to access certain pages, interactive fiction where location is used to set the tone or backdrop to the drama, or dynamic narrative that changes or responds to the user’s wanderings. The StoryPlaces system is driven by a Sculptural Hypertext engine which models narrative as a state machine and delivers a mobile storytelling experience through a location aware web application.
StoryPlaces is based on a general model for location aware narrative called "Canyons, Deltas, Plains" that we have shown to support the structures used in a broad sample of location aware storytelling systems. By working with both student and professional writers we have expanded our knowledge of the common patterns and structures used by authors in location aware narrative, and have begun to see how the structures of the narrative and the topology of the locations involved are intrinsically connected, and that the 'poetics of space' are a fundamental part of this medium. As part of the seminar we will demonstrate the StoryPlaces reader, and show how these patterns have begun to inform the design of our authorship tools