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    ELECTRONIC COMMERCE IN THE ON-LINE AND ELECTRONIC PUBLISHING INDUSTRY:A BUSINESS MODEL FOR WEB PUBLISHING

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    The publishing industry like many other industries has not escaped the impact of information technology in both the production and distribution of the information it creates. From earliest DTP techniques to the selling of books over the internet and the publishing of electronic journals the publishing industry has readily accepted technological innovation. Many publishers are now ready to embrace the potential of the web as a method of publishing and distribution rather than as a purely marketing tool. The main aim of this paper is to suggest an appropriate business model which will enable commercial electronic publishing to occur via the internet. When this model is in place it is likely that the traditional print information chain, will be redefined, the main changes occurring at the distribution and delivery level. However the end-user input also changes as electronic commerce provides the user with the ability to purchase smaller customised fragments of information sometimes directly from the source, i.e: the content creator. Although copyright and security are crucial to developments in this area, the paper does not attempt a detailed discussion of these issues and readers should refer to Swindells et al (1998).Likewise this work does not attempt to provide a detailed history of the publishing industry or of the internet. There are software applications which facilitate electronic commerce transactions, however this paper is concerned with the development of an appropriate model which could be adapted to the electronic publishing industry and not a discussion of software packages. The paper commences with a brief definition of electronic commerce. The relationship between electronic commerce and electronic and on-line publishing is discussed. Current models of internet commerce are presented in order to form a basis for an appropriate business model. This paper defines the traditional information chain in the print publishing context and attempts to define changes in the information chain arising from application of electronic commerce in the electronic and on-line publishing industries. There is a slight bias toward the academic environment as this is the area most familiar to the author

    SCIELO - AN ELECTRONIC PUBLISHING MODEL FOR DEVELOPING COUNTRIES

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    The SciELO - Scientific Electronic Library Online Project (www.scielo.br) is becoming a common model for the cooperative publishing of scientific and technical electronic journals in Latin American and Caribbean countries. Since its launch in March 1997, promoted by a partnership pilot project led by FAPESP (www.fapesp.br), BIREME (www.bireme.br) and a group of Brazilian scientific editors, the SciELO Model was already adopted by Chile, and there are several ongoing initiatives that lead us to expect that five more countries will adopt SciELO during 1999. By the end of the year 2000, it is expected that at least 100 journals will be published under the SciELO Model throughout Latin America and the Caribbean. The SciELO Model aims at the operation of electronic libraries of scientific journals on the Internet. It comprises two major components: the methodology for electronic publishing, and the Internet site that actually operates the journal collections

    BOSNIA - WAR - DEMOCRACY - INFORMATION

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    If one compares the situation in Bosnia and Herzegovina from the time of its recognition as an independent state (March 1, 1992) to the signing of the Dayton Peace Agreement (November 15, 1995), in terms of oppositions, focusing on the areas of life covered by the most commonly-used "buzz words", the following list could be proposed: ? United Europe vs. fragmented Bosnia and Herzegovina; ? Free travel, mobility of people, goods, money vs. ghetto, siege and divided cities; ? Human rights, especially minority rights issues vs. genocide and ethnical cleansing; ? Information highways vs. total collapse of basic telecommunications infrastructure; ? Revival of multicultural vs. the killing of traditionally the only multicultural country in Europe; ? Democracy vs. War A complete list of what has been tragically destroyed is almost impossible to compile. According to the World Bank estimates (from 1995), war damage totaled 27 to 29 billion ,causingadecreaseinGNPfrom, causing a decrease in GNP from 1,500 per capita in 1991 to 330in1995andanestimated 330 in 1995 and an estimated 540 in1997. This contribution will seek to be a case study and to describe specifics of the situation, war time developments, obstacles and steps needs to be taken in the areas of traditional media (newsprint and publishing), electronic media (radio, television), information highway Internet development, electronic publishing, and cultural heritage, focusing especially on libraries. These areas are closely related. We cannot discuss democracy without taking into account the means and communication channels that democratic development delivers and modifies. Being a trained librarian by profession, I hope that you will understand that traditionally the librarian\u27s best friends are books. Paper, microfilmed, or digital, it makes no difference in terms of the cultural and educational background and backbone of the society

    PROJECT RUNEBERG\u27S ELECTRONIC FACSIMILE EDITIONS OF NORDIC LITERATURE

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    Project Runeberg has been publishing Nordic literature on the Internet since 1992. The project is based at Link?ping University, Sweden. In the fall of 1998 a series of experiments were conducted to shift the project from e-text to facsimile images of text pages. The benefits and drawbacks of this shift are evaluated in this paper, and a cost model is presented together with some design decisions and implementation details

    MASS-CUSTOMIZING ELECTRONIC JOURNALS

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    The evolution of the WWW has opened the way to putting information at the fingertips of the whole world with very little effort. As the amount of information available grows, there is an ever increasing demand for personalized information. In this paper, we present some ideas that we are developing in the project "El Periotr?nico", where we take a new approach to electronic newspapers. We are taking advantage of new Web technologies such as XML, XSL or DOM to personalize both a newspaper\u27s content and interface layout according to users\u27 preferences. Keywords: XML; XSL; WWW; e-journalism; personalization

    THE SUPERJOURNAL PROJECT: DATA HANDLING USING SGML

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    The SuperJournal research project evaluated the usage within UK academia of a set of electronic journals made available through a bespoke electronic journal application via the World Wide Web. This paper describes the data handling processes which comprised the production system required to import publisher supplied journal data into the SuperJournal application. In particular, it focuses on the exploitation of SGML to implement scaleable data handling processes. Data supplied to SuperJournal encompassed multiple publishers\u27 SGML DTDs. Also described is journal article metadata display, and enhanced end-user functionality in electronic journal articles such as "forward" and "backward" citation reference chaining, again implemented via SGML translation

    TWO LARGE-SCALE SURVEYS OF ELECTRONIC PUBLICATION IN THE UNITED KINGDOM

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    The Department of Information Science at Loughborough University has carried out several user studies on electronic journals in recent years, including the ELVYN and Cafe Jus projects. We now report on two large-scale surveys carried out in mid 1998 to early 1999, with which this department was associated. The first was conducted under contract to the UK government\u27s Department of Trade and Industry between April and December 1998, and involved a questionnaire survey to all UK-based publishing enterprises, to investigate their intentions and expectations about electronic publishing; over 1,000 responses were achieved. These results provide an authoritative picture of the British publishing industry\u27s views about the potential commercial prospects for electronic publishing. A subset survey looked specifically at the responses that came from scholarly journal publishers, and the results from this group are compared and contrasted with those from the overall group of publishers

    UNDEMOCRATIC ASPECTS OF PUBLISHING

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    There seems to be a general belief among Internet users that it is a particularly democratic kind of activity. How true is this, more especially in terms of electronic publishing? The problem in seeking an answer is that \u27democracy\u27 means different things to different people. Its meaning not only varies from country to country, but even within a single country it can have different flavours. For example, a summary of the definition given in the Oxford English Dictionary might be: \u27that form of government in which power resides in the people as a whole and is exercised either directly by them, or by officers elected by them. It is often used more vaguely to denote a social state in which all have equal rights, without arbitrary differences due to rank or privilege\u27. Other sources put it rather differently. For example, the Fontana Dictionary of Modern Thought says, in summary: \u27Democracy is the right of all to decide what are matters of general concern. A further criterion is the extent to which basic rights (e.g. freedom of speech) are guaranteed\u27

    THE UK CHILDREN\u27S PUBLISHING HOUSE - ADAPTING TO CHANGE FOR THE MULTIMEDIA MARKET

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    The research project currently in progress aims to develop a comprehensive understanding of the children?s multimedia publishing industry in the UK and the challenges of adapting to change for publishers who have entered the multimedia market in the 1980s and 90s. The preliminary findings of research which includes a questionnaire and several case study interviews on UK publishers producing multimedia for children are described. These pointed to a number of factors which appear to be critical to the success of publishers entering the market: * modification of corporate culture, internal structures and processes * branding of the company?s chosen multimedia identity * focusing on the added value element of multimedia products * promotion of organisational learning, innovation and creativity within the company * sourcing necessary skills effectivel

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