International Journal of Trends in Mathematics Education Research
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Enhancing High School Students Problem Solving Ability in Algebra through Artificial Intelligence Based Learning
This research is an experimental study conducted with a population of PGRI 1 Taman Pemalang High School students. The sample consisted of 11th grade students from the odd semester of 2024/2025, selected using cluster random sampling to determine the experimental and control classes. This study aimed to improve students' problem solving skills in algebra in a school environment, focusing on Artificial Intelligence based learning and student independence. The algebra topics covered included linear equations, quadratic equations, polynomials, and systems of linear equations. This research involved two main variables: Artificial Intelligence (AI) and problem-solving ability in algebra. Data was collected using questionnaires, tests, and documentation methods. Data analysis was conducted using a two way ANOVA with factorial interaction in a 2x2 design, supplemented by the Bonferroni test as a post hoc analysis. The results showed that students exposed to Artificial Intelligence-based learning demonstrated significantly higher problem solving ability in algebra compared to students taught with conventional methods. Additionally, students with high independence exhibited better problem-solving ability compared to those with low independence. These findings suggest an interaction effect between Artificial Intelligence based learning and student independence on problem solving ability in algebra. Specifically, students with high independence who underwent Artificial Intelligence based learning achieved the highest problem solving ability compared to all other interaction types. This emphasizes the positive synergistic effect of Artificial Intelligence based learning and student independence in enhancing problem solving ability in algebra
Development of Geomath Media in Integrative Geometry Learning
Learning media acts as a tool, stimulus, or trigger in conveying learning messages by teachers. The role of learning media for students is to help them understand the material easily, effectively, and efficiently. This research aims to: 1) Understand the development process and 2) Validate GeoMath learning media experts. This research is a type of research and development Research and Development (RnD). The research format uses before and after observations to find out student learning outcomes more comprehensively. The research subjects were 52 students of Class VIII MTsN 2 Malang City.The research results show that the GeoMath media development process uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) research procedure which ensures that each stage from needs analysis to final evaluation is carried out systematically and structured. Apart from that, overall the GeoMath application is suitable and valid for use as a learning support instrument. Validation for three aspects of learning media, namely media size, media skin design, and media content design, was considered quite good by the validator. Validation for three aspects of learning material, namely content quality, accuracy of coverage, and language, was assessed as very good by the validator. Validation for the integration aspect was assessed as very good and almost perfect by the validator. Validation for three practical aspects or usefulness of learning media, namely media quality, media appearance, and media content design, was assessed as very good and close to perfect by the validator
Islamic-Based Mathematics Learning Model for Islamic Boarding School Students
Islamic boarding schools are one of the Indonesian instructive educate that utilize formal and informal curricula. In their learning activities, some students have difficulty taking formal subjects, especially a subject in this research, namely mathematics. This research aimed to develop an Islamic-based mathematics learning model for Islamic boarding school students to suit the students’ needs. The research design was Research Development. Information collection was carried out through interviews, questionnaires, tests, and perception sheets. The research results from the try- out of an Islamic boarding school student mathematics learning model that integrated mathematics with Qur’an values had a significant effect on learning outcomes and increased student motivation in learning. Therefore, this learning model was very feasible and suitable to be implemented for Islamic boarding school students
Optimal Control in Seit Type Epidemic Model with Different Exposed Periods and Saturated Incidence Rates
The mathematical model of infectious disease spread used in this study is the SEIT (Susceptible Exposed Infective Treatment) type epidemic model with a saturated incidence rate. Optimal treatment control is given to the exposed and infective populations with the same treatment rate with the aim of minimizing the number of infective individuals and treatment costs. By applying the Pontryagin Principle, optimal control and system are obtained. The rate of population change in the model is illustrated by numerical simulations
Improving critical thinking skills through a Problem Based Learning (PBL) Approach based on Augmented Reality (AR) at SMAN 1 Seunuddon
This research aims to explore improving students' critical thinking skills through the application of the Problem Based Learning (PBL) learning model assisted by Augmented Reality (AR) technology. The research method used was an experiment with a quasi-experimental design, involving two sample groups, namely the experimental group that applied the AR-assisted PBL model and the control group that followed conventional learning methods. This research sample consisted of 60 high school students who were selected purposively. The instrument used in this research is a critical thinking skills test which has been tested for validity and reliability. The results of the validity test show that all question items are valid with a coefficient above 0.6, while the reliability test shows a Cronbach's Alpha value of 0.87, which indicates high reliability. The results of the question difficulty level test show that the questions used are in the moderate category, and the question discrimination power test shows that there is good variation in differentiating students based on their ability level. The data normality test showed that the two groups (experimental and control) were not normally distributed, so data analysis continued using the Mann-Whitney non-parametric test. The results of this statistical test show a significance value of 0.00, which means there is a significant difference between the experimental group and the control group in improving critical thinking skills. This research concludes that the application of the Problem Based Learning learning model assisted by Augmented Reality (AR) can significantly improve students' critical thinking skills
Exploration of ethnomathematics in Riau Malay Songket
This research is a qualitative study using an ethnographic method, aiming to identify the mathematical concepts embedded in the Riau Malay Songket motifs. The study was conducted at Dekranasda Riau Province, located at Jalan Sisingamangaraja No. 140, Pekanbaru City, Riau Province. The subject of the study is a weaver working at Dekranasda Riau Province. The research instruments are divided into two categories: the main instrument and the auxiliary instruments. The main instrument used is the interview guideline, while the auxiliary instruments include observation sheets and field documentation sheets. The data analysis techniques employed in this study are data reduction, data presentation, and drawing conclusions. The results of this study reveal mathematical concepts within the traditional Riau Songket motifs, including shapes such as triangles, ribs, circles, tubes, angular shapes, parallel lines, dots, reflections, dilations, and number patterns. This demonstrates that mathematics is inherent and develops within certain societal activities, which is referred to as ethnomathematics
Increasing students' critical thinking ability in mathematics and fighting power through the implementation of an Open-Ended Approach
One of the challenges for teachers in the world of education is to implement programs that can improve critical thinking skills and increase students' fighting power. One way to improve the quality of mathematics education is to use a learning model that supports the realization of the true goals of mathematics education, including improving students' critical thinking skills and fighting power. Therefore, the purpose of this research is to improve students' mathematical critical thinking skills and fighting power through the application of an open-ended approach. The design of this research is Experimental Factorial with the aim of improving critical thinking skills and fighting power. The subject of this study is Class X MAS Nurul Khair. In this study, the data collection tools used include a critical thinking ability test and a fighting force questionnaire. The results of the study are as follows: 1) the improvement of critical thinking skills is better if using the open-ended approach compared to the conventional, 2) the increase in fighting power is better if using the open-ended approach compared to the conventional
The Application of the Discovery Learning Model to Improve the Mathematical Problem-Solving Abilities of Eighth Grade Students at SMP Negeri 31 Medan
This study aims to improve the mathematical problem solving ability of students in class VIII-4 at SMP Negeri 31 Medan through the application of the Discovery Learning model. This research is a Classroom Action Research (PTK) which was conducted in two cycles. The research subjects were 30 students of class VIII-4, while the research object was the improvement of mathematical problem solving ability through Discovery Learning model. The results showed an increase in students' mathematical problem solving skills from cycle I to cycle II. In the initial test, the average student score was 45.22 with a completeness rate of only 13.33%. After the application of Discovery Learning in cycle I, the average score increased to 66 with a completeness rate of 56.67%. In cycle II, the average score reached 82.66 with a completion rate of 86.67%. Thus, the use of the Discovery Learning model proved to be effective in improving students' mathematical problem solving skills on the material of Linear Equation One Variable
Implementation of a Realistic Mathematics Education to Improve Junior High School Students' Creative Thinking
Based on observation results, students' low level of creative thinking in mathematics lessons is influenced by the use of inappropriate methods, so teachers are required to innovate using fun learning methods. One method that makes students interested in learning mathematics is a realistic mathematics learning method. This research aims to improve students' creative thinking abilities in positive whole number material using a Realistic Mathematics Learning approach. Based on the research results, it was found that students' creative thinking increased from 25.94% to 66.7% in the first cycle, and 80.96% in the second cycle. After conducting research on the Realistic Mathematics Education (RME) approach to improve students' creative thinking, it can be seen from the results of initial observations that there has been quite a significant increase until the second cycle process
Exploring Teachers' Perspectives and Influential Factors in Math instruction for Goodhope Primary Schools
In this research, we delve into the perspectives of teachers and influential factors shaping math instruction in upper primary schools within the Goodhope region of Botswana. Recognizing the significance of mathematics education and the diverse learning needs of students, understanding effective teaching strategies becomes paramount. The study aims to authenticate various teaching and learning strategies employed by teachers to enhance performance in upper primary classes. The specific objectives include identifying teachers' perceptions of strategy efficacy, determining influencing factors on teaching strategies, and examining the impact of different teaching strategies on learners' performance. Guided by Critical and Constructivism theories, the research aims to uncover the nature of problems contributing to low learner performance (Critical theory) and explore engaging strategies for individual learners (Constructivism theory). The literature review underscores the study's foundation, showcasing how prior research informs the current investigation. Employing an embedded mixed methods approach, the study involved thirty teachers from ten selected schools in the Goodhope sub-region. Data collection utilized questionnaires and semi-structured interviews, while analysis employed descriptive statistics and thematic content analyses. Findings indicate that teachers employ a variety of effective teaching strategies, including incorporating games, relating mathematics to real-life situations, and using spoken and written praise. These strategies were perceived as key contributors to improving learner performance. Additionally, the study highlights the importance of satisfying learners' needs and interests for success. The recommendation emphasizes the application of diverse learner-centered teaching strategies and activities to enhance mathematics learning outcomes