California State University (CSU): Open Journal Systems
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No One Left Behind: Black Feminist Abolition as The Heart of Penal Abolition and Critical Criminology
In this essay, I address why we need to rethink justice through a Black feminist perspective, focusing on how the U.S. criminal justice system unfairly targets and harms Black women, femmes, and LGBTQ+ communities. Using the cases of Marissa Alexander and George Zimmerman as examples, it shows how prison reform often fails to address deeper systemic problems. Instead of breaking down harmful systems, reforms can make them stronger. Drawing from the works of Angela Davis, Mariame Kaba, and Beth Richie, the essay highlights how Black feminist abolition addresses these issues by focusing on how race, gender, and class intersect within the prison system. This essay explores transformative justice, mutual aid, and community-based ways to address harm without relying on police or prisons. It argues that dismantling punishment systems and promoting care, healing, and accountability can lead to real safety and justice. By connecting critical criminology and penal abolition, the essay calls for bold changes in how we approach justice, urging us to move beyond punishment and build community-driven solutions that lead to liberation for all
Teyvat’s Governance: A Reflection of the Real-World: From Fantasy to Reality — Analyzing Political, Cultural, and Societal Parallels Between Teyvat and the Real World
A nation ruled by scholars who claim to seek knowledge, yet suppress
those who challenge their authority. A city where justice is dictated by divine
decree, leaving no room for doubt or appeal. These are not just stories from a
fantasy world—they are echoes of our own political and social struggles. In
September of 2020, MiHoYo Co., Ltd. released a RPG (short for role-playing
game) that shot to worldwide fame during its release. Known for its stunning
visual and extensive open world feature, it quickly solidified its place within the
anime, comic, and gaming communities worldwide. The game follows twin
siblings who unfortunately get separated at the beginning of the game. The
player takes on the role of one of the twins, known as the Traveler, and embarks
on a journey across the fantastical land of Teyvat to reunite with their lost
sibling. While traveling throughout Teyvat, the players are faced with different
unique systems of governance with their distinct political, cultural, and
societal-world themes. These systems reflect broader issues like
authoritarianism, social inequality, and the ambiguous morality of power,
weaving complex narratives that critically examine crime, law, and justice. In
this paper, I will be analyzing vigilantism and justice in the game through the
lens of social theory. Through analyzing these fictional narratives, I will aim to
illustrate how they mirror and critique social and political real-world issues
surrounding crime, law, corruption, vigilantism, and the complex dynamics
surrounding power and governance.