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Are prior academic achievement, attendance, athletic participation, and demographics significant predictors on Iowa State Assessment performance?
This research study examined if prior academic achievement, attendance, athletic participation and demographics were significant factors of IOWA State Assessment scores. The findings indicated that there were three significant factors. The three factors that were significant were prior IOWA State Assessment Scores, the number of tardies and the current GPA. This research study took place at a small private school in Cleveland Heights, OH. The analysis was completed by three different approaches. The first was a multiple regression analysis which determined the three factors already mentioned. A correlation study and an independent sample t-test were also performed. This research is important to the school and hopefully other schools to show that previous testing is a significant factor in predicting future testing. The study also shows that if the number of tardies can be minimized, standardized testing scores should improve based on this model. The most interesting aspect of this study was that the number of absences did not have a significant effect on the testing scores. This study had a couple of limitations. The sample size was not very big and the small quantity proved to be an issue when performing the correlation study and the independent t-test analysis. There were also issues with normality in the multiple regression analysis. This study only contained data from 10th and 11th graders. In the future it would be good to expand it to more grades and a wider range of other demographics including socioeconomic status and race. Through this study it was learned that showing an effort in one’s learning is essential as shown by tardies and GPA. The results imply that if there is a solution to help tardies go down and grade point averages go up, better scores should be attained
Gridiron Insights: Predicting Gameday Outcomes Through Regression Analysis in College Football
This research investigates the predictive power of the changes in spread, over/under betting lines, and home field advantage in determining whether the favored team in a college football betting market will cover the spread. The study examines three key factors: the change in the betting spread, the change in the over/under line, and the home-field advantage of the favored team. Using a comprehensive dataset of betting data from Draft Kings and Bovada, the study uses logistical regression techniques to analyze the relationship between these variables and the favored team’s performance against the spread. Our findings indicate that fluctuations in the betting spread and over/under lines, combined with the home field status of the favored team, do not provide a statistical significant predictive insights. The results demonstrate that these lines can are not effective when utilized to predict the likelihood of the favored team covering the spread, highlighting efficiencies in the betting market. This research contributes to the understanding of sports betting dynamics and offers practical implications for bettors seeking to improve their wagering strategies through data-driven approaches
Continuous Nowhere Differentiable Functions: Generalizations of Proofs
The task of finding functions which are continuous but nowhere differentiable has mystified and challenged mathematicians for the past three centuries. Bernard Bolzano is believed to have constructed the first example of a continuous nowhere differentiable function on an interval in 1830. Since then, several other mathematicians have constructed continuous functions which are nowhere differentiable on the entire set of real numbers or on a dense subset of the real numbers. In this paper, I will examine the work of Hermann Schwarz, Isaac Schoenberg, and Walter Rudin in this field. I will present and explain their original constructions and proofs of continuous functions which are nowhere differentiable or non-differentiable on a dense subset of their domains, and then present a generalization of their functions and proofs. Throughout this paper, we utilize the following notation: N represents the Natural Numbers R represents the Real Number
Market Research Plan Proposal for Rural Midwestern Visitor Bureau
Students in a senior undergraduate Marketing course partnered with a voluntary client to develop a research proposal to better understand the prospective market segments for a local visitor’s bureau in a Midwestern rural region. The proposal includes five customizable instruments in a research plan targeting area travelers, college students, young parents and businesses. Methodology is presented and samples using dummy data demonstrate how results can be tracked and trended over time. The instruments proposed include two surveys, a field observation checklist, focus group proctor script and instructions, and one-on-one interview questions. The recording is of the live presentation to the client online by the e-campus class. Due to the scope and scale of the proposal, this presentation is abbreviated for length and only shows details for three of the instruments
CoS
This research has the objective of demonstrating that the antecedents of confidence in evaluation differ between absolute evaluations (an object is evaluated in isolation) and comparative evaluations (the object is compared with another object on one or more comparable dimensions). Previous research in social psychology has identified certain antecedents of confidence in absolute evaluation such as amount of information and cognitive elaboration. As the evaluations in marketing are in a comparative context, the prior findings from social psychology research may not hold. The current research will identify an important boundary condition for the prior research findings.
SIGNIFICANCE OF THE STUDY
This study will contribute a good deal toward our understanding of what causes confidence in absolute evaluation versus comparative evaluation. The findings will be very useful for theory building in consumer psychology. Further, the findings will help marketers to measure confidence in two different ways and arrive at strategic conclusions based on these measures.
PURPOSE OF THE STUDY
This research has the objective of establishing that the antecedents of confidence in absolute evaluations reported in psychological research do not have any effect on confidence in comparative evaluations. The specific purpose of this study is to identify an important boundary condition for the prior findings in psychology concerning the roles of the amount of information about the focal object and the degree of elaboration of the given information.
PRIMARY RESEARCH QUESTIONS
Do the amount of information and the elaboration of information that has been considered as the antecedents of absolute evaluations serve the same role for comparative evaluations? If not, what causes confidence in comparative evaluations? Within the context of absolute evaluation, will there be any difference in evaluations between the low and the high amount of information? Likewise, within the context of absolute evaluations, will there be any difference in evaluations between the low and high elaboration groups?
The two key hypotheses to be tested in our study are stated below.
H1: The amount of information available for the focal brand causes confidence in absolute evaluations. In contrast, the amount of information will not have any effect on confidence in comparative evaluations.
H2: Cognitive elaboration of the information about the focal brand causes confidence in absolute evaluations. In contrast, cognitive elaboration will not have any effect on confidence in comparative evaluations.
METHOD
The study will be a paper and pencil study in which three factors (type of evaluation, amount of information, and elaboration) will be manipulated. Participants will evaluate MP4 players and express confidence in these evaluations. All the manipulations are in the form of variations in the information about one or more brands or additional instructions about careful processing. The participants will spend a maximum of 10 minutes reading the information and giving their evaluation and confidence ratings
Measuring the Performance of Dye-Sensitized Solar Cells with Nickel Diimine Sensitizers
With concerns over the negative effects of fossil fuel usage, there has been a rise in the demand for environmentally friendly, renewable energy sources. Dye-sensitized solar cells (DSSC) are one such method of renewable energy capture that allow sunlight to be harvested and used for a variety of applications. Typically, the sensitizers use transition metals like platinum, ruthenium, and osmium which are expensive and not environmentally conscious to source. Additionally, DSSCs contain other components like a semiconductor, a counter-electrode, and an electrolyte that work in conjunction with each other to produce voltage readings from the cells. This research aims to not only explore nickel as an alternative transition metal sensitizer for the DSSCs due to its affordability and simple synthetic pathways, but to also improve upon the cells’ performance
Digital Tools: Effects on Vocabulary Acquisition and Retention in an 8th Grade Math Class
This study investigated the use of digital tools to promote student acquisition, usage, and retention of content related vocabulary in an eighth grade math classroom. A mixed methods approach was used to conduct the study that included the comparison of end-of-unit test scores and feedback from students. Feedback included pre and post-surveys regarding student opinions on how vocabulary is presented as well as preferred method(s) of acquisition. The results of this study indicated that students were receptive and positive about the usage of digital tools. In addition, this study suggested similar results for students who used traditional vocabulary tools. A collective implication noted little difference existed in using digital vocabulary tools compared to the use of traditional tools in the classroom of interest. This eight week study holds value to the profession by offering teachers instructional options to consider when vocabulary compromises the ability to make meaningful learning connections
Rachel’s Challenge: An Investigation of Impact within a High School Setting
Friends of Rachel: a national organization focused on fostering positive classroom culture and schoolwide environment through the use of kindness-centered and community building activities. Friends of Rachel was implemented in a high school setting during classroom instructional time; we also met for schoolwide club days as a proposal to the detrimental national mental health crisis in our student body. Students build self-empathy through self-reflection in kindness based mini-projects such as “bucket filler,” “pass the plate,” and more, followed by vulnerable conversations regarding the effect our words and actions have on our peers. This study is conducted and analyzed through qualitative research methods including the comparisons of pre- and post-surveys as well as from student anecdotes regarding how Friends of Rachel has impacted them. Friends of Rachel is only a stepping stone in the right direction in the efforts of combating the deficiencies in our students\u27 physical and emotional safety
Amino Acid Racemization Dating
Amino acid racemization dating (AAR) is a valuable technique used in geochronology and archaeology for estimating the age of biological materials based on the extent of racemization of amino acids. L-amino acids and D-amino acids are the two mirror-image forms, or enantiomers, of amino acids, which are the building blocks of proteins. Racemization is the process by which the L-amino acids gradually turn into D-amino acids, changing the ratio of these enantiomers over time. Amino acid racemization dating requires a number of important processes. Initially, a sample comprising of organic components is taken from the relevant geological or archaeological site. A rock from the Bahamas served as the sample. After that, acid hydrolysis is used to extract the amino acids from the sample. A two-step derivatization procedure including capping the side chains of the amino acids extracted from the sample may be used prior to the amino acids being submitted to gas chromatography. By changing amino acids into more volatile and stable derivatives, this procedure seeks to improve amino acid separation and detection. Using thionyl chloride and 2-propanol, one amino acid side chain is capped in the first step. Then comes the second derivatization, which caps the opposite side chain and uses pyridine and trimethyl acetyl chloride. As a result, the D/L enantiomers are more suited for gas chromatographic examination since they can separate more effectively. The derivatized amino acids were dissolved in methylene chloride and injected into the GC column using an autosampler to determine the relative abundance of L- and D-amino acids
Identity-Making Processes in the Storytelling and Experiences of Tabletop Roleplaying Game (TRPG) Players
Tabletop roleplaying game (TRPG) play involves complex social interactions and imaginative processes. These recursive elements cause players to evaluate and reevaluate the identities of themselves and the identities of their imagined characters. Previous research has established that TRPG play unwittingly allows players to rehearse social interactions and potential self-identities. Explorations such as these can be desirable to educators trying to give students a critical outlook on identity and perspective. This study presents a novel survey of Discord users from communities with the goal of understanding players’ awareness and experience with these identity-making processes. Nineteen experienced TRPG players responded to the survey and their responses were segmented, coded, and analyzed using a constructivist approach. The resulting themes show that players do frequently use TRPG play as an opportunity to explore alternative perspectives and identities. Players reported exploring various moral and social outlooks, as well as genders and sexualities that differ from their own. These explorations happen dynamically, with players initially creating characters with varying degrees of similarity to themselves and reevaluating this similarity as their identity or their character’s identity changes over time. TRPGs have potential as tools in the college composition classroom as a way of giving students a critical outlook of identity and the perspectives of themselves and others. Additionally, TRPGs can be a way of approaching these and other topics in a way that feels politically neutral and unobtrusive