Developments in Business Simulation and Experiential Learning(Texas Digital Library - TDL E-Journals)
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Exploratory Research of Online Learning in Quantitative Business Courses
The purpose of this research is to analyze the optimal pedagogical tools and methods for teaching quantitative disciplines in the newest delivery modes of blended and online education. This study will focus on a comprehensive literature review of quantitative disciplines in business and related areas. Which pedagogies are the same and which are different based on discipline? Practices, tools and approaches that are used and deemed effective in online learning will be overviewed and analyzed across disciplines in this exploratory research. The top rated skills and competencies for each quantitative discipline will be reviewed and summarized for similarities and differences
PRE-CONCEPTUAL SCHEMAS: TEN YEARS OF LESSONS LEARNED ABOUT SOFTWARE ENGINEERING TEACHING
Pre-conceptual schemas are models for representing knowledge about any domain. Pre-conceptual schemas have been used for teaching software engineering for ten years in the National University of Colombia, since they are the basis for the so-called UNC-Method, a software development method created by researchers of such University. Several generations of software engineers have been taught with such models and, consequently, in this paper we survey some of them for gathering the lessons learned from such experience. Results are clear about the advantages and usage of pre-conceptual schemas for teaching software engineering. We also summarize such results and provide feedback for future development of pre-conceptual schemas
EXPERIENTIAL LEARNING: TRANSFORMING STRATEGIC MANAGEMENT TO STRATEGIC BUSINESS CONSULTING
Strategic Business Consulting at the MBA level is designed to give students the opportunity to study administrative processes under conditions of uncertainty including an integrating analysis applied to all fields of business. The class concludes with a consulting presentation by teams of 3-4 MBA students to a real business client in the [fill in later] region
ENHANCING STUDENT
Students today are expected to know at least the basics of what happens in the world around them. Teachers must find ways to provide active learning and to increase student participation. This paper presents the creation and implementation process of low cost and easy to execute global outlook quizzes that are constructed especially for business undergraduate students. It is designed as an in-class group exercise for students to compete with each other. The balanced range of questions covers 5 continents with a focus on business, culture, geography, religion and general knowledge, which are essential matters for business students
THE EFFECT OF SIMPLE ROLE-PLAYING GAMES ON THE WARGAMING STEP OF THE MILITARY DECISION MAKING PROCESS (MDMP): A MIXED METHODS APPROACH
Researchers at the Command and General Staff College (CGSC) conducted a mixed methods examination of the effect playing simple role playing board games might have on participants planning skills
SIMULATIONS FOR STRATEGY COURSES: Difficulty vs. Realism
Simulations are an important part of capstone strategy courses - they facilitate the transfer of knowledge, skills and ability by providin
CHICKEN DANCE ANYONE? A QUICK EXPERIENTIAL EXERCISE FOR TEACHING EXPECTANCY THEORY
Students sometimes have difficulty grasping and applying motivational theories given the abstract nature of these theories. This paper describes a simple experiential exercise that helps students gain a personal understanding of Vroo
How students
This paper is the initial report on a large-scale study of how business students participate in business simulations and, in general, what they learn by participating in them
Experiential Learning with Capacity Building Management Projects
A capstone course in non-profit community service provides a means for students to gain an enhanced experiential experience using an on-site residency as accredited in-class seat time in a capacity building project. This article will provide the tools, rubrics, assessments, and methodologies used in over 60 student projects that culminated in written papers for academic credit that were usable by the community organizations in their work. It reveals the collaborative nature between student, school, and organization in creating usable outcomes that simultaneously builds, experiential learning, and practical management skills and increases non-profit capacity. It demonstrates th
Gender, Statistical Anxiety, and Supplemental Instruction
Supplemental Instruction (SI) programs, which have been used in colleges and universities since the 197