Jurnal Sistem Komputer - JSK (Department of Computer System Engineering, Diponegoro University, Indonesia)
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SISTEM INFORMASI PUBLIKASI ILMIAH DOSEN DARI GOOGLE SCHOLAR BERBASIS WEB
In the rapid development of industry era, managing jobs from a project have been so conveniently done. Recently, managers who create a project can follow up (to finish and to report) online. Furthermore, developers who receive that task either want to finish and report their task for their manager easily and immediately. The benefit that makes this process much easier is the whole activities can be done with the use of smartphones. In its implementation, managers give tasks for developers without knowing that the developers can do them in time or not. Therefore, this paper proposes the development of a Project Management application where every developer. The development of this application aims to make sure that a project finishes on time. This application can be of a platform to collect proofs of finished projects, as an upload function is available. This function enables users to collect files such as photo, document, or pdf
APLIKASI MANAJEMEN PROYEK BERBASIS WEB DAN MOBILE
Abstract - In the rapid development of industry era, managing jobs from a project have been so conveniently done. Recently, managers who create a project can follow up (to finish and to report) online. Furthermore, developers who receive that task either want to finish and report their task for their manager easily and immediately. The benefit that makes this process much easier is the whole activities can be done with the use of smartphones. In its implementation, managers give tasks for developers without knowing that the developers can do them in time or not. Therefore, this paper proposes the development of a Project Management application where every developer. The development of this application aims to make sure that a project finishes on time. This application can be of a platform to collect proofs of finished projects, as an upload function is available. This function enables users to collect files such as photo, document, or pdf
SISTEM INFORMASI PENGOLAHAN DATA NILAI SISWA DENGAN MENGGUNAKAN DATABASE MYSQL
This research was conducted aiming to generate the value of the data processing information system web-based students who can cultivate the student's grades and recap the value students who are easily accessible and valid. In this study the methods used namely Research and Development that starts from the preliminary studies, design and creation of information systems, systems validation, test users, user test results, analysis of the results of the user, and then pull conclusion. As for the testing system using test black box and test user response. The average results obtained from 84.26% of respondents answer. The results of the calculation to test the response of users obtained eligibility percentages of 84.26%. This research it can be concluded from the information system processing the data value of the excellent students help teachers in the menginputkan value and is worthy of being used as student information system processing the data value of the students
SISTEM PENDUKUNG KEPUTUSAN PEMILIHAN DRONE BERKAMERA BERBASIS WEB DENGAN METODE SIMPLE ADDITIVE WEIGHTING (SAW)
Nowadays, a decision support system for drone selection is needed to help commoners when choosing drone based on their needs. Decision support system for drone selection uses simple additive weighting (SAW) method to provide the best alternative based on the importance of several criteria such as camera resolution, video recording resolution, flight time, control distance, battery charging time, speed and price. Waterfall development method is used to make decision support system for drone selection. The purpose of this research is to make decision support system for drone selection with camera built-in by using simple additive weighting (SAW) method. Three experts and five users have done the feasibility test of decision support system for drone selection. Expert test result in percentage is 86% under “Very Good” category and user test result in percentage is 84.4% under “Very Good” category
IMPLEMENTASI LOAD BALANCING SISTEM CLUSTER SERVER PADA WEB SERVER UNTUK JAMINAN KETERSEDIAAN LAYANAN TINGGI
Website services have become especially important thing and are the primary need of everyone’s information needs. This High information needs require website services to be reliable so that it doesn’t disrupt it’s user. Problems often happened in the website services when the infrastructure supporting it was having system failure, such as power shortage, natural disaster, hardware failure, and internet network problem etc. To increase website services’ system reliability and optimal service, infrastructure system that support server cluster schema is needed. The objective of infrastructure system that support server cluster schema is to increase website services’ system reliability and minimize downtime. Server cluster allow website services to look undisturbed on the user’s view even though there are some problems happening in the main server such as power shortage, because the website services is being serve by backup server using failover function. Infrastructure’s requirement for implementation of cluster server system at least needs to be double from the main system used, so that when the main system had hardware or software problems the backup system can serve website services just as good as the main system. It is hoped that website services will always available and the services is undisturbed even though there are problems in the infrastructure
PERBANDINGAN METODE SEGMENTASI OTOMATIS REGION OF INTEREST DAN K-MEAN CLUSTERING PADA APLIKASI DETEKSI KUALITAS DAGING SAPI BERBASIS MOBILE
The importance of the beef quality detection plays an essential role in coping with one of problems related to the distribution of poor beef quality. The beef quality is highly determined by a number of parameters such as size, texture, colour features and odor. Today, to determine the beef quality is conducted by observing the colour or form. As a consequence, this method still has many weaknesses such as in the human assessment that might be still subjective and inconsistent. This research aims making an application to detect the beef quality by using a number of phases of image processing in detail and by comparing the accuracy of two segmentation methods being used. The application was made using the operational system of Android integrated with SDK Android, library OpenCV and Eclipse. Image processing phase consisted of the pre-image processing of greyish level, histogram equalization, segmentation of Region of Interest, segmentation of k-mean clustering, and analysis on the texture by extracting the features of each digital beef images. The final phase of this research was to measure the higher level of accuracy from two segmentation methods. The proposed method could provide the accuracy of k-mean segmentation around 80%; while, the segmentation of ROI provided the accuracy at 90%
PERBANDINGAN ALGORITMA DIJKSTRA DAN ALGORITMA ANT COLONY DALAM PENENTUAN JALUR TRANSPORTASI UMUM
The purpose of this research is to compare the working principle and characteristics between Dijkstra algorithm and Ant Colony Optimization in determining the shortest path Dijkstra algorithm requires weight to determine the shortest path, without the weight of Dijkstra, algorithm cannot run , while Ant Colony Optimization algorithm does not require weight at run because on the working principle of this algorithm will produce the output or weight when the ant finishes the journey . Therefore, this algorithm consume more RAM and takes a long time of execution when run than Dijkstra algorithm. The Dijkstra algorithm got the fastest result 0.0045 seconds while on algorithm Ant Colony Optimization 0.0126 sec, for RAM usage result obtained by Dijsktra algorithm stable 387.14 kb different from ACO obtained results vary with the smallest result is 712.42 kb The equation of both of these algorithms are the output path and the resulting distance are the same so that it can be implemented for the determination of public transportation routes. The application of this research will be applied to Transjogja which is one of the public transportations in Yogyakarta
PERANCANGAN MOBILE AR DAN 3D VR WALKTHROUGH SEBAGAI MEDIA INFORMASI KAMPUS STEKOM SEMARANG BERBASIS ANDROID
Perkembangan teknologi telah memasuki era digital mobile, dimana diperlukan media informasi yang lebih dari sekadar brosur cetak dan website resmi, oleh karena itu ditawarkan sebuah solusi untuk perancangan sebuah media yang dapat dijalankan melalui perangkat mobile berbasis android yang menarik, interaktif, dan mengikuti teknologi terkini yaitu augmented reality dan virtual reality. Metode yang digunakan dalam perancangan ini adalah System Development Life Cycle (SDLC), sedangkan software pendukung yang digunakan adalah Unity3D dan Vuforia. Hasil dari penelitian ini berhasilnya mobile AR dan 3D-VR Walkthrough untuk diterapkan dan melengkapi media informasi tentang kampus Stekom yang selama ini digunakan. Keywords: augmented reality, virtual reality, e-brosur, android, steko
Analisis Tingkat Keamanan Informasi : Studi Komparasi Framwork COBIT 5 subdomain manage security services (DSS05) dan NIST SP 800 – 55
Information technology is a very important part of the organization. IT is expected to provide a good profit for the company. However, as technology evolves, it is often exploited by some irresponsible parties that can lead to the emergence of threats and risks from the use of technology. The organization needs to measure the level of information security to identify the system's weaknesses and threats to the organization. Standards for measuring information security are COBIT 5 subdomain manage security services (DSS05) and NIST SP 800-55 revision 1. This study is comparing the two standards. Comparative analysis uses qualitative analysis based on three aspects in information security that are confidentiality, integrity, and availability. Based on the analysis result obtained the advantages and disadvantages of each standard
Comparative Analysis on the Performance of Bluetooth 3.0 and Bluetooth 4.0 in the monitoring system of Toddler Growth
The development of this toddler growth recorder was designed using HC 05 (bluetooth 3.0) module. Meanwhile, the development of the bluetooth protocol has reached bluetooth 4.0, one of the tools used by Bluno Nano board. This study aims to compare the performance of communication devices using HC 05 module (bluetooth 3.0) with Bluno Nano board (bluetooth 4.0). The data were collected through a number of tests with calculations using electrical formulas. The results obtained from the performance of these two tools showed that Bluno Nano (bluetooth 4.0) board had more advantages compared to HC 05 module