Developments in Business Simulation and Experiential Learning(Texas Digital Library - TDL E-Journals)
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Problems and Solutions in Going Web-Based With an Agribusiness Simulation
This session will provide those interested in Web-based interactive business simulations the opportunity to share and learn from the failures and/or successes (problems and solutions) of others
Your Class Is In Session, Now What? The Challenges of Teaching On-Line
This presentation will take the form of a “hands-on” workshop designed to assist faculty members who wish to deliver a course on-line. It will offer a model that was used to develop on-line courses and present tips on what worked well and what did not
Complexity: Is it Really that Simple
"This paper challenges the assumption that complexity is necessary for educationally effective computerized business simulations by demonstrating, for a sample of proven simulations, there is a correlation between complexity and the duration of the simulation. It discusses complexity in terms of two mechanisms. The first mechanism gives rise to the assertions about complexity by suggesting that realism is a key determinant of educational effectiveness and that realism is produced through complexity. However, there is a second mechanism where the amount of cognitive processing performed by participants relates to the simulation’s complexity. In turn, the simulation’s duration relative to cognitive processing produces cognitive pressure that may lead to role overload. With role overload producing a negative influence on andragogic effectiveness. When combined, these mechanisms produce a peak in the function linking complexity with andragogic effectiveness and, the position of this peak is determined by the simulation’s duration. The peak in effectiveness is shown using data from several business simulations that have been used extensively on short courses by practicing executives. Finally the findings are discussed in terms of the design and use of business simulations for Executive Short Courses.
Incorporating Advertising Strategy into Computer-Based Business Simulations: A Validation Study
A paper presented at the 1993 ABSEL national conference suggested a method for incorporating advertising creative strategy into a computer-based business simulation game. The paper presented an extensive literature review and developed considerable theoretical support for the proposed methodology. However, it provided no empirical evidence in support of the method’s validity. This paper reports a pilot study aimed at testing the method’s validity. The results fail to support the method, suggesting a number of problems that need to be addressed prior to implementing the method in an actual game environment
Increasing the Effectiveness of Performance Evaluation through the Design and Development of Realistic Finance Algorithms
This paper examines the current status of business enterprise simulations regarding the question of whether those simulations being used employ a finance algorithm based on modern cost of capital concepts. Having found that most current simulations are based on outmoded market value per share concepts, the authors present a complete finance model based on modern cost of capital and capital structure concepts
Participatory Systems Analysis
For analysts in the discipline of Management Information Systems intent on increasing the level of understanding by users of critical information system concepts, utilization of the traditional structured systems analysis approach is the norm. A preliminary investigation followed by a feasibility analysis, identification of alternative solutions and general systems design are the normal activities that take place. Frequent interactions by analysts with the end-user and/or system requestor take place primarily on a scheduled basis with the analysts’ presenting their findings and recommendations. Interviews, documentation, observation and questionnaires are the primary vehicles for data collection by the analyst. However, analysts and their clients are often In an adversarial relationship because of the mystery of technology, because of the feeling that the analyst does not really understand the issues the end-user is facing or because the client does not know what he/she wants want he/she knows they want something better. This paper presents a research framework to compare traditional and participatory approaches to systems analysis using a process oriented analytical procedure
A Cognitive Investigation of the Internal Validity of a Management Strategy Simulation Game
This study investigates the internal validity of a management simulation game from a cognitive perspective. The results indicate that game participants were unable to determine (i.e., cognitive insight) the nature of the response functions for the demand-generating variables of the game. The internal validity of such a pedagogical tool, therefore, is open to question
Pan-Pacific Enterprises: Strategic Decision Making
Pan-Pacific Enterprises creates an environment in which individual teams must make strategic decisions based on conflicting goals. The game lasts a single class period but does require outside preparation by the students. Several different groups are given the planning responsibility for a certain aspect of firm operations, yet the optimal solutions for each goal are incompatible. It then becomes the responsibility of the group to resolve these differences and develop a unified plan
Middlestate University -- A Crisis in Education
Middlestate University faces a budgetary crisis in which multiple self-interested stakeholders must determine the best allocation of institutional resources in the pursuit of institutional goals. This would be problematic at the best of times, and is made worse in this situation because the administration has put compensation, benefits, and tenure on the table for reallocation. This simulation is intended for faculty, staff, and administrators in higher education
Would You Take a Marketing Man to a Quick Service Restaurant? Modeling Corporate Social Responsibility in a Food Service Menu-Management Simulation
Notwithstanding the large number of simulation and experiential learning papers addressing ethics and social responsibility, little has been done simulate the financial con-sequences corporate social responsibility (CSR). And yet, the increasing financial accountability of corporate leaders is driving them to consider CSR for its financial as much as its social consequences. Indeed, much of the literature ad-dresses CSR as a kind of public relations activity, the cost of which is justified for the goodwill it buys. This paper develops a simulation design built around this concept. It combines a corporate reputation and risk management model to allocate rewards for both immediate profitability and goodwill