Association for the Advancement of Artificial Intelligence: AAAI Publications
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Click2Mask: Local Editing with Dynamic Mask Generation
Recent advancements in generative models have revolutionized image generation and editing, making these tasks accessible to non-experts. This paper focuses on local image editing, particularly the task of adding new content to a loosely specified area. Existing methods often require a precise mask or a detailed description of the location, which can be cumbersome and prone to errors. We propose Click2Mask, a novel approach that simplifies the local editing process by requiring only a single point of reference (in addition to the content description). A mask is dynamically grown around this point during a Blended Latent Diffusion (BLD) process, guided by a masked CLIP-based semantic loss. Click2Mask surpasses the limitations of segmentation-based and fine-tuning dependent methods, offering a more user-friendly and contextually accurate solution. Our experiments demonstrate that Click2Mask not only minimizes user effort but also enables competitive or superior local image manipulations compared to SoTA methods, according to both human judgement and automatic metrics. Key contributions include the simplification of user input, the ability to freely add objects unconstrained by existing segments, and the integration potential of our dynamic mask approach within other editing methods
Can We Get Rid of Handcrafted Feature Extractors? SparseViT: Nonsemantics-Centered, Parameter-Efficient Image Manipulation Localization Through Spare-Coding Transformer
Non-semantic features or semantic-agnostic features, which are irrelevant to image context but sensitive to image manipulations, are recognized as evidential to Image Manipulation Localization (IML). Since manual labels are impossible, existing works rely on handcrafted methods to extract non-semantic features. Handcrafted non-semantic features jeopardize IML model's generalization ability in unseen or complex scenarios. Therefore, for IML, the elephant in the room is: How to adaptively extract non-semantic features? Non-semantic features are context-irrelevant and manipulation-sensitive. That is, within an image, they are consistent across patches unless manipulation occurs. Then, spare and discrete interactions among image patches are sufficient for extracting non-semantic features. However, image semantics vary drastically on different patches, requiring dense and continuous interactions among image patches for learning semantic representations. Hence, in this paper, we propose a Sparse Vision Transformer (SparseViT), which reformulates the dense, global self-attention in ViT into a sparse, discrete manner. Such sparse self-attention breaks image semantics and forces SparseViT to adaptively extract non-semantic features for images. Besides, compared with existing IML models, the sparse self-attention mechanism largely reduced the model size (max 80% in FLOPs), achieving stunning parameter efficiency and computation reduction. Extensive experiments demonstrate that, without any handcrafted feature extractors, SparseViT is superior in both generalization and efficiency across benchmark datasets
3D Annotation-Free Learning by Distilling 2D Open-Vocabulary Segmentation Models for Autonomous Driving
Point cloud data labeling is considered a time-consuming and expensive task in autonomous driving, whereas annotation-free learning training can avoid it by learning point cloud representations from unannotated data. In this paper, we propose AFOV, a novel 3D Annotation-Free framework assisted by 2D Open-Vocabulary segmentation models. It consists of two stages: In the first stage, we innovatively integrate high-quality textual and image features of 2D open-vocabulary models and propose the Tri-Modal contrastive Pre-training (TMP). In the second stage, spatial mapping between point clouds and images is utilized to generate pseudo-labels, enabling cross-modal knowledge distillation. Besides, we introduce the Approximate Flat Interaction (AFI) to address the noise during alignment and label confusion. To validate the superiority of AFOV, extensive experiments are conducted on multiple related datasets. We achieved a record-breaking 47.73% mIoU on the annotation-free 3D segmentation task in nuScenes, surpassing the previous best model by 3.13% mIoU. Meanwhile, the performance of fine-tuning with 1% data on nuScenes and SemanticKITTI reached a remarkable 51.75% mIoU and 48.14% mIoU, outperforming all previous pre-trained models
SoundBrush: Sound as a Brush for Visual Scene Editing
We propose SoundBrush, a model that uses sound as a brush to edit and manipulate visual scenes. We extend the generative capabilities of the Latent Diffusion Model (LDM) to incorporate audio information for editing visual scenes. Inspired by existing image-editing works, we frame this task as a supervised learning problem and leverage various off-the-shelf models to construct a sound-paired visual scene editing dataset for training. This richly generated dataset enables SoundBrush to learn to map audio features into the textual space of the LDM, allowing for visual scene editing guided by diverse in-the-wild sound. Unlike existing methods, SoundBrush can accurately manipulate the overall scenery or even insert sounding objects to best match the input sound semantics while preserving the original content. Furthermore, by integrating with novel view synthesis techniques, our framework can be extended to edit 3D scenes, facilitating sound-driven 3D scene manipulation
Stitch, Contrast, and Segment: Learning a Human Action Segmentation Model Using Trimmed Skeleton Videos
Existing skeleton-based human action classification models rely on well-trimmed action-specific skeleton videos for both training and testing, precluding their scalability to real-world applications where untrimmed videos exhibiting concatenated actions are predominant. To overcome this limitation, recently introduced skeleton action segmentation models involve un-trimmed skeleton videos into end-to-end training. The model is optimized to provide frame-wise predictions for any length of testing videos, simultaneously realizing action localization and classification. Yet, achieving such an improvement im-poses frame-wise annotated skeleton videos, which remains time-consuming in practice. This paper features a novel framework for skeleton-based action segmentation trained on short trimmed skeleton videos, but that can run on longer un-trimmed videos. The approach is implemented in three steps: Stitch, Contrast, and Segment. First, Stitch proposes a tem-poral skeleton stitching scheme that treats trimmed skeleton videos as elementary human motions that compose a semantic space and can be sampled to generate multi-action stitched se-quences. Contrast learns contrastive representations from stitched sequences with a novel discrimination pretext task that enables a skeleton encoder to learn meaningful action-temporal contexts to improve action segmentation. Finally, Segment relates the proposed method to action segmentation by learning a segmentation layer while handling particular da-ta availability. Experiments involve a trimmed source dataset and an untrimmed target dataset in an adaptation formulation for real-world skeleton-based human action segmentation to evaluate the effectiveness of the proposed method
ADBA: Approximation Decision Boundary Approach for Black-Box Adversarial Attacks
Many machine learning models are susceptible to adversarial attacks, with decision-based black-box attacks representing the most critical threat in real-world applications. These attacks are extremely stealthy, generating adversarial examples using hard labels obtained from the target machine learning model. This is typically realized by optimizing perturbation directions, guided by decision boundaries identified through query-intensive exact search, significantly limiting the attack success rate. This paper introduces a novel approach using the Approximation Decision Boundary (ADB) to efficiently and accurately compare perturbation directions without precisely determining decision boundaries. The effectiveness of our ADB approach (ADBA) hinges on promptly identifying suitable ADB, ensuring reliable differentiation of all perturbation directions. For this purpose, we analyze the probability distribution of decision boundaries, confirming that using the distribution's median value as ADB can effectively distinguish different perturbation directions, giving rise to the development of the ADBA-md algorithm. ADBA-md only requires four queries on average to differentiate any pair of perturbation directions, which is highly query-efficient. Extensive experiments on six well-known image classifiers clearly demonstrate the superiority of ADBA and ADBA-md over multiple state-of-the-art black-box attacks
Scene Graph-Grounded Image Generation
With the beneft of explicit object-oriented reasoning capabilities of scene graphs, scene graph-to-image generation has made remarkable advancements in comprehending object coherence and interactive relations. Recent state-of-the-arts typically predict the scene layouts as an intermediate representation of a scene graph before synthesizing the image. Nevertheless, transforming a scene graph into an exact layout may restrict its representation capabilities, leading to discrepancies in interactive relationships (such as standing on, wearing, or covering) between the generated image and the input scene graph. In this paper, we propose a Scene Graph-Grounded Image Generation (SGG-IG) method to mitigate the above issues. Specifcally, to enhance the scene graph representation, we design a masked auto-encoder module and a relation embedding learning module to integrate structural knowledge and contextual information of the scene graph with a mask self-supervised manner. Subsequently, to bridge the scene graph with visual content, we introduce a spatial constraint and image-scene alignment constraint to capture the fne-grained visual correlation between the scene graph symbol representation and the corresponding image representation, thereby generating semantically consistent and high-quality images. Extensive experiments demonstrate the effectiveness of the method both quantitatively and qualitatively
MM-Mixing: Multi-Modal Mixing Alignment for 3D Understanding
We introduce MM-Mixing, a multi-modal mixing alignment framework for 3D understanding. MM-Mixing applies mixing-based methods to multi-modal data, preserving and optimizing cross-modal connections while enhancing diversity and improving alignment across modalities. Our proposed two-stage training pipeline combines feature-level and input-level mixing to optimize the 3D encoder. The first stage employs feature-level mixing with contrastive learning to align 3D features with their corresponding modalities. The second stage incorporates both feature-level and input-level mixing, introducing mixed point cloud inputs to further refine 3D feature representations. MM-Mixing enhances intermodality relationships, promotes generalization, and ensures feature consistency while providing diverse and realistic training samples. We demonstrate that MM-Mixing significantly improves baseline performance across various learning scenarios, including zero-shot 3D classification, linear probing 3D classification, and cross-modal 3D shape retrieval. Notably, we improved the zero-shot classification accuracy on ScanObjectNN from 51.3% to 61.9%, and on Objaverse-LVIS from 46.8% to 51.4%. Our findings highlight the potential of multi-modal mixing-based alignment to significantly advance 3D object recognition and understanding while remaining straightforward to implement and integrate into existing frameworks
Imagine: Image-Guided 3D Part Assembly with Structure Knowledge Graph
3D part assembly is a promising task in 3D computer vision and robotics, focusing on assembling 3D parts together by predicting their 6-DoF poses. Like most 3D shape understanding tasks, existing methods primarily address this task by memorizing the poses of parts during the training process, leading to inaccuracies in complex assemblies and poor generalization to novel categories. In order to essentially improve the performance, structure knowledge of the target assembly is indispensable before assembling, which abstracts the potential part composition and their structural relationships. An image of the target assembly can serve as a common source for constructing this structure knowledge. Nevertheless, the image is far from enough, as its knowledge can be incomplete and ambiguous due to part occlusion and varying views. To tackle these issues, we propose Imagine, a novel Image-guided 3D part assembly framework with structure knowledge graph. As a novel assembly prior, the structure knowledge graph originates from the image and is refined as understanding the 3D parts. It encodes robust part-aware structural and semantic information of the assembly, guides the 3D parts from a coarse super-structure to a fine assembly, and co-evolves progressively throughout the assembly process. Extensive experiments demonstrate the state-of-the-art performance of our framework, along with strong generalization to novel images and categories
DeMo: Decoupled Feature-Based Mixture of Experts for Multi-Modal Object Re-Identification
Multi-modal object Re-IDentification (ReID) aims to retrieve specific objects by combining complementary information from multiple modalities. Existing multi-modal object ReID methods primarily focus on the fusion of heterogeneous features. However, they often overlook the dynamic quality changes in multi-modal imaging. In addition, the shared information between different modalities can weaken modality-specific information. To address these issues, we propose a novel feature learning framework called DeMo for multi-modal object ReID, which adaptively balances decoupled features using a mixture of experts. To be specific, we first deploy a Patch-Integrated Feature Extractor (PIFE) to extract multi-granularity and multi-modal features. Then, we introduce a Hierarchical Decoupling Module (HDM) to decouple multi-modal features into non-overlapping forms, preserving the modality uniqueness and increasing the feature diversity. Finally, we propose an Attention-Triggered Mixture of Experts (ATMoE), which replaces traditional gating with dynamic attention weights derived from decoupled features. With these modules, our DeMo can generate more robust multi-modal features. Extensive experiments on three object ReID benchmarks verify the effectiveness of our methods