Developments in Business Simulation and Experiential Learning(Texas Digital Library - TDL E-Journals)
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Replicating the Functions of a Corporate CEO: Authenticity and the Grading of Performance
We replicated the functions of a corporate CEO in a game of 160 episodes and five rounds where every participant has an opportunity to be CEO of a new investment company for at least one round. We explain the incentive system of the game, the roles available to participants, the privileges and duties of the gam
MTABS Analyses of Chi-square Cross-tabulations at ABSEL
Cross-tabulation with its accompanying chi-square statistical hypothesis test of independence is among the most commonly applied types of analysis
AI and Its Uses in Simulations
Intelligent reasoning by computers has been a goal of computer scientists ever since computers were first invented in the 1950s. This task became known as artificial intelligence (AI). AI has experienced several waves of optimism, followed by disappointment and the loss of funding, followed by new approaches, success and renewed funding. The use of AI in simulations has followed a similar path of ups and downs. There were many papers in the 198
A Professionalism Conundrum: Development of Business Students
In this paper, we explore how two colleges of business at public, teaching-focused universities in the southeast are addressing what we call a professionalism conundru
Role-Playing Game Villa Innovadora
Villa Innovadora (Innovative Villa) is a role-playing game with hidden identities assigned using cards, which aims to develop and strengthen skills and values associated with entrepreneurship. The game has four key moments: Preparation, Crisis, Decision-making phase and Events
Using AAC&U Rubrics to Guide Online Technology Toward Robust Assessment
With the advent of a new MBA program, a school of business engaged in the development of an accompanying assessment system in compliance with accreditation requirements. After program outcomes were established, the MBA Director began working on the means to assess those outcomes. The Directo
ERPsim Games in Management Higher Education
The ERPsim simulations have been used in the past decade mainly to help students discover real-life skills in the classroom environment within higher education and to promote better decision-making skills. To date, these simulations have aided numerous instructors in teaching business processes in Information Systems courses. This paper reports on utilizing the games in a new context within senior level, undergraduate, managerial decision-making classes in universities. The main objectives in introducing this simulation to the students was to give them exposure to the use of business information in tactical and operational decision-making.. By implementing simulation business games within the classroom curriculum and modify the way in which the simulation was introduced over subsequent interactions of the course , the instructors were able to increase student satisfaction.
Improving Student Cognition in Management Classes. What role for Simulations?
In an attempt to improve understanding of managerial practices involved in decision-making, the authors of this paper turned to the ERP Simulation games developed by HEC Montreal
Synergos
Synergos is a new business management simulation. Working in groups, participants analyse information, make decisions and receive results. Decisions are made over a number of quarters and the results include operational and financial outcomes. Background economic data and some performance data for other groups is also released each quarter.Initially, group participants need to decide on the roles which each person will take. It is generally advisable for each person to take on a functional role, e.g. finance director, production director or marketing director. The group can decide whether individuals will take on the role which they already know something about through their work or their studies, or whether individuals want to maximise learning by taking responsibility for a function which is new to them.The objective is to learn how operational decisions lead to performance outcomes. In particular, the simulation enables participants to further their understanding of how businesses operate and how to manage the finances of a company. In this version each competing compan
A Template Application for Managing Online Assignments
I developed a Microsoft Windows internet-based computer application (GroupMaker) for managing online-submitted assignments that is optimized to make grading student assignments easier. The application controls student submissions with templates, is internet-based, and presents information in panels that forestall errors. Assignments can be targeted to individual, group, and section. Assignment time settings include begin, due, end, and graded. Allowed privacy settings include none, group, full, and their combinations. Students submit assignments by typing and cut-and-paste, which allows character-input limits to be enforced. A demonstration version of GroupMaker can be downloaded from https://wp.towson.edu/precha/