Jeunesse - Young People, Texts, Cultures (E-Journal)
Not a member yet
    404 research outputs found

    What Are We Talking about When We Talk about Agency?

    Get PDF
    DOI: 10.1353/jeu.2016.001

    The Limits of Agency for Children’s Literature Scholars

    Get PDF
    DOI: 10.1353/jeu.2016.001

    Children’s Mobility Experiences into Focus

    Get PDF
    Review of: Heidbrink, Lauren. Migrant Youth, Transnational Families, and the State: Care and Contested Interests. Philadelphia: U of Pennsylvania P, 2014.   DOI: 10.1353/jeu.2016.001

    Agency and Emotion Work

    Get PDF
    DOI: 10.1353/jeu.2015.001

    Theorizing Resistance and Intimacy in Youth Studies

    Get PDF
    DOI: 10.1353/jeu.2015.002

    Youth: Our New Cultural Theorists

    Get PDF
    DOI: 10.1353/jeu.2015.002

    “We Are Translated Men”: Mobility in Children’s Literature

    Get PDF
    Review of: Maguire, Nora, and Beth Rodgers, eds. Children’s Literature on the Move: Nations, Translations, Migrations. Dublin: Four Courts, 2013.   DOI: 10.1353/jeu.2016.001

    About Jeunesse

    Get PDF

    Paranormal Politics and the Romance of Urban Subcultures: Youth Mobility in Cassandra Clare’s and Melissa Marr’s Fantasy Texts

    No full text
    This essay examines the political and social significance of the intrusion of the supernatural into youth subcultures in two urban fantasy series: Cassandra Clare’s Mortal Instruments and Melissa Marr’s Wicked Lovely. Both series represent the idea of human youth mobility and social affiliation based on volition. The tolerant urban spaces through which their girl protagonists initially move accommodate a diversity of subcultural aesthetics. By contrast, the supernatural subcultures with which these girls become involved are fraught with conflict, and the mobility of their members is limited. Drawing on post-subcultural theory, we identify a tension between late modern and premodern social organization and political values in contemporary urban fantasy for young adults and compare how it is resolved in Clare’s and Marr’s texts.   DOI: 10.1353/jeu.2016.000

    Pedagogical Encounters with Inanimate Alice: Digital Mobility, Transmedia Storytelling, and Transnational Experiences

    No full text
    Inanimate Alice (IA) is a digital novel that employs strategies of transmedia and game-based storytelling in order to appeal to the “born-digital” generation. Using a simple episodic narrative structure, IA moves readers around the globe as Alice travels to various locations and homes in different national contexts. Thematically, the narrative both allays and raises anxieties about children’s experiences of mobility and migration. Incorporating literary and cultural analysis with multimethod qualitative research, this article investigates the ways in which children’s understandings of their practices of mobility are shaped by transmediation and their reading experiences of IA. It also considers how adults and young people might work together in their encounters with such texts to create “animated learning” scenarios that privilege what I call alternative pedagogies of mobility, in which adult-child hierarchies are disrupted and physical and virtual movements are considered essential to experiential, reflective learning.   DOI: 10.1353/jeu.2016.000

    239

    full texts

    404

    metadata records
    Updated in last 30 days.
    Jeunesse - Young People, Texts, Cultures (E-Journal)
    Access Repository Dashboard
    Do you manage Open Research Online? Become a CORE Member to access insider analytics, issue reports and manage access to outputs from your repository in the CORE Repository Dashboard! 👇