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    RANCANG BANGUN SISTEM INFORMASI biMBA AIUEO SOCCER SCHOOL

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    Along with the development of advances in information technology at this time, which makes human life easier in terms of carrying out daily activities. biMBA AIUEO is an agency that implements and socializes the biMBA paradigm and the biMBA method and is a place where parents can guide their children in order to foster children's interest in reading. Bimba AIUEO also founded a soccer team, namely the Bimba Soccer School. The problem in the Bimba Soccer School is that the data processing in the Bimba Soccer School is still manual, to find out some information about this soccer school can only be done by visiting the training location directly, hearing word of mouth and through brochures or pamphlets. just. Therefore, from observations that have been made of a lack of knowledge about information about the BiMBA AIUEO Soccer School, a design was made for the creation of a Website-Based BiMBA AIUEO Soccer School Information System. The purpose of this research is to analyze, design, and create an information system for the AIUEO Soccer School biMBA. The system was developed using the waterfall model system development life cycle (SDLC) method, using the PHP programming language, MySQL database design. The results of the study show that the application built is useful for admins, parents and the general public as an information medium in gathering information about BiMBA Soccer School more accurately and more easily because it can be accessed anywhere because it is web-based computerized

    SISTEM PENDUKUNG KEPUTUSAN PENENTUAN KARYAWAN TERBAIK DENGAN ADAPTASI PROFILE MATCHING

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    PT. XYZ  which has been established since 1989, this company provides an educational curriculum and system integrator starting from kindergarten, elementary, junior high to high school/vocational school. Pt.xyz already has a long experience and is also a loyal customer for modern Information & Communication Technology (ICT) curriculum products in private schools in the areas of Medan, Lampung, Central Java, East Java to Jabodetabek. Currently there is a problem in processing employee data, especially for the employee performance appraisal process. There is a time limit for accessing the Key Performance Indicators (KPI) system every month, when the period ends each October it will be difficult to see the history of the assessment. The purpose of this study is to produce a web-based decision support system for determining the best employees that can help provide alternative choices for PT. XYZ in making decisions. The method used in this study is the Profile Matching method to provide recommendations in the form of the best employees based on rank. Ratings are intended for employees who are entitled to a promotion or bonus. The results of testing the decision support system itself used the User Acceptance Test (UAT) where the results of the decision support system respondents got an average value of 82% where the value was in the good category

    PENGARUH AUDIT TENURE, ROTASI AUDIT DAN SPESIALISASI AUDITOR TERHADAP KUALITAS AUDIT

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    This study aims to determine the effect of audit tenure, audit rotation and auditor specialization on audit quality in food and beverage manufacturing companies listed on the Indonesia Stock Exchange (IDX) for the period 2020 to 2023. The type of data used is secondary data, namely data from financial reports. The data pooling method used in this study obtained 26 company samples. The data analysis model used is multiple regression analysis. The analysis tool used is SPSS. The results of the study show that audit tenure does not affect audit quality, audit rotation affects audit quality and auditor specialization does not affect audit quality

    CRITICAL SUCCESS FACTOR ADOPSI TEKNOLOGI INFORMASI DAN KOMUNIKASI PADA LEMBAGA PEMASYARAKATAN: SEBUAH STUDI KASUS

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    The adoption of communication and information technology has a strategic role in realizing the vision and mission of an organization. The adoption of ICT can have a good influence on employee performance.  Correctional service is one of the aspects of life that also requires an improvement in ICT capabilities, one of which is through the adoption of ICT. The Correctional Technical Implementation Unit is required to always develop in order to meet the goals of corrections. Correctional institutions are expected to adopt ICT to improve the performance of officers. Often, the adoption of ICT in Correctional Institutions does not go as expected. In addition, the adoption of ICT also does not last long. The purpose of this study is to determine Critical Success Factors related to technology adoption in Tangerang Class I Correctional Institution. The TOE framework was used in this study because environmental factors were considered to have a great influence on the place of the case study. This study uses a qualitative-quantitative method (mixed method) with interviews, literature studies, and questionnaires as research instruments. The data obtained from the questionnaire was processed using the Analytical Hierarchy Process (AHP). The results of the study show that the three Critical Success Factors that are the main keys to the success of technology adoption in Tangerang Class I Correctional Institution are Government Support, Culture, and Top Management Support.ABSTRAKAdopsi teknologi komunikasi dan informasi memiliki peran yang strategis dalam mewujudkan visi serta misi sebuah organisasi. Adopsi TIK dapat memberikan pengaruh baik terhadap kinerja pegawai.  Pemasyarakatan merupakan salah satu aspek kehidupan yang juga memerlukan peningkatan dalam kapabilitas TIK yang salah satunya melalui adopsi TIK. Unit Pelaksana Teknis Pemasyarakatan dituntut untuk selalu berkembang dalam rangka memenuhi tujuan pemasyarakatan. Lembaga Pemasyarakatan diharapkan dapat melakukan adopsi TIK untuk meningkatkan kinerja petugas. Seringkali, adopsi TIK pada Lembaga Pemasyarakatan tidak berjalan sesuai harapan. Selain itu, adopsi TIK juga tidak bertahan lama. Tujuan penelitian ini adalah untuk menentukan Critical Success Factor terkait adopsi teknologi pada Lembaga Pemasyarakatan Kelas I Tangerang. TOE framework digunakan pada penelitian ini karena faktor environment dianggap memiliki pengaruh yang besar terhadap tempat studi kasus. Penelitian ini menggunakan metode kualitatif-kuantitatif (metode campuran) dengan wawancara, studi literatur, dan kuesioner sebagai instrumen penelitian. Data yang didapatkan dari kuesioner diolah menggunakan Analytical Hierarchy Process (AHP). Hasil penelitian menunjukkan tiga Critical Success Factor yang menjadi kunci utama keberhasilan adopsi teknologi pada Lembaga Pemasyarakatan Kelas I Tangerang adalah Government Support, Culture, dan Top Management Support

    PERBANDINGAN METODE TAM DENGAN SPSS TERHADAP TINGKAT PENERIMAAN APLIKASI E-PERPUSTAKAAN BAGI SISWA

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    The rapid advancement of technology has a significant impact on users, particularly in the context of education in schools. Reading books in the library is one way to open the window to the world, enhance knowledge, and strengthen rational thinking. However, currently, SMP Santo Bellarminus utilizes an e-library as a reference source for reading books, and there are several issues that need to be addressed. One issue is the monotonous appearance of the e-library. Additionally, the features provided in the e-library are still relatively simple, necessitating the addition of category shortcuts in the search menu for easier use. Furthermore, the monitoring of the number of students using the e-library is unstable. To address these issues, research will be conducted using the Technology Acceptance Model and the Statistical Package for the Social Sciences as comparison tools. This research aims to obtain students' feedback on the use of the e-library application provided by the school. The research results are categorized as good, with an average score using TAM of 94.13%, while for SPSS, the Cronbach’s alpha value is above 0.7. These results will serve as a benchmark for the short-term and long-term development of the e-library at SMP Santo Bellarminus. With the improvements made, it is expected that the user experience in utilizing the e-library will improve. This will support an increase in students' reading interest and broaden their horizons and knowledge. ABSTRAKPenggunaan teknologi yang terus berkembang pesat memiliki dampak yang signifikan bagi pengguna, terutama dalam konteks pendidikan di sekolah. Membaca buku di perpustakaan merupakan salah satu cara untuk membuka jendela dunia, meningkatkan pengetahuan, dan memperkuat pemikiran rasional. Namun, saat ini SMP Santo Bellarminus menggunakan e-perpustakaan sebagai sumber rujukan untuk membaca buku, dan terdapat beberapa permasalahan yang perlu diatasi. Salah satu permasalahan adalah tampilan e-perpustakaan yang masih terkesan monoton. Selain itu, fitur yang disediakan dalam e-perpustakaan masih tergolong sederhana, sehingga perlu ditambahkan shortcut kategori dalam menu pencarian agar lebih mudah digunakan. Selain itu, pemantauan jumlah siswa yang menggunakan e-perpustakaan tidak stabil. Untuk mengatasi permasalahan ini, penelitian akan dilakukan menggunakan metode Technology Acceptance Model dan Statistical Package for the Social Sciences sebagai alat pembanding. Penelitian ini bertujuan untuk memperoleh hasil tanggapan siswa terhadap penggunaan aplikasi e-perpustakaan yang telah disediakan oleh sekolah. Hasil penelitian dikategorikan baik dengan rata rata nilai dengan menggunakan TAM sebesar 94,13% sedangkan untuk SPSS nilai cronbach’s alpha diatas 0,7. Hasil ini akan menjadi tolok ukur dalam pengembangan e-perpustakaan baik dalam jangka pendek maupun jangka panjang di SMP Santo Bellarminus. Dengan adanya perbaikan yang dilakukan, diharapkan pengalaman pengguna dalam menggunakan e-perpustakaan akan meningkat. Hal ini akan mendukung peningkatan minat baca siswa serta memperluas wawasan dan pengetahuan mereka

    PENGEMBANGAN APLIKASI MOBILE UNTUK MONITORING DETAK JANTUNG, SATURASI OKSIGEN DARAH, DAN SUHU TUBUH DENGAN INTEGRASI IOT MENGGUNAKAN ESP32

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    Healthy living is the desire of every human being. Maintaining health involves disease prevention as well as ongoing physical and mental care. Health parameters such as heart rate, blood oxygen saturation, and body temperature are important indicators of a person's physical and mental condition. A normal heart rate and oxygen levels are essential for efficient heart function, while body temperature can indicate a variety of health conditions. Currently, health checks are usually carried out by visiting health facilities such as hospitals, health centers, and so on, which are considered less effective because they take a lot of time. Although health checking tools such as pulse oximeters and digital thermometers are currently available, these tools can only display health information when used and the measurement data cannot be saved to a database for long-term monitoring. So, a health monitoring tool is needed that can be used personally to monitor the user's health periodically. In this research the author developed a mobile health monitoring application using the Dart programming language and the Flutter framework. This application is integrated with the MAX30102 oximeter sensor and MLX90614 temperature sensor via the Esp32 microcontroller with Bluetooth Low Energy (BLE) communication protocol. This system allows users to carry out personal health checks without being disturbed by daily routines, measurement data is displayed in real-time on the application and stored on the server for long-term monitoring. This research succeeded in developing a mobile IoT application with Esp32 to monitor heart rate, blood oxygen saturation and body temperature. Black box testing showed 100% success with measurement accuracy values of 95.55% for heart rate, 99.01% for oxygen saturation, and 99.269% for body temperature.ABSTRAKHidup sehat merupakan keinginan dari setiap manusia. Menjaga kesehatan melibatkan pencegahan penyakit serta perawatan fisik dan mental yang berkesinambungan. Parameter kesehatan seperti detak jantung, saturasi oksigen darah, dan suhu tubuh merupakan indikator penting kondisi fisik dan mental seseorang. Detak jantung dan kadar oksigen yang normal sangat penting untuk fungsi jantung yang efisien, sementara suhu tubuh dapat mengindikasikan berbagai kondisi kesehatan. Saat ini, pemeriksaan kesehatan biasanya dilakukan dengan mengunjungi fasilitas kesehatan seperti rumah sakit, puskesmas, dan sebagainya yang dinilai kurang efektif karena memakan banyak waktu. Meskipun saat ini tersedia alat pengecekan kesehatan seperti pulse oksimeter dan termometer digital, namun alat tersebut hanya dapat menampilkan informasi kesehatan ketika digunakan dan data hasil pengukuran tidak dapat disimpan ke database untuk dilakukan pemantauan jangka panjang. Maka, dibutuhkanlah alat pemantauan kesehatan yang dapat digunakan secara pribadi untuk memantau kesehatan pengguna secara berkala. Pada penelitian ini penulis mengembangkan aplikasi mobile monitoring kesehatan menggunakan bahasa pemrograman Dart dan framework Flutter. Aplikasi ini terintegrasi dengan sensor oksimeter MAX30102 dan sensor suhu MLX90614 melalui mikrokontroler Esp32 dengan protokol komunikasi Bluetooth Low Energy (BLE). Sistem ini memungkinkan pengguna melakukan pemeriksaan kesehatan secara pribadi tanpa terganggu rutinitas harian, data hasil pengukuran ditampilkan secara real-time pada aplikasi serta disimpan pada server untuk pemantauan jangka panjang. Penelitian ini berhasil mengembangkan aplikasi mobile IoT dengan Esp32 untuk memantau detak jantung, saturasi oksigen darah, dan suhu tubuh. Pada pengujian blackbox menunjukkan keberhasilan 100% dengan nilai akurasi pengukuran 95,55% untuk detak jantung, 99,01% untuk saturasi oksigen, dan 99,269% untuk suhu tubuh

    APLIKASI PELAPORAN KERJA CLEANING SERVICE DENGAN METODE WATERFALL

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    After the Covid-19 pandemic passed, digital transformation occurred, namely the use of technology in various activities of human life, including at work. Regardless of age, position, or educational background, we all have to learn so as not to be left behind. Cleaning service (CS) work has been seen as easy and does not require technology, except for WhatsApp Messenger or Group communication tools. The ship engine distributor company has office and warehouse areas that require CS services to maintain cleanliness. So far, coordination of work or the presence of CS personnel has been carried out through face-to-face briefings and WhatsApp. However, after restrictions on meeting (physical distancing), PSBB, etc., it seems that the use of WhatsApp is considered insufficient to accommodate work needs in the field for CS. This research aims to design a Cleaning service application to handle difficulties in the field for managing work and reports. The system development method used is the Waterfall Model method. The results of this research aim to provide convenience for CS coordinators and companies in managing CS performance, making reports, and improving the quality of cleaning services in the field.ABSTRAKSetelah masa pandemi Covid-19 berlalu, terjadi transformasi digital yaitu penggunaan teknologi pada berbagai aktivitas kehidupan manusia, termasuk dalam bekerja. Tidak memandang usia, jabatan, atau latar belakang pendidikan, kita semua harus belajar agar tidak tertinggal. Pekerjaan cleaning service (CS) selama ini dipandang mudah dan tidak memerlukan teknologi, kecuali alat komunikasi WhatsApp Messenger atau Group. Perusahaan distributor mesin kapal memiliki area kantor dan gudang yang memerlukan jasa CS untuk menjaga kebersihan. Selama ini koordinasi pekerjaan atau kehadiran personil CS dilakukan melalui briefing tatap muka dan WhatsApp. Namun setelah terjadi pembatasan untuk bertemu (physical distancing), PSBB, dll, tampaknya penggunaan WhatsApp dinilai kurang untuk mengakomodir kebutuhan pekerjaan di lapangan untuk CS. Penelitian ini bertujuan merancang aplikasi Cleaning service untuk menangani kesulitan di lapangan untuk pengaturan dan pelaporan pekerjaan. Metode pengembangan sistem yang digunakan adalah metode Model Waterfall. Hasil penelitian ini bertujuan memberikan kemudahan bagi koordinator CS dan perusahaan dalam mengatur kinerja CS, membuat pelaporan, dan meningkatkan kualitas pelayanan kebersihan di lapangan

    PROTOTYPE SISTEM REKOMENDASI WISATA KABUPATEN WONOGIRI MENGGUNAKAN KNOWLEDGE-BASED RECOMMENDATION

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    Wonogiri Regency is one of the regions that has been extensively developed into a tourist destination. The abundance of tourist destinations makes it difficult for prospective tourists to find destinations that meet their criteria. Therefore, it is necessary to develop a recommendation system that can help prospective tourists find tourist destinations that match their criteria. This research aims to build a tourist destination recommendation system using the knowledge-based recommendation method. The system development uses the Rapid Application Development (RAD) method, which consists of several stages including needs analysis, modeling/design, development and feedback collection, and implementation. This research is only conducted up to the system modeling/design stage to ensure that the designed system, including the database, template, and user interface design, can be completed and optimized first before proceeding to the next stage. Focusing on this modeling stage also provides an opportunity to thoroughly verify and validate the designed system. The knowledge-based recommendation system method provides recommendations based on the similarity value between the attribute values desired by the user and the attribute values in the database. In this study, the recommendation system for tourist destinations in Wonogiri Regency uses 5 attributes of tourist destinations, namely tourism category, ticket price, location (sub-district), rating, and facilities. Based on the similarity calculation using 11 sample tourist destination data, the system provides a tourist destination recommendation that matches the user's chosen criteria with a similarity value of 0.893 for Goa Resi. The results of this knowledge-based recommendation modeling can serve as a reference in the development of a tourist destination recommendation system.ABSTRAKKabupaten Wonogiri adalah salah satu daerah yang banyak dikembangkan menjadi destinasi wisata. Banyaknya destinasi wisata tersebut menyebabkan kesulitan bagi calon wisatawan dalam mencari destinasi wisata yang sesuai dengan kriteria yang mereka inginkan. Oleh Karena itu perlu dikembangkan sebuah sistem rekomendasi yang dapat membantu calon wisatawan dalam menemukan destinasi wisata yang sesuai dengan kriteria yang mereka inginkan. Penelitian ini bermaksud membangun sistem rekomendasi destinasi wisata menggunakan metode knowledge based recommendation. Pengembangan sistem ini menggunakan metode pengembangan Rapid Development Application (RAD) yang terdiri dari beberapa tahapan antara lain analisis kebutuhan, tahapan pemodelan/desain, pengembangan dan pengumpulan feedback, implementasi. Penelitian ini hanya dilakukan sampai pada tahap pemodelan/desain sistem bertujuan untuk memastikan bahwa sistem yang dirancang, termasuk basis data, template, dan desain antarmuka, dapat diselesaikan dan dioptimalkan terlebih dahulu sebelum melanjutkan ke tahap berikutnya. Fokus pada tahap pemodelan ini juga memberikan kesempatan untuk melakukan verifikasi dan validasi menyeluruh terhadap desain sistem yang telah dibuat. Menggunakan metode sistem knowledge based recommendation yang dapat memberikan rekomendasi berdasarkan pada nilai similarity antara value atribut yang diinginkan user dengan value atribut pada database. Pada penelitian sistem rekomendasi wisata Kab. Wonogiri ini menggunakan 5 atribut dari destinasi wisata yaitu kategori wisata, harga tiket, lokasi (kecamatan), rating, fasilitas. Berdasarkan hasil perhitungan similarity menggunakan 11 data sampel destinasi wisata menghasilkan rekomendasi destinasi wisata berdasarkan dengan kriteria yang dipilih user dengan nilai similarity 0,893 dengan destansi wisata Goa Resi. Hasil pemodelan knowledge based recommendation ini dapat menjadi referensi dalam pengembangan sistem rekomendasi destinasi wisata

    PENGEMBANGAN SISTEM KEAMANAN KOTAK AMAL DI MASJID RAYA ASSALAM MASARAN BERBASIS IOT (INTERNET OF THINGS)

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    A mosque is a building used by Muslims to carry out worship and religious activities. Masjid Raya Assalam Masaran is one of the mosques located in Karangtengah Hamlet, Masaran District, Sragen Regency, Central Java. However, a few months ago there was a case of theft of charity boxes in this mosque, so the security of charity boxes is an important concern for mosque administrators. Therefore, the author developed a charity box security system to detect and anticipate theft. The system developed using the Prototype method is able to detect indications of theft, provide notifications via the Telegram application, track the whereabouts of the charity box using GPS technology, and lock the charity box using a solenoid door lock with a fingerprint sensor. The test results show that this system has excellent accuracy, response speed, and consistency, so it is expected to provide a sense of security and trust to worshipers in donating at the mosque charity box.ABSTRAKMasjid merupakan bangunan yang digunakan umat Muslim untuk melaksanakan ibadah dan kegiatan keagamaan. Masjid Raya Assalam Masaran merupakan salah satu masjid yang terletak di Dusun Karangtengah, Kec. Masaran, Kabupaten Sragen, Jawa Tengah. Namun, beberapa bulan yang lalu terdapat kasus pencurian kotak amal di masjid ini, sehingga keamanan kotak amal menjadi perhatian penting bagi pengurus masjid. Oleh karena itu, penulis mengembangkan sebuah sistem keamanan kotak amal untuk mendeteksi dan mengantisipasi adanya tindakan pencurian. Sistem yang dikembangkan menggunakan metode Prototype mampu mendeteksi indikasi pencurian, memberikan notifikasi melalui aplikasi Telegram, melacak keberadaan kotak amal menggunakan teknologi GPS, serta mengunci kotak amal menggunakan solenoid door lock dengan sensor sidik jari. Hasil pengujian menunjukkan sistem ini memiliki ketepatan, kecepatan respons, dan konsistensi yang sangat baik, sehingga diharapkan dapat memberikan rasa aman dan kepercayaan kepada jamaah dalam menyumbang di kotak amal masjid

    PENGARUH INVESTASI TEKNOLOGI INFORMASI DAN STRATEGI DIVERSIFIKASI TERHADAP NILAI PERUSAHAAN DENGAN PERTUMBUHAN PENJUALAN SEBAGAI VARIABEL MODERASI

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    The impact of the Covid-19 pandemic has had an impact on the main sectors of the Indonesian economy, especially on company value. A company can have high share movements on the stock exchange because of the company's value. Company value is a reflection of company performance, this can influence investor assessment. The focus of this research is on company financial reports published in 2018-2020, where there are 168 manufacturing companies registered on the IDX in 2018-2020 which were obtained by downloading the website. Using signal theory (signaling theory) with multiple linear regression analysis methods. From the research results, it was found that information technology investment has a positive influence on the value of a company, the higher the value of a company's technology investment, the higher the company value. The diversification strategy does not affect the company's value. Sales growth has a positive influence on company value. Sales growth moderates the influence of information technology investment on company value. Then sales growth does not moderate the effect of diversification strategy on company value

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