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Insulin Instructions - Spanish
A one page handout for diabetic patients explaining how to administer their insulin and safely store it. (Spanish
Insulin Instructions - English
A one-page handout for diabetic patients explaining how to administer their insulin and safely store it
Food Label - Spanish
Illustrated food label for diabetics to explain how to identify total carbohydrates. (Spanish
Your daily routine for better sleep
This patient education handout shares information on creating a routine to improve sleep
Volume 23 Issue 4 Introduction
Llamas, Adulting 101, Henna Art, Raptors, and Trivia. Most people in Oregon typically would not think of these words in connection with their local library. Yet, all of these are programs that have been served up in our local libraries just in the past year alone. With hundreds of programs covering even more diverse topics than these, perhaps the more typical things people think about when it comes to programs are an author talk, storytime, or book talk in the library. These are still staple library programs, but with this Oregon Library Association Quarterly issue we will be sharing some unique ideas that you can replicate at your library. From coffee and conversations to build community relationships to llamas (yes, llamas!) to encouraging upcycling, the common thread of all of the programs in this edition of the Oregon Library Association Quarterly is that they are replicable and they come with “Here’s what worked, here’s what didn’t work,” feedback from your colleagues to hopefully help you jump-start your own ideas of what is possible at your library. Each community is unique, and most librarians typically know their own community and what may or may not work well.
The library as a community center has been a widespread concept for libraries in Oregon as well as on the national and international front for decades, and it is one of the myriad of reasons libraries are simply not going away. Most programs are tied to literacy while others serve to fit a niche or gap in the community served. Programming in libraries today includes a literacy aspect that fits the core tenet of the library as a place where learning and developing literacy take place side by side and most libraries also include STEM, art, and other cultural programs that are important for the community both educationally and holistically. More often than not, programs fill a gap that the community may not have an option for otherwise. In my small town, the library often acts as a hub for cultural community experiences. Last year we had 8,000 attendees at our programs, which included diverse programs such as author talks, trivia nights, storytimes, and environmental events from the local Necanicum Watershed Council and North Coast Land Conservancy about our unique watershed and wildlife areas to teens learning to cook to building Raspberry Pi computers
Library Takeovers: After Hours Nerf Games and More at the Corvallis-Benton County Public Library
The Corvallis-Benton County Public Library (CBCPL) has been hosting action-packed after-hours events for all ages since July 2017. Referred to as Takeovers, these events involve crafts, video games, Nerf games, and more—all while the library is closed. Each Takeover event is tailored to a specific age group (either tweens, teens, or adults) and people from outside that age group are not permitted in the library during the event. Takeovers are all about having fun and connecting with others and have proven to be incredibly popular; for example, registration and attendance caps are necessary for the Tween Takeovers to be sure the library can accommodate all that want to attend. This article will discuss the origin of the idea for CBCPL’s Takeovers, how these events are planned and coordinated, tips for any library interested in hosting their own Takeovers, and the ways in which these events tie into the CBCPL mission
Adapting the Communication and Teamwork Skills Assessment to Assess Pre-licensure Health Care Student Team Performance in Simulation-Enhanced Interprofessional Education
Introduction: Literature demonstrates a lack of structured reporting of interprofessional (IPE) education activities and challenges objectively measuring team performance. The purposes of this article are: to provide a structured description of a simulation-enhanced IPE project focusing on pre-licensure health care student team performance; and, to describe how the Communication and Teamwork Skills (CATS) assessment was adapted to assess teamwork and communication skills during student team simulations.
Methods: Simulated case scenarios were conducted with teams consisting of nursing, respiratory therapy, and medical students. The CATS tool was adapted for use in IPE simulations by adding two statements that globally assessed frequency and quality of teamwork. Individual items from the CATS tool guided assessment of overall team performance. Faculty assessors piloted the tool by discussing tool components and assessing several sample cases together. Faculty assessors then scored each simulation individually and the adapted CATS tool was assessed for inter-rater reliability.
Results: The team assessed sixty-eight cases (n=68). Thirty-four (n=34) cases were rated by three of the faculty and thirty-four (n=34) were rated by two faculty. Inter-rater reliability for frequency of communication was .808 and .789 for quality of communication.
Conclusion: This project suggests that an adapted version of the CATS assessment tool can be used to reliably assess communication performance of health care student teams during a simulated acute care case. In addition, the planning team hopes that the project can be replicated to develop a model of IPE that is sustainable and feasible within other academic or health care settings