EMITTER - International Journal of Engineering Technology
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    261 research outputs found

    Designing and Building of 3D Adventure Game “Tetuko: Childhood of Ghatotkacha†Using Kinect

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    Nowadays, the young people are not interested in the local culture as a “wayang†puppet. This condition threatens the extinction of some of the local culture that should be a mainstay of the industry entering an era of creative industries. On the other hand, theyare more interested in playing computer games as changing of people's lifestyles. It becomes our basic idea to produce a game as a creative product. The genre of this game is fighting-adventure. This game depictures a story of fighting between the baby Tetuko and giant Kala Pracona. The game uses Kinect and 3D platform technology to attract more players to feel their adventures. With Kinect technology, the player can control the character with his gesture. Thus, this game will increase the awareness of young people about the culture of Wayang.Keywords : 3D game, kinect,adventure, local culture, creative industry

    Automatic Backup System for Virtualization Environment

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    Virtualization is a technology lately much discussed and considered as the proper way to cut costs in the construction of a data center. One example of the implementation of virtualization technologies is to using VMware. Another tools for virtualization are Xen and OpenVZ, but VMware is more flexible than Xen or OpenVZ because VMware can run a variety of operating systems. Although it has the advantage, virtualization technology also has a vital weakness, virtualization technologies could be analogous by putting all the eggs in a basket. This means that if the master server problem, all systems inside the virtual machine can not be used. However, it can be anticipated by provide backup facilities that run continually and automatically. VMware itself has had an application to backup/replicate virtual machines. However, that application is not free yet.This research has been design and creates a web-based software forbacking up virtual machines on VMware. So it made easier for users and admins to perform periodic backups of virtual machines. From the test results has been done, it can be seen that used disk type thin or zeroed thick make process backup faster, system can’t work well when virtual machine has snapshot, scheduling system and restoring system has worked well, physical ability data storage influence system.Keywords: Virtual machine, virtualization, Vmware, Backup, Data Center

    Impression Generation of Indonesian Cultural Paintings for Mobile Application with Culture Dependent Color-Impression Metric Creation Contents

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    Painting is one of complex image reflecting observations and feelings of the artist to the environment. This condition extends the need of painting impression generation system since common people with lack of art experience would have difficulties to interpret the painting. From this point of view we presents a new model to provide representative impressions of paintings by providing a color-impression metric taken from public survey and implement it for mobile application. The new model provides analytical functions to generate the representative impression of the image query. The functions consist of two main section: (1) The cultural-dependent color-impression metric creation which consist of conducting survey, applying normalized 3D color vector quantization to image dataset, generating image-impression metric, and generating color- impression metric; and (2) Impression generation of image query which consist of applying normalized 3D color vector quantization to image query and measuring the similarity between image query andcolor-impression metric. To perform our proposed impression generation system, we examine our system with Indonesian cultural image dataset and 5 different mobile devices. Our proposed system performs main color impression precision result with average precision of more than 60%. Brightness intensity and zooming affects the retrieved impressions. Rotating captures of an image generate the same retrieved impressions. The system also performs average response time vary in range 41263 to 117434 milliseconds from all devices.Keywords: impression generation system, color based impression, cultural computing, mobile application

    Dimensionality Reduction Algorithms on High Dimensional Datasets

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    Classification problem especially for high dimensional datasets have attracted many researchers in order to find efficient approaches to address them. However, the classification problem has become very complicatedespecially when the number of possible different combinations of variables is so high. In this research, we evaluate the performance of Genetic Algorithm (GA) and Particle Swarm Optimization (PSO) as feature selection algorithms when applied to high dimensional datasets.Our experiments show that in terms of dimensionality reduction, PSO is much better than GA. PSO has successfully reduced the number of attributes of 8 datasets to 13.47% on average while GA is only 31.36% on average. In terms of classification performance, GA is slightly better than PSO. GA†reduced datasets have better performance than their original ones on 5 of 8 datasets while PSO is only 3 of 8 datasets.Keywords: feature selection, dimensionality reduction, Genetic Algorithm (GA), Particle Swarm Optmization (PSO)

    Applicationof Computer Visionfor Polishing RobotinAutomotive Manufacturing Industries

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    Polishing is a highly skilled manufacturing process with a lot of constraints and interaction with environment. In general, the purpose of polishing is to get the uniform surface roughness distributed evenly throughout part’s surface. In order to reduce the polishing time and cope with the shortage of skilled workers, robotic polishing technology has been investigated. This paper studies about vision system to measure surface defects that have been characterized to some level of surface roughness. The surface defects data have learned using artificial neural networks to give a decision in order to move the actuator of arm robot. Force and rotation time have chosen as output parameters of artificial neural networks. Results shows that although there is a considerable change in both parameter values acquired from vision data compared to real data, it is still possible to obtain surface defects characterization using vision sensor to a certain limit of accuracy. The overall results of this research would encourage further developments in this area to achieve robust computer vision based surface measurement systems for industrial robotic, especially in polishing process.Keywords: polishing robot, vision sensor, surface defects, and artificial neural network

    AC-DC PFC Converter Using Combination of Flyback Converter and Full-bridge DC-DC Converter

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    This paper presents a combination of power factor correction converter using Flyback converter and Full-bridge dc-dc converter in series connection. Flyback converter is operated in discontinuous conduction mode so that it can serve as a power factor correction converter and meanwhile Full-bridge dc-dc converter is used for dc regulator. This converter system is designed to produce a 86 Volt of output voltage and 2 A of output current. Both simulation and experiment results show that the power factor of this converter achieves up to 0.99 and meets harmonic standard of IEC61000-3-2.Keywords: Flyback Converter, Full-bridge DC-DC Converter, Power Factor Correction

    Centronit: Initial Centroid Designation Algorithm for K-Means Clustering

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    Clustering performance of the K-means highly depends on the correctness of initial centroids. Usually initial centroids for the K- means clustering are determined randomly so that the determined initial centers may cause to reach the nearest local minima, not the global optimum. In this paper, we propose an algorithm, called as Centronit, for designation of initial centroidoptimization of K-means clustering. The proposed algorithm is based on the calculation of the average distance of the nearest data inside region of the minimum distance. The initial centroids can be designated by the lowest average distance of each data. The minimum distance is set by calculating the average distance between the data. This method is also robust from outliers of data. The experimental results show effectiveness of the proposed method to improve the clustering results with the K-means clustering.Keywords: K-means clustering, initial centroids, Kmeansoptimization

    Internet Connection Control based on Idle Time Using User Behavior Pattern Analysis

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    The increase of smartphone ability is rapidly increasing the power consumption. Many methods have been proposed to reduce smartphone power consumption. Most of these methods use the internet connection control based on the availability of the battery power level regardless of when and where a waste of energy occurs. This paper proposes a new approach to control the internet connection based on idle time using user behavior pattern analysis. User behavior patterns are used to predict idle time duration. Internet connection control performed during idle time. During idle time internet connection periodically switched on and off by a certain time interval. This method effectively reduces a waste of energy. Control of the internet connection does not interfere the user because it is implemented on idle time.Keywords: Smartphone, User Behavior, Pattern Recognition, Idle Time, Internet Connection Contro

    Analysis of Channel Coding Performance in OFDM Technique for Underwater Acoustic Communication System

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    One way to increase the performance of Orthogonal Frequency Division Multiplexing System (OFDM) system is by adding a channel coding (error correction code) in order to detect and correct errors that occur when sending data.At communication of acoustic underwater channel coding is required because of the characteristics of the channel bottom water is much different compared with the air channel and errors are likely to occur.In this research it was made simulation of acoustic underwater communication system with OFDM applied channel codingin which using Hamming code (7,4) and Hamming code (15,11) that is able to correct one error and detect two errors then BCH code capable to correct two errors for BCH (15,7) and correct 9 errors forBCH (127,64) and Reed Solomon code able to correct two errors for RS (15,11) and correct 8 errors for RS (31,15). Results of the study confirm the better performance when system usesOFDM with BCH Code (127.64) than other codes that are used, starting from 1 decibel (dB) to 3 dB for the performance of BER as10 -3 on Additive Gaussian White Noise (AWGN) channel while at the multipath channel, the performance of Bit Error Rate (BER) got better result on 1 dB up to 8 dB for BER performance as10 -3.Keyword: Underwater, Orthogonal Frequency Division Multiplexing (OFDM), channel codin

    Performance Evaluation of Beacon-Enabled Mode for IEEE 802.15.4 Wireless Sensor Network

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    IEEE 802.15.5 standard support structure of star and peer-to-peer network formation. Strating from these, the cluster tree network can be built as a special case of peer-to-peer network to increse coverage area. In this paper, we provide an performance evaluation of beacon- enabled mode for IEEE 802.15.4 wireless sensor network on star and cluster topology in order to get the maximum result to apply the appropriate topology model as needed. We conduct analysis on each topology model by using the numbers of nodes from 10 nodes to 100 nodes to analyze throughput, delay, energy consumption, and probability success packet by using NS2 simulator. The simulation results show that the throughput and the probability of success packet of cluster topology are higher than that of star topology, and the energy consumption of cluster topology is lesser than that of star topology. However, cluster topology increases the delay more than star topology.Keywords: IEEE 802.15.4, wireless sensor network, beacon-enabled mode, topology, csma/c

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