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Improving Information Sharing: Local Fusion Centers and Their Role in the Intelligence Cycle
Abstract
My Master’s Project focuses on local fusion centers and the need for improved information sharing practices among law enforcement partners. After the tragic event of September 11th in 2001, the Department of Homeland Security and the Department of Justice recognized a communication gap between law enforcement agencies and a lack of effective information sharing efforts. Fusion centers play a significant role in supporting both criminal and terrorist investigations due to their ability to act as a conduit between various law enforcement partners. Due to their important responsibilities as information sharing hubs that provide valuable analysis and dissemination of information and intelligence, it is essential to enhance information practices among the centers. My Master’s Project details a strategy that will assist in advancing information sharing capabilities among local fusion centers to better detect, investigate, mitigate, and avert threats. Specifically, this paper proposes a two-part strategy that entails strengthening current partnerships among fusion centers and law enforcement agencies and developing and implementing a standardized training program for intelligence analysts. Through improved collaborative efforts, fusion centers will be able to better identify, mitigate, and prevent threats to ensure public safety and the security of the country
We All Need Somebody to Lean On: Using the Law to Nurture Our Children, Beginning with Third-Party Visitation
Perhaps one of the single most important aspects of a healthy childhood is emotional support from healthy caregivers. As it stands, New York’s visitation law prohibits third-party caregivers from stepping in and providing children with this important psychological and emotional need by automatically denying them standing to seek visitation in court. In New York, third-party standing for visitation is denied solely on a procedural basis, irrespective of the child’s personal familial situation, namely whether their parents are completely
unavailable. Specifically, when a child’s parents become unavailable due to death, incarceration or otherwise, and such child becomes a ward of the foster care system, the child’s aunt, uncle, or other third-party caregiver cannot petition for visitation of that child under current New York law. As a result, the child is effectively deprived of necessary emotional connections unless the third-party caregiver decides to formally adopt him or her. New York’s Domestic Relations Law does not explicitly prohibit third-party visitation, but rather this current, nonsensical application of New York visitation law has developed through the judiciary, which is supposed to serve as these children’s last line of defense. Thus, this piece respectfully calls for the court of this progressive State to join other neighboring states in fostering relationships between children and healthy caregivers by awarding standing for visitation to third-parties when both of the child’s parents are completely unavailable to take care of them
Domicile in Multistate Personal Income Tax Residency Matters: Enter the Swamp at Your Own Peril
This Article argues that states should remove the domicile concept from the definition of a resident and rely solely on an objective test or tests. Part I of this Article defines the terms resident and domicile using examples from the laws of Massachusetts, Minnesota, and New York. Part II discusses the problems created for individuals and state taxing authorities in the application of a subjective standard, the burden and standard of proof applied, and the domicile or residency bias of states. Part III describes how Congress defines a resident of the United States and the rationale behind Congress’s movement away from its previous subjective standard. Using tax policy maxims, Part IV concludes by supporting a shift away from the current use of the subjective domicile standard and a modification of state tax laws to more closely follow the federal income tax definition of a resident
The Effectiveness of Infographics and How it is Applied to Communicate the Effects of Factory Farming
The Effect of Corporate Social Responsibility on the Profitability of Publicly Traded Firms within the United States
License to Kill: An Analysis of the Legality of Fully Autonomous Drones in the Context of International Use of Force Law
We live in a world of constant technological change; and with this change, comes unknown effects and consequences. This is even truer with weapons and warfare. Indeed, as the means and methods of warfare rapidly modify and transform, the effects and consequences on the laws of war are unknown. This Article addresses one such development in weapon and warfare technology—Fully Autonomous Weapons or “Killer Robots”—and discusses the inevitable use of these weapons within the current international law framework. Recognizing the current, inadequate legal framework, this Article proposes a regulation policy to mitigate the risks associated with Fully Autonomous Weapons. But the debate should not end here; States and the U.N. must work together to adopt a legal framework that coincides with the advancement of technology. This Article starts that discussion
A Comparative Analysis of In-House and Offshore Software Development by Using Agile Methodologies at the Design/Code Phase of Software Development: An Empirical Study
Offshoring software projects have been common for a few decades and were once thought to be the savior of software development project issues that plagued in-house software developers. Even with many recent advances in software development and communication, many projects are still compromised in some way. This dissertation analyzes in-house and offshore projects that were conducted using the waterfall methodology to determine the real source of the issues. The main hypothesis here is that by implementing agile, at least in part, at the design/code phase of software development will not only reduce or eliminate issues that were identified using waterfall but prove that development problems are independent of whether a project is developed offshore or in-house. This study also shows that, in addition to agile mitigating project issues at one phase of software development, project stakeholders are more comfortable, if they are in the process of migrating to agile development, by implementing agile initially at only one phase of the process
The Impact of the Web and Social Media on the Performance of Nonprofit Organizations. Journal of International Technology and Information Management
This research empirically analyzes the impact of both the Web and social media on the performance of nonprofit organizations by using 100 nonprofit organizations ranked by web traction measures, including Facebook Likes and Twitter Followers. Our findings from ANOVA and non-parametric tests demonstrate that nonprofit organizations with higher web traction have greater contributions and grants than others with lower web traction. These findings suggest that the use of the Web coupled with social media promotes better, interactive (two-way) communications with the public, as well as fundraising and that nonprofit organizations that attract more supporters on the Web and social media can increase charitable giving. Our regression analyses based on the economic model of giving that estimates the direct relationship between web traction and donations show similar results. However, the results also show that the impact of economic factors such as price and fundraising activities on charitable giving is much greater than the impact of web traction
Building of Mira’s Ghost Cleansing Services
In this thesis, I built a PC game called Mira’s Cleansing Services. It is a sidescroller game that follows the story of a female exorcist for-hire who is also a high school student. Using ABC Scrum, a modified version of Scrum for game development, I developed the game using Game Maker. Additionally, I created all the art and music in different software. Because of time constraints and because I was working alone, I only developed the first level of the game. However, I plan to continue developing the game after this semester to eventually complete and publish it. My ultimate goal is to enter the game development industry. Game development has become a large and growing field over the past few years because of how video games are becoming a mainstream form of entertainment.
Ann De Falco
Ann De Falco worked on staff in the Birnbaum Library at Pace University from 1998 to 2019.https://digitalcommons.pace.edu/oralhistory/1001/thumbnail.jp