University for the Creative Arts

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    3128 research outputs found

    Creative industries: sustainability networks

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    The report highlights the findings from research into Networks, Initiatives and Knowledge Exchange related to sustainability in creative industries. This research is funded by The Games and Innovation Nexus (GAIN), a £2.3m programme led by the University of Surrey, the University for the Creative Arts, and the University of Warwick, and supported by £1.5m from the Connecting Capability Fund, Research England (CCF-RED)

    Cricket & sustainability: findings from online survey recreational cricket players in England & Wales

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    The report highlights the findings and learnings from a survey of 548 recreational cricket players covering sustainability isssues. The research was undertaken as part of Advancements in Circular Cricket Gear (ACCG) project funded by UKRI via an Arts and Humanities Research Council (AHRC) Impact Acceleration Account (IAA) grant awarded to UCA. UK Research and Innovation is a public body funded by the UK government

    Wearable tech, virtual fashion, and immersive technologies

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    Since the turn of the 21st century, humanity has witnessed many technological innovations in fashion, apparel, and textiles which have created entirely new product categories and brought new developments to all stages of the product life cycle. Wearable technology and virtual fashion represent two new product categories in the physical and digital realms of fashion. In this chapter, new opportunities and challenges for environmental sustainability emerging from the introduction of these new product categories in the marketplace are discussed. Focus is placed on textile-based wearable technologies, such as electronic textiles, smart clothing, virtual apparel, and textiles in digital social interactions and retailing; covering their implications for sustainability at all levels: from materials, production, and distribution to use and disposal

    Reputations: Pier Luigi Nervi (1891–1979)

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    Article on the life and work of Pier Luigi Nervi for the June 2024 Architectural Review special issue on "Sports"

    Queer and trans theory

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    In this chapter, we follow Donna Haraway’s assertion that ‘science fiction is political theory’ to read Rivers Solomon’s SF novel The Deep (2019) as and alongside contemporary queer and trans theory. We argue that queer science fiction is not simple escapism, but a tool for refashioning the self and the present. Queer and trans writers and artists are not fleeing from the world as much as they are reshaping it by crafting science-fictional worlds which defy the stultifying norms of hetero- and cis-normativity. These re-imaginings of the self and communities are intertwined with the embodied reality of queer experience, and Solomon’s novel exemplifies sf’s ability to grapple with the various facts and fictions used to police queer and trans lives, such as the purported primacy of biological sex and kinship. Articulated in three interconnected sections, our chapter first uses Elizabeth Freeman’s concept of ‘temporal drag’ to find a purposeful re-writing and mythmaking in Solomon’s work that counters the violence of white supremacy. We then turn, via the work of Alexis Pauline Gumbs, to examine Solomon’s rejection of the natural world as an implicitly heteronormative realm. Instead, faer embraces the many parthenogenetic, intersex, polymaternal and decidedly non-normative creatures of the deep. Lastly we find in Solomon’s rejection of heteronormative kinship an imagining of collective being and reproduction that resonates with Sophie Lewis’s concept of amniotechnics and José Esteban Munoz’s vision of queer utopia. Finally, we turn outward to suggest that Solomon’s The Deep is not a static text, but one that constantly invites its reader to transform the story – and possibly, the world

    Huawei aligns with SDGs to achieve differentiation and competitive advantage in the smartphone industry

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    Recent years have witnessed a growing intensity of competition in business. Aligning an organisations’ differentiation strategy with the SDGs not only contributes to a sustainable future but also brings tangible benefits such as market growth and competitive advantage. The case study focuses on Huawei and SDG initiatives. Founded in 1987, Huawei has emerged as one of the leading global provider of information and communications technology (ICT) infrastructure and smartphone devices. With 194,000 employees operating in over 170 countries. By incorporating specific sustainable development goals (SDGs) relevant to the smartphone industry, Huawei has differentiated itself in line with Porter’s generic strategies for growth, with particular emphasis on differentiation as a strategy for growth to create a unique identity in the smartphone industry. The case study explains Porter’s generic strategies for growth, with particular emphasis on differentiation as a strategy for growth. The case then goes on to explore how Huawei’s differentiation strategy aligns with the UN’s 2030 Agenda for Sustainable Development, through the SDGs adopted in 2015, to drive sustainable competitive advantage in the smartphone industry. In addition, the case study explores how Huawei contributes to specific SDGs to drive innovation in the telecommunications sector as well as strengthened their market position as industry innovators and achieved sustainable competitive advantage in the smartphone industry both in China and globally. The case study suggests that businesses should consider aligning the SDGs in their strategic planning to inspire change, create a positive impact on the environment and most importantly achieve market growth and drive sustainable competitive advantage. Finally, the case study provides questions that encourages students to engage in critical thinking to demonstrate how the Porter’s generic strategies model is applied in real life situations in the context of Huawei and its SDG initiatives to achieve competitive advantage in the smartphone industry

    The Bureau’s square sheet – the heavily redacted issues.

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    My own practice led research stems from an ongoing fascination, with what could be described as the consequence(s) of architecture. Examining the interactions between people and their built environment, and how their behaviours are influenced, or alternatively influence, the environment around them. The aim, to encourage people to engage/take an interest and establish alternative ways of thinking critically about their relationship with it. As a result of these long-standing interests, I recently founded the Bureau of Alternative Spatial Occupancy, a semi-fictional, think and sometimes do tank. So far there’s been lots of thinking. This is the first opportunity for it to ‘do.’ The publications/prints the Bureau presents here use straightforward language. Are free to take without the need for exchange, other than that which requires interest. With the intention that they gain a life once they have left the ‘gallery’. Much like the flyers that would litter the record shops, they might make their way into our pockets, out into the street, into the home or to work. Or they might just sit their ignored, thrown in the bin, but regardless they find a way to circulate ending up in places one could not predict

    Body-worn technology, heightened awareness and habit

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    Artist pages for special edition on Habit

    Trends in UK education: integrating textile technology, art, and pedagogy

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    How can grading in creative arts higher education be more inclusive to facilitate learning?

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    Creative education faces challenges with traditional grading systems that emphasise uniformity over inclusivity, often stifling originality and creativity. This study critiques these grading practices and their impact on student motivation, mental health, and mindset. Through mixed-method research, including surveys and interviews with industry experts, it explores alternative and inclusive assessment methods such as ungrading. Findings highlight the importance of inclusive, student-centred approaches that prioritise facilitation, feedback, self-reflection, and autonomy to enhance intrinsic motivation and creativity. Recommendations include a radical shake-up to assessment practices in collaboration with industry and policy makers, professional development for educators, and integrating assessment literacy and feed-forward feedback into curriculum to support student-centred learning environments

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