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Design Application of Augmented Reality-Based Computer Device Assembly Practicum Modules
The adaptation and use of digital technology have presented various opportunities and challenges for actors involved in educational services, i.e., colleges, educators, and students. Augmented reality has recently emerged as one of the digital technologies that have attracted the attention of many academies and practitioners; in addition, AR technology has brought about a change in the way users and machines interact that can teach and direct students to handle the topic of lessons differently and more proactively. This study aims to design and build an android-based Augmented Reality (AR) computer hardware assembly practicum module application as an alternative learning media in the computer hardware device assembly practicum module, which is expected in a learning activity to be more exciting and increase students' skills about computer assembly through AR technology can be one of the solutions to overcome the practicum module which was previously still in the form of a textbook and was not yet technology-based. The research method used is the Multimedia Development Life Cycle (MDLC), which consists of six stages, namely concept, design, material, collection, assembly, testing, and distribution. The results of the practicum module application with Augmented Reality technology can be run on mobile devices with an Android operating system for version 5.1 and above, and this module has a feature that can introduce 3-D objects of hardware devices and simulate the assembly of hardware devices 3D objects 3D IC processor components and mainboards that are driven with the touch of a finger by pairing elements (Drag and Drop)
Applying Contextual Teaching and Learning on Multimedia to Enhance Logical Thinking Skills
Contextual teaching and learning is a learning concept that encourages students to make a connection between knowledge and its application in real life. This concept can stimulate students to think logically so that they can improve their logical abilities. By having good logic skills, students will find it easier to solve various problems that occur. To facilitate the learning process based on contextual teaching and learning, in this research, web-based multimedia learning was developed by applying the Contextual teaching and learning model with the ADDIE method. From the results of the research conducted, it was found that the increase in students' logical abilities was evaluated based on three indicators: the coherence of thinking with a value of n-gain = 0.32 (moderate improvement), argumentative ability n-gain = 0.27 (low improvement), and drawing conclusions n-gain = 0.33 (moderate improvement). 
Aplikasi Pemasaran Perumahan Paradise Park Residence pada PT.Farabi Global Konstruksi menggunakan Metode Incremental
he property company PT. Farabi Global Construction is currently focusing on marketing the Paradise Park Residence housing, in addition to continuing to innovate to produce buildings, shophouses and other housing that is beneficial to the community. Problems occur when the existing housing marketing system is ineffective which causes sales to customers to continue to decline and therefore a marketing system is needed that facilitates the sale of housing units via the internet and Web-based. The method applied in this research is to apply the Incremental method in the form of a Software Development Method based on needs, with the Top-Down Decoupling standard. Besides that, UML is also used with Visual Paradigm, PHP, Discovery Testing, etc. to support research. The results of this research are Web-based Marketing Applications for Paradise Park Residence housing with the aim of increasing housing sales that can be implemented at PT. Farabi Global Construction
Media Promosi Berbentuk Video Series Pada MNC Vision Pictures
In the current era of globalization, the media is a very effective means of communication in conveying a message in the form of information or a promotion. Information that is easily obtained from anywhere, be it via the internet or print media such as magazines. Schools as educational institutions also require means of information and promotion. Especially private companies such as MNC Vision Pictures. The purpose of this study is to improve the public to be more familiar with the events in Vision +. Currently, information activities carried out in activities to convey information and promotions that previously only used brochure media, which were considered still simple and incomplete in providing information about Vision + shows, movie shows, entertainment, talk shows and various activities in Vision +, so that visual communication media in the form of curls is needed that can help Vision + in informing and promoting MNC Vision Pictures. The research methods used are data collection, namely observation, interviews, literature studies, design concept methods, media design and SWOT analysis. This promotional advertising media is designed using Adobe Premiere Pro CC 2019, Adobe Photoshop CC 2019 software. The result of this study is the design of visual communication media in the form of advertisements.
Keywords—Media, Promotion, Advertisements
Dizaman era globalisasi saat ini media menjadi sarana komunikasi yang sangat efektif dalam menyampaikan sebuah pesan berupa informasi maunpun sebuah promosi. Informasi yang dengan mudah didapatkan dari mana saja baik itu via internet ataupun media cetak seperti majalah. Sekolah sebagai lembaga pendidikan juga memerlukan sarana informasi dan promosi. Terutama perusahaan swasta seperti MNC Vision Pictures. Tujuan dari penelitian ini adalah untuk meningkatkan masyarakat lebih mengenal acara-acara yang ada di Vision +. Saat ini kegiatan informasi yang dilakukan dalam kegiatan menyampaikan informasi dan promosi yang sebelumnya hanya menggunakan media brosur saja, yang dinilai masih sederhana serta kurang lengkap dalam memberikan informasi mengenai tayangan Vision +, tayangan film,hiburan,talkshow dan berbagai kegiatan yang ada di Vision +, sehingga dibutuhkan media komunikasi visual berupa ikaln yang dapat membantu Vision + dalam menginformasikan dan mempromosikan MNC Vision Pictures. Adapun metode penelitian yang digunakan yaitu pengumpulan data yaitu observasi, wawancara, studi pustaka, metode konsep desain, perancangan media dan analisis SWOT. Media iklan promosi ini dirancang menggunakan software Adobe Premiere Pro CC 2019, Adobe Photoshop CC 2019. Hasil dari penelitian ini adalah perancangan media komunikasi visual yang berbentuk iklan.
Kata Kunci—Media, Promosi, Advertisemen
The Comparison of Distance Methods on The On-Demand Ambulance Application
The on-demand ambulance is an application service that can be used to connect hospital ambulances or NGOs with people who need ambulance services. In this application, there is a geolocation feature service that is implemented with the distance calculation method, so that the feature gets the optimal distance with high accuracy. There are 3 distance search methods used in testing the distance search method, namely the haversine method, the Euclidean method, and the spherical triangle law of the cosine method. This study was conducted by utilizing data collected from the Google Maps API and obtained an accuracy of 100% for the haversine and spherical triangle law of cosine methods, while the accuracy was 89.95% for the Euclidean method.
Keywords—Distance Method; Haversine; Euclidean, Spherical Triangle Law of Cosin
Pengaruh Inflasi Dan Tingkat Pengangguran Terhadap Pertumbuhan Ekonomi Di Provinsi DKI Jakarta Periode 2017-2021
Pertumbuhan ekonomi sering dikaitkan dengan perkembangan manusia. Pertumbuhan ekonomi erat kaitannya dengan peningkatan barang dan jasa yang dihasilkan untuk daerah, sehingga semakin banyak barang yang diproduksi, maka semakin besar kekayaan masyarakat dan semakin baik kualitas sumber daya manusianya. Penelitian ini bertujuan untuk menganalisis pengaruh Inflasi, dan Tingkat pengangguran secara parsial maupun secara simultan sehingga dapat diketahui variabel yang memiliki pengaruh terhadap Pertumbuhan Ekonomi di Provinsi DKI Jakarta periode 2017-2021. Alat analisis yang digunakan pada penelitian ini adalah IBM SPSS Versi 25. Hasil penelitian ini menunjukkan bahwa uji F diketahui bahwa tingkat signifikansi uji tersebut adalah 0,02 dimana kurang dari 0,05 dan nilai F hitung sebesar 603,531 lebih kecil dari F tabel sebesar 9,55. Artinya Inflasi dan Tingkat Pengangguran secara simultan berpengaruh signifikan terhadap pertumbuhan ekonomi di Provinsi DKI Jakarta periode 2017-2021. Inflasi memiliki nilai signifikansi sebesar 0,009. Artinya, nilai signifikansi yang dihasilkan kurang dari 0,05. Tingkat Pengangguran memiliki nilai signifikansi sebesar 0,009. Artinya, nilai signifikansi yang dihasilkan kurang dari 0,0
Frozen Meat Sales Website Design Based on Laravel Framework
To market a product is usually done by offering it to many people you meet or giving brochures. However, if a product that is sold and offered to potential buyers is not everyone's consumptive product, then the marketing must be different. The use of digital media in the current technological era, it is highly recommended to market products as a means of selling such as a sales website . Sales transactions made at the company so far are conventional, such as ordering products using telephone media and sales that come directly to stores and offer products. Management of data and reports is still done semi-computerized using Microsoft Office. The purpose of this study is to analyze the problems that occur and provide system design proposals for the company. Data collection techniques were carried out by means of observation, interviews, and literature study. method of analysis in this study using PIECES analysis. To describe the design model and system design using Unified Modeling Languages (UML). The result of this research is a sales information system designed using the PHP programming language, database MySQL, and assisted by frameworks such as laravel. With this proposed system, it will be easier for customers to find and buy products contained in the company as a company's sales promotion media, and assist sales in selling products
SOSIALISASI BAHAYA ASAP ROKOK TERHADAP IBU HAMIL MENGGUNAKAN VISUALISASI DESAIN POSTER PADA POSYANDU CIPONDOH
Bahaya asap rokok terhadap ibu hamil dapat mempengaruhi tumbuh kembang janin. Ibu yang sedang dalam masa kehamilan sebaiknya menjauhi paparan asap rokok agar terhindar dari berbagai komplikasi semisal kelahiran janin yang belum saatnya (Prematur), berat badan bayi yang tidak ideal, serta gangguan perkembangan janin lainnya. Pengabdian ini bertujuan untuk mengenalkan bahaya dari asap rokok terhadap ibu yang sedang mengandung dengan memanfaatkan visualisasi berbentuk poster. Sosialisasi ini dilakukan pada Posyandu yang terletak pada Kecamatan Cipondoh. Hasil dari pengabdian ini diharapkan dapat memberikan wawasan kepada ibu hamil agar menjaga masa kehamilan terhadap paparan asap rokok
Studi Persepsi Representasi Budaya Indonesia dalam Video "Wonderland Indonesia" Karya Alffy Rev
Video adalah sebuah bentuk media komunikasi visual yang banyak digunakan di abad 21. Diantara video yang beredar di platform video YouTube Indonesia, terdapat sebuah video yang berhasil mencapai trending nomor 1 dalam waktu tiga hari setelah publikasinya di tanggal 17 Agustus 2021. Video berjudul “Wonderland Indonesia” merupakan sebuah video yang penuh dengan unsur elemen visual dari budaya Indonesia. Dengan video tersebut sebagai objek kajian, penelitian ini dilakukan untuk mencari tahu bagaimana presentasi elemen dalam video mampu mempengaruhi persepsi penonton terhadap identitas dan representasi budaya Indonesia. Penelitian dilakukan dengan menggunakan metode deskriptif-eksplanatif yang didukung oleh teori sinematografi, teori persepsi, dan model representasi “Circuit of Culture” oleh Stuart Hall. Hasil penelitian menunjukkan bahwa teknik sinematografi yang digunakan untuk mengolah budaya Indonesia menjadi elemen visual dalam video berdampak pada identitas dan representasi yang dihasilkan. Perbedaan pada penggunaan teknik sinematografi dan adaptasi budaya pada video menghasilkan representasi identitas Indonesia dari segi budaya, ideologi, dan kepercayaan spiritual pada sekuens awal, tengah, dan akhir video. Hasil studi ini diharapkan dapat meningkatkan pengetahuan mengenai proses pengolahan budaya yang efektif untuk merepresentasikan budaya Indonesia dalam media video
Business System Information Analysis Process Outcome in Hospital General Bengkayang Area
In the application of the outpatient information system business process at the Bengkayang Regional General Hospital, there are still problems faced, namely the occurrence of incompatibility of patient medical data information in the examination section / poly section, resulting in delays in the patient handling process. This is the background for the author to analyze the business process of outpatient system information at the Bengkayang General Hospital using the Business Process Management Life Cycle method. This study aims to determine how effective it is in managing the outpatient information system business process at the Bengkayang Regional General Hospital. The analytical technique used is BPMN, value chain, business area analysis and the method used is the BPM life cycle. The results of this study can support the current business processes for the better. With the addition and improvement of optimal technology, with existing information system technology to obtain a more detailed and complete procedural flow chart. The resulting procedure flow chart will integrate the data in each part of the service unit in the outpatient department, so that the data can be used together between departments so that data duplication can be avoided