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Agent Showdown in Pokemon: A Comparison of Different ML Algorithms in Pokemon Battling
Our plan for the project is to create AI agents with different algorithms that are able to battle against real human players on the platform called Pokemon Showdown. Pokemon Showdown is an online website that allows you to match up with other human players and battle against them to show your strength. Our goal is to create and test out several different game-playing algorithms with the objective of competing in Pokemon battles in an intelligent fashion
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Through printmaking and ceramics, I communicate and process themes of spirituality and death through depictions of the natural environment and elements that relate to memory. My work explores the experience of being a second-generation Mexican-American, and my experience with losing connection with my culture through my family’s assimilation into American culture. This feeling of assimilation is further explored in my ancestors\u27 history of struggling with our history of colonization, mixing of cultures, and persistence.
As I become more familiar with Mexican culture through the art process, specifically ceramics and printmaking, I strive to not replicate but to re-establish and continue these traditions within my own family
From Striated to Smooth: The Representation of Wandering Flâneuse and Space in Wanda (1970) and Trenque Lauquen (2022)
This thesis analyzes the representation of flâneuse in two independent films, Wanda (1970) and Trenque Lauquen (2022). Through an analysis of the woman wanderers’ movements and interactions with space on physical, interpersonal, environmental and medium levels, this study examines how these films challenge conventional spatial and gendered narratives in road movies and the mystery genre. The thesis focuses on the transformative potential of liminal spaces: the thresholds navigated by the wandering protagonist in Wanda and the act of disappearance in Trenque Lauquen. Departing from Deleuze and Guattari’s concept of striated and smooth spaces, given the absence of feminist perspectives in their models, this study proposes a recalibration that centers the embodied, gendered experience of space, while opening new possibilities for feminist and ecological engagements with cinema
Quorum Sensing Is Associated with Mechanisms That Cause and Regulate Social Cheating in Microbial Cooperation
Exploring the Role of Ghost Introgression in Species Adaptations
Introgression is a vital method resulting in species adaptations through hybridization and subsequent integration of adaptive alleles. Introgression from extinct species into extant species (ghost introgression) has become increasingly important when studying humans, through Neanderthal and Denisovan ancient gene flow into modern humans. Ghost introgression has also been found in other species, leading to adaptations that have the potential to expand species\u27 range
Introgression in anthropogenic landscapes: Weighing adaptive and maladaptive outcomes of unintentional and intentional introgression events
Let\u27s Agree to Agree: Consensus in a Faulty System
In the design and implementation of distributed systems, one of the main challenges is the need for consensus. Enabling processes to agree on some value, whether that may be an ID number, shared concept of time, or whether to accept/reject changes to a shared state, becomes all the more challenging due to the likelihood of faults in the system.
This project explores what models of communication processes can follow to reach consensus, and what algorithms are available to implement such a protocol. Our implementations of a leaderless Byzantine Paxos, leader-based RAFT, and HotStuff, a leader-based Byzantine fault tolerant algorithm, serve to demonstrate the ability of these algorithms to reach consensus in the presence of Byzantine faults and network failure