JTIM : Jurnal Teknologi Informasi dan Multimedia
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    290 research outputs found

    Rancang Bangun Sistem Informasi Pendaftaran Siswa Baru Berbasis Web dengan Metode Waterfall pada TK Pertiwi 14

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    The transformation of information technology in the modern era provides significant opportunities to improve the effectiveness of educational administration, particularly in the new student admission process. One form of implementation is a web-based registration system that can automate the online registration flow and minimize data recording errors. Pertiwi 14 Kindergarten currently still uses the conventional registration method through paper forms that require parents to be present in person at the school, potentially causing verification delays, information duplication, and data input errors. This study aims to design and build a web-based new student registration system using the Laravel framework with Laravel Filament support to display a dynamic interface and structured data management. The system development uses the Waterfall model through the stages of needs analysis, design, implementation, testing, and maintenance. Testing results using Black Box Testing show that all system functions run according to specifications without any errors and are able to reduce input errors by up to 100% compared to manual methods. In addition, the registration data verification process is faster with an increase in time efficiency of 70%. The implementation of this system makes a real contribution to improving ease of access, data accuracy, management transparency, and administrative efficiency in the new student admission process at Pertiwi 14 Kindergarten

    Rancang Bangun Aplikasi Laporan Keuangan Berbasis Web Dengan Metode Prototype (Studi Kasus: Praktik Mandiri Bidan Nining)

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    Technological advances in the digital era have had a significant impact on various aspects of life, including the financial reporting system. One form of this transformation is the use of web-based applications to facilitate the process of managing and presenting financial data. PMB Nining, an Independent Midwife Practice in Sukatenang Village, Bekasi Regency, still carries out manual financial reporting using books, which risks causing recording errors, physical data damage, and delays in reporting. This study aims to design and build a web-based financial reporting system using the prototype method with the Laravel framework. This approach involves users in every stage of the design so that the system developed is in accordance with their needs. In addition, system testing is carried out using the black box testing method to ensure that each function runs according to specifications. The test results show that all main features, such as user authentication, transaction recording, data validation, printing reports in PDF and Excel formats, and staff data management, function properly and achieve a 100% success rate. The system is also able to handle various types of input, both valid and invalid. The presence of dashboard and report filter features also supports a more efficient financial monitoring process. Thus, this system can be a solution to improve the accuracy and effectiveness of financial reporting at PMB Nining, while also contributing to the development of information technology in the health services sector

    Perancangan Sistem Rekapitulasi Data Order Menggunakan Bot Otomatis pada Layanan Indihome

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    This study discusses the design of a data order recap system using an automated bot for Indi-Home services from PT Telekomunikasi Indonesia (Telkom). IndiHome is a fiber optic-based communication service that provides home telephone, cable television, and internet facilities. With the growth of customers, the need for an efficient order management system becomes important because manual processes often lead to delays, recording errors, and difficulty in monitoring or-der status in real-time. A Telegram-based automated bot is proposed as a solution to automate the process of recording, reporting, and monitoring order data, thereby improving the speed, ac-curacy, and transparency of order management. The research method used is Research and De-velopment (R&D) with the stages of observation, design, creation, testing, and product validation. The evaluation results from 30 respondents, consisting of 1 team leader, 3 admins, and 26 salespeople, showed that this bot system is very effective and efficient, with a 100% success rate for the 1 team leader and 3 admins, while the trial conducted with the 26 salespeople achieved a 97.71% success rate. This system provides convenience, reduces manual errors, speeds up the follow-up process, and improves team coordination in managing IndiHome orders. Therefore, this recap bot has the potential to become the new standard in order data management

    Perancangan dan Implementasi Sistem Pengelolaan Order Barang Berbasis Web dengan Laravel

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    CV. Surya Sarana Dinamika currently faces significant operational inefficiencies due to its man-ual, paper-based order management process. These challenges lead to frequent data recording errors, substantial delays in information flow, and a critical lack of real-time visibility regarding order status, which ultimately hinders effective administrative decision-making. This study aims to address these systemic issues by designing and implementing a web-based order management system utilizing the Laravel Framework. The system was developed using the Agile Development methodology, employing iterative cycles to ensure that the final product remains aligned with dynamic business requirements. The architecture is built upon the Model-View-Controller (MVC) pattern to ensure code scalability and long-term maintenance ease. Functional validation via Black-Box testing confirms that all core features, including order submission and purchasing validation, operate according to specifications. Quantitatively, the implementation resulted in a drastic efficiency increase; the average time for order submission decreased from 20-25 minutes to just 3-5 minutes (an efficiency gain of over 75%), while purchasing validation time was re-duced from 30-60 minutes to 5-10 minutes. These findings demonstrate that digital automation effectively eliminates manual bottlenecks and reduces the risk of human error. By providing cen-tralized data and real-time tracking, the system significantly enhances accountability and trans-parency within the company’s supply chain, providing a replicable model for digital transfor-mation in similar organizational contexts.

    Pengembangan Katalog Interaktif Aksesoris Pernikahan Adat Sumatera Selatan Berbasis Augmented Reality

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    The preservation of local culture faces serious challenges, particularly among younger genera-tions who tend to view traditional clothing merely as ceremonial costumes without understand-ing the cultural values they embody. To address this issue, this study aims to develop a visuali-zation media based on Augmented Reality (AR) in the form of a catalog of South Sumatran wed-ding attire accessories, accompanied by cultural narratives as an educational effort and a means of digitally preserving traditional heritage. The research employs a Design-Based Research (DBR) approach, starting from the collection of cultural data, content development, and AR ap-plication prototyping, to user testing with target participants. Results indicate a 32% increase in cultural understanding, an average usability score of 82.5 (excellent), and positive user responses toward interactivity, 3D visualization, and contextual audio narration. Qualitative analysis re-veals increased interest in local culture and favorable perceptions of AR as an educational me-dium. These findings confirm that the use of a digital catalog and AR is effective as an interactive, informative, and engaging learning tool that supports the preservation of local cultural heritage

    Implementasi E-Commerce Bisnis Warung Klontong berbasis Android dengan menggunakan Algoritma Haversine Formula

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    The influence and role of information technology in the Indonesian business sector is very large. With this technology, in today\u27s era, people are required to live an efficient lifestyle, for example when making buying and selling transactions. However, this has an impact on small shops that are less competitive than online stores that can provide convenience in finding products and making shopping transactions. Grocery shops in Sidoarjo Regency are less competitive and experience a decline in consumer purchasing power due to the minimal use of E-Commerce on the development of their shop business. This study aims to determine the effect of Android-based Grocery Shop Business ECommerce using the Haversine Formula Algorithm. The targeted results of this activity are that by implementing this E-commerce application, people will be facilitated in various ways in making buying and selling transactions starting from finding the distance to the nearest shop, digital purchases, and the time spent. The test results from this study were carried out using the black box testing method. The testing process will be carried out on all functional needs that have been designed at the application design stage. The results of this research trial obtained a system accuracy of 100%, and received a rating of 74% as very good, 23% received a good rating and 3% received a sufficient rating from the results of user testing conducted on the haversine formula application

    Smart Traffic untuk Menghitung Volume Kendaraan dan Klasifikasi Kondisi Lalu Lintas Menggunakan Model YOLOv7

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    One of the most complex challenges in urban management, particularly in developing countries, is traffic control. Traffic congestion has become a global issue, significantly affecting mobility, economic productivity, and quality of life. To address this problem, smart traffic systems are increasingly being adopted as adaptive and efficient solutions. This study aims to implement the You Only Look Once version 7 (YOLOv7) object detection model within a smart traffic system to calculate vehicle volume and monitor traffic conditions in real time. YOLOv7 is chosen for its high object detection accuracy, even in dynamic and complex environments where objects are fast-moving or overlapping in dense backgrounds. The methodology involves processing a 2-minute-30-second CCTV video recording taken from a street in New York City. Vehicle detection is conducted by applying bounding boxes over specific areas within the video frames, which serve as virtual counters for vehicles passing through. The experimental results demonstrate that the system effectively counts vehicles per second and identifies traffic conditions, which in this case remained smooth throughout the observation period. These findings highlight the potential of implementing YOLOv7 in smart traffic systems to support data-driven, automated, and real-time traffic management

    Rancang Bangun Sistem Satu Data sebagai Strategi Peningkatan Mutu Pendidikan Tinggi di Universitas Mataram

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    The quality of higher education greatly depends on the accuracy and consistency of data used in decision making and accreditation processes. At the University of Mataram, various information systems have been developed separately, such as the Academic Information System (SIA), the New Student Admission System (PMB), the Research and Community Service Information System (SIMLITABMAS), and the Lecturer Performance Information System (BKD). However, the lack of integration among these systems has resulted in fragmented data, which is often unsynchronized and complicated the quality reporting process. This study aims to design and develop an integrated information system based on the One Data approach, which consolidates various primary data sources into a centralized platform within the University of Mataram. The advantages of the developed system lie in its direct integration with PDDIKTI, enabling automated data retrieval and submission through the national central system. This research adopts a Research and Development (R&D) approach with a Waterfall based software development method, consisting of the stages of requirement analysis, system design, implementation, testing, and evaluation. The results show that the developed system is able to integrate data from various existing systems and presenting it in a consistent format that is easily accessible by relevant units, with testing results achieving a 100% success rate. The system has been proven to support efficiency in reporting and monitoring processes for higher education quality in a more accurate manner. In conclusion, the One Data system contributes significantly to improve the quality of data governance and quality assurance processes in higher education and can serve as a foundation for the development of a more holistic and sustainable academic data ecosystem

    Pengembangan Aplikasi Geoheritage Berbasis Web di Desa Mengeruda, Kabupaten Ngada, Nusa Tenggara Timur Menggunakan Metode Scrum

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    Mengeruda Village, located in the Soa Basin, Ngada Regency, East Nusa Tenggara, possesses rich geological and local cultural potential that has not yet been optimally documented or published. This study aims to develop a web-based geoheritage application in Mengeruda Village, Ngada Regency, East Nusa Tenggara, as a medium for digital preservation and education. The development of the system was implemented using the Scrum methodology, which is divided into three phases: pre-game (needs analysis and planning), game (system development), and post-game (system testing). The primary features provided by the system consist of a cultural map, interactive 3D objects, photo and video galleries, and article content related to geoarchaeology, sociocultural aspects, and cultural sites. These features function as interactive learning media, comprehensive documentation of cultural heritage, and spatial representation of Mengeruda’s geoheritage and cultural assets. Additionally, the system is equipped with supporting features such as a news section and a profile page containing information about the village, the website, and the development team. Technically, the system was built using Tailwind CSS for a responsive interface, Leaflet.js for interactive mapping, and Express (Node.js) for the back-end. Functional testing was conducted using the Black Box Testing method with the Equivalence Partitioning technique, consisting of 16 test scenarios on the website for the admin actor. All scenarios were successfully executed with Passed status and met the defined specifications, indicating that the system has optimally fulfilled its functional aspects. Usability test using the System Usability Scale (SUS) was conducted with 40 respondents and resulted in a score of 77.625, which, according to Bangor (2009), falls within the Good and Acceptable categories. These results indicate that the developed system is suitable for use as a digital platform to support the promotion, preservation, and utilization of geoheritage and local culture by both the community and academic institutions

    Aplikasi Mobile untuk Otomatisasi Penerbitan Surat Mahasiswa

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    Effective management of correspondence is a crucial requirement in various organizations to enhance operational efficiency, particularly in supporting lectures in higher education. The issuance of letters for student needs must adhere to specific requirements that must be fulfilled before the letter is issued. This process can sometimes be lengthy as the examination is conducted by officers. The application of information technology enables the acceleration of letter issuance by automating the verification of the necessary requirements. The use of mobile technology also facilitates flexible access for users at any time and from any location. Mobile applications are designed to address user needs in terms of functionality, ease of use, and optimal performance. This study aims to develop a mobile-based automatic letter system that assists students in obtaining letters required during lectures. The application operates automatically, meaning that the fulfillment of the requirements necessary for issuing letters can occur without the intervention of officers to verify them. The development of this system follows the Software Development Life Cycle (SDLC), which encompasses needs analysis, design, implementation, and system testing. Application development incorporates data obtained from other existing systems such as academic information systems, personnel information systems, and electronic official manuscript systems. This application utilizes the Application Programming Interface (API) to communicate with other applications. The development of this system employs the Dart programming language and the Flutter framework. From the results of User Acceptance Testing (UAT), a score of 93.19% was achieved, indicating that the application was well received by users

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    JTIM : Jurnal Teknologi Informasi dan Multimedia
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