International Society for the Systems Sciences: Journals ISSS
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SPATIAL DISTRIBUTION ANALYSIS OF SEISMIC ACTIVITY OCCURRED IN THE COCOS PLATE, MEXICO
Currently, it has not been fully understand the process that generates seismic activity and under what laws it operates, which has led to analysis from different perspectives and approaches to understand the phenomenon, that is why, in this research, the goal is to analyze the spatial distribution of seismic activity occurred in the Cocos Plate, located in Mexico with various techniques and methods among which are Fractal mechanics, some seismic scaling laws and the spatial distances of seismic events occurred in the said plate. That, in order to find some parameters that let define whether there is any relationship between the places of occurrence of the next event with previous events. This would help in moving towards earthquake prediction. Within the large number of seismic events, it can be observed that even though big events have little statistical weight (10-bM), the radiating energy (103M / 2) that they release grows faster than what it decays and although large earthquakes are rare events, they are the ones that determine the energy dissipation in the system, and are therefore those with the greatest destructive potential for populations that are located in seismic areas and therefore are certainly of interest to science
The Fifth Annual Workshop and Open Symposium on Service Systems Science at Tokyo Institute of Technology: Applications for the U.S. Healthcare System
Acephalous groups and their dynamics from a complex systems perspective
Human dominance-based hierarchies perceiving the world as separate parts open for exploitation have led to crises in areas such as ecology, economics, and politics. One response by many activist and other groups is the growing use of distributed, loosely structured groupings I will call “acephalous”. While they may have nested levels just like a dominance hierarchy, group members have equal power and responsibility, giving members a stronger sense of ownership within the group. This also shifts the focus from goal seeking to maintaining group relationships. A variety of acephalous groups at differing scales are investigated from a complex systems perspective. From small support groups we look at larger worker co-operatives, alternative spirituality groups and terrorist networks. Digital technologies have opened new possibilities for social activist groups. Groups such as the Arab Spring and the Occupy Wall Street movement have found that combining the power of the internet with a loose acephalous structure has been very effective at breaking down old dominance-based hierarchies, but they have not yet developed the ability to create and maintain effective alternatives. We explore acephalous groups to assess their strengths and weaknesses and seek ways for them to become more effective.  
The justification of utilizing the collective wisdom into politics -after Fukushima-
The proposal that we should use the collection of twitters into politics has been made recently. It is thought of as the collective wisdom, which has been explained with mathematical models and simulations. We would like to justify the utilization of the collective wisdom with standing ovation game, where preferences are modified and transformed through interacting with each other and these changes can be perceived. Feedback effect can be seen: that is, both the effect from individuals’ preferences into the whole and the adverse effect grow increasingly. Then some property of wholeness emerges. Those process exactly justify using the collective wisdom into politics. We can make a decision whether to make a nuclear-free society or not through using the collection of twitters.Deliberative democracy has been proposed for a couple of decades. It is an alternative to the aggregate democracy or the interest group democracy which are based only on the mere aggregations of people’s preferences and interests. We can see in the deliberative democracy that preferences are changed locally and these changes are made to be visible. Feedback effect between individuals’ preferences and the whole can be seen. The results of authentic deliberation among ordinary people could be legitimate.We see no difference between the collective wisdom of twitters and the deliberative democracy. Both are based on people’s preferences and interests, but both make them change into public through interacting locally. Then new property emerges. The deliberative democracy has been said to be intrinsically democracy itself, so is the collective wisdom democracy.  
problem solving and systems science
The structure of problem solving inclusive that of design thinking is outlined. The generality of change of physical or mental states of chosen empirical objects is stated. Any one of such states may be identified subjectively by an observer as a problematic initial state. This kind of state can then be reverted either into a satisfactory previous state from which it has arisen, or turned into a final state which is regarded as its resolution. Changes of state are caused to occur as a result of chance or by the action of purposive systems. The structure of such systems consists of interacting components of related elements. The components perform specific functions the performance of which may be subject to will, feelings, emotions or instinct in case of living in particular human components. The components are arranged in specific topology, all this is a matter for systems science. Static and dynamic linguistic modelling is regarded to form the analytical basis of systems science and that of a design methodology. This methodology acts as a guide in creating symbolic models of purposive systems or prototypes which perform so as to transform a problematic initial state of a chosen object either into a satisfactory previous state or a final state. Problem solving and systems science are thus form a unique whole
DEVELOPMENT AND IMPLEMENTATION OF A BUSINESS GAME FOR THE TRAINING OF SOCIAL ENTREPRENEURS IN POOR COMMUNITIES IN BRAZILDEVELOPMENT AND IMPLEMENTATION OF A BUSINESS GAME FOR THE TRAINING OF SOCIAL ENTREPRENEURS IN POOR COMMUNITIES IN BRAZIL
This paper presents the Game of Social Entrepreneurship, which is used in the training of entrepreneurs in Brazilian needy communities. The methodology adopted follows the approach of learning through a process in which students act as the main actors of learning. The final result is not the most important one, but the exercise of planning and decision making, which allows participants to learn through a sequential process of decisions and feedback. At the end of the game participants should re-evaluate all decisions and try to tell poor decisions apart of right decisions.The social entrepreneur is an agent of process transformation in the social sector where the main result of this process is neither a commodity nor a service (as in business) or a regulation (as in government), but a human being transformed. He actually produces a change in circumstances and in human lives.The social entrepreneur has some specific characteristics like the valuation of human being (cooperation, solidarity, fairness, competence, accountability and economic stringency), the historical and geographical knowledge of the community and of the evolution of mankind (he understands the cultural differences that exist in Brazilian society, which allow him to experience the effects of social exclusion, such as urban violence, child exploitation, marginalization of the elderly, prejudices and drug trafficking), and needs to have managerial ability (values both operational routine and organizational innovation). That is, he is able to reconcile operational part with projects, which constitute the core activity of social institutions, justifying its existence.The Game of Social Entrepreneurship is an eight week-game, with a three hour-class per week. The subjects covered in the first four classes are Vision and Mission, Principles of Excellence; Costs and Pricing, Revenue and Expenditure, Income Statement, Assets, Liabilities and Balance Accounting. It is during the four last weeks that what we call plays occur, that is, all the recreational activities of purchasing, production, sales, completion of reports. The game ends with two moves and their respective feedbacks. After each move, a comparative analysis of a business session is made during an assembly
General Theory: the Problems of Construction
The author holds that a scientific theory of consciousness can be constructed only within the conceptual framework of a suitable meta-theory. In the paper the key problems of constructing a General Theory (as a kind of meta-theory) are discussed. It is suggested that if we aim to explain Reality in all its complexity, the conceptual framework we construct should take into account three factors – informational, material, and energetic – simultaneously. It is shown how the intellectual products of the different levels, like a theory and meta-theory, relate to each other, and the ways in which they differ. Also, the basic elements of the process of cognition are defined, some fundamental laws and principles are formulated, a non-statistical method of study is presented, and a specific systemic modeling is exemplified. All this enables the author to propound an applied theory of consciousness, and articulate an idea of a new scientific discipline – Interdisciplinary Investigations. The author hopes that the paper will inspire a wide-ranging discussion among the theorists who work in the fields of consciousness studies, artificial intelligence, psychology, psychiatry, and among all those who would like to see a comprehensive paradigm be achieved in these fields in the future
THE SYSTEMS SCIENCE APPROACH FOR THE CHARACTERIZATION OF RAINFALL IN THE MEXICO´S VALLEY
The Mexico City population has grown significantly in recent years; the concentration of population in the city has brought greater demand for water for their daily requirements. The natural aquifers basin of Mexico Valley has been overexploited. There is a considerable imbalance in the amount of water needed for natural recharge of the aquifers of the City; the problem arose because the natural recharging system was obstructed by the construction of infrastructure, roads, buildings and unsustainable policies, until the limits of resilience of the water system. Based on statistics of the area, it shows that the annual rainfall over the basin is far more than needed to meet consumption of the population. However, most of this water is not utilized efficiently, which is not only a serious error, but also helps in increasing the problems of drainage and water extraction from the subsoil of the city. This paper shows the development of a study to characterize the rainfall in the Valley of Mexico, the results would contribute to comprehensively manage the recharge of groundwater with the use of rainwater and the design of a model of behavior recharge and water extraction. The development of this project is funded by the Institute of Science and Technology of the Federal District (ICyTDF), Mexico
Fractal Organization Theory
Paper number: 001 (Assigned by Journal editor) Fractal Organization Theory Janna Raye 8 Halsey Ave., Petaluma, CA 94952, [email protected] Fractal Organization Theory proposes that human institutions with natural hierarchy systems focus upon shared purpose and values for accomplishing their endeavors, allow universal participation in ideas and solutions, and devote leadership to inspiring, guiding, and mentoring members. In fractal organizations, relationship development is key to utilizing information effectively and competing externally as a group for resources in the marketplace. For centuries humans have used top-down hierarchy systems in social institutions. These hierarchies are shaped like triangles or pyramids, which are non-scalable limiting shapes according to Benoit Mandlebrot, the father of fractal geometry. The mathematics of fractal geometry illustrates repeating patterns in flora, fauna, geography, and galaxies. The constants in the equations of Nature's living systems are both scalable and self-similar, which ensures pattern integrity during adaptations to changing conditions. Top-down hierarchies are typically characterized by command-and-control systems of authority that create harmful stress and internal competition for advancement within the organization. The pervading perception is of limited room at the top, where positions of authority become scarce resources for which members compete. When competition energy is focused internally rather than externally, members withhold or hoard information and limit an organization's ability to be creative, adaptive, healthy, and evolutionary. In Nature, species cooperate internally in order to compete externally for resources, ensuring the survival of the group. Fractal patterns illustrate the expansion and flow of information within hierarchies of matter/energy, including human bodies. Social institutions are also living systems; in order to be healthy and regenerative, they require a constant to maintain their integrity. Alignment with shared purpose and core values is the constant in a fractal organization: as members align with this constant while expressing their individuality, their creativity curves toward best outcomes for the collective purpose. Start-up organizations and established institutions with collaborative intentions, such as the ISSS, often operate as fractal organizations. Members willingly share information in an open atmosphere with values such as honesty and respect for individual perspectives. Some members are more inclined to be leaders of people, while others prefer to manage things and processes (including customer and vendor relationships). An expansive attitude prevails and each member is encouraged to grow to his or her potential. Leadership is focused upon developing this potential by inspiring shared purpose and values, guiding members toward the collective goals, and mentoring members for advancement. In fractal organizations information flows from the edges, where front-line and functional members interact with the environment of customers, partners, vendors, and competitors, to the center of the organization where core leaders focus upon strategy and resource allocation. In a continuous feedback loop, information flows toward the center of the organization where core leaders formulate and refine perspectives about their organization's interaction with the environment and align constrained resources with the organization's shared purpose and values. Leaders throughout are intermediaries for information exchanges between the edges and the center and are enabled by technology systems. Leaders at all levels are focused upon relationships-on the teams they lead, with fellow leaders, and between functional teams and the external environment. The importance of unrestricted information flows requires devoting time and mental resources to enabling these flows between the edges and the center. The quality of communication is essential; negative harmonics and noise such as fear, misalignment of intentions, and diction errors can lead to speed loss and entropy, resulting in poor decision making and uncalculated risk taking. Every situation has all the information necessary for making good decisions and taking measured risks; members of fractal organizations spend more time in conversations so that all the information available in their varied perspectives is collectively shared and considered.  
Information Ability Process and Information System as Reality Modeling Tools.
We all agree on wanting a better world, the issue is working out the details. This essay explores reality. It looks at reality as an impredicative (self-contained) model, where there is an observer-actor with informational ability (infoability) that creates models. Those models are information (attribution of meaning) and serve this observer-actor-with-infoability (living being) as a guide to transform reality. As the title indicates, two basic models are used to explore reality: the system and the process. These two models seem to create circularity, but there is no circularity in reality; in reality there is simultaneity. Reality exists only at present, and the living being uses memory to save the observed events creating systems. The chain of those memorized systems, which are one process, create the past for the living being’s reality. In turn, that living being is using its infoability, pondering those events, creating probable scenarios and choosing the most meaningful outcome the living being makes a decision and creates the future