1,720,978 research outputs found
Origami and Descriptive Geometry: Tangible Models to Enhance Spatial Skills
The use of tangible models to enhance spatial skills and geometric thinking is common practice in architects' and mathematicians' curricula. Thanks to its design/folding, origami is a powerful tool for transversal didactic experiences between drawing and geometry, where we find the ideal context in which to verify its effectiveness
Scientific monitoring and documentation of the Venaria Reale restoration sites
The Venaria Reale is a huge baroque architectural complex near Turin, dating from the second half of the XVII century onwards and it is part of the so called “Corona di Delitie”, this is the complex ring of ducal residencies outside the capital. They all made up an articulated system of loisir residences and large areas of state land, some of which with hunting rights. In 1999 a great restoration began, financed by Italian Government and European Union.A new multidisciplinary working team (specialists working in the fields of history of art and architecture, archaeology, surveys of the historical architecture, structural analysis and chemical characterization of the materials) was then currently created by Regione Piemonte, together with Soprintendenze del Piemonte, Politecnico di Torino, Università di Torino, to operate in Venaria Reale in order to collect, process, document, manage, coordinate and analyse, almost in real time, the huge amounts of data resulting from restoration work.
The principal goals of the working group are: Research and scientific monitoring, Documentation and Database.
The innovative aim in this experience is: first, creating an integrated and multidisciplinary working team, which is operating while the building site is open; second, taking advantage of the restoration to accumulate knowledge about historical architecture, knowledge which wouldn’t be recoverable after the restoration is done, neither before work starts; third, helping and sustaining agencies, architects, firms involved in the restoration, in order to help understanding and take right decisions in relation to just excavated structures and every time a deepening of knowledge is requested
Architetti/Designer, Designer/Architetti: sperimentazioni formali nel territorio dell'ibridazione
Oggetti di architettura e oggetti di design si sono manifestati, nel secolo appena concluso, come esito dell’intreccio virtuoso di metodologie e tecniche progettuali spesso incarnate da un’unica figura di “inventore”.
Le differenti finalità dell’attività progettuale, volte, radicalizzando, alla produzione di beni per soddisfare bisogni primari (architettura) o di beni di scambio e di servizi (design), hanno talvolta avuto esiti formali convergenti, che possono essere analizzati attraverso processi di scomposizione e di ricomposizione non soltanto morfologica, ma anche intesa ad individuare nessi relazionali a partire dai differenti significati che i due tipi di oggetti assumono. Significati che investono: il carattere del prodotto, che si dà come unicum, o viceversa come seriale, le modalità di fruizione, interna/esterna, o prevalentemente esterna, il rapporto con il contesto, statico o dinamico, le relazioni antropometriche, indirizzate dalla differente scala, i modi della produzione.
Attraverso l’individuazione di alcuni esempi emblematici di commutazioni originate da un’unica poetica progettuale vengono proposte analisi, effettuate con gli strumenti propri della Rappresentazione, di oggetti ascrivibili alle due categorie dell’architettura e del design.
Nello specifico, vengono indagati e confrontati oggetti nei quali i processi di commutazione sono declinati secondo diversi criteri: topologici, sintattici e aggregativi, semantici o ancora espressivi e simbolici, con evidenti riferimenti alle figure retoriche letterarie e figurative
Representing Geometry Between Graphic Constructions and Mathematical Modeling
Our study exposes a search for specific pedagogical practices between mathematical modeling and visual thinking to support first-year Architecture to acquire spatial visualization and representation skills and abilities by exploiting the connections between mathematics and architecture. For this purpose, in our Architectural Drawing and Survey Laboratory, activities were designed, discussed and validated by various critical reading tools across the disciplinary fields involved: designing and building objects that have certain properties and that satisfy certain specifications, such as the construction of a graphic representation 2D of a 3D object, has been described by mathematical education scholars as a particular type of mathematical modeling process and by architects as a process of developing spatial prefiguration skills and visual thinking. The analysed case study, the different possible plane sections of cones and cylinders, allows us to discuss the difficulties in learning the relationships between theoretical and/or analytical information, 2D and/or 3D representations, physical and/or digital modeling, as well as to introduce the concept of rigour from the mathematical and drawing point of view. Moments of assessment and interaction have led to highlighting not only the strong link between synthetic and analytical treatment, between object and representation, but also the need to formally structure the monitoring/tutoring activities to support each of the students, so that they can become part of the community in formation
Modellare dal disegno: esperienze di analisi e interpretazione del linguaggio grafico nei Quattro libri dell’architettura di Andrea Palladio
Il contributo propone un percorso di andata e ritorno tra le rappresentazioni bidimensionali di alcune tavole de I Quattro Libri di Palladio e propone la modellazione tridimensionale delle architetture rappresentate al fine di studiare e interpretare il linguaggio delle rappresentazioni palladiane
Teaching Geometry and Surfaces Evaluation Through Graphic Representation and Dynamic Paper Models
To make the geometrical cognitive process more interactive, we produced teaching aids (tangible models, graphic tablets) that help students in visualiz-ing their geometrical-analytical investigations of the architectural artifacts and enhance their spatial prefiguration and critical form-reading skills, three-dimensional thinking and geometrical reading of shapes. Then, we looked for a medium suitable to create simple three-dimensional models, not only observable, like virtual models, not only tangible, like physical models pro-posed in the design studios, but also dynamic, using multiple media and lan-guages in the same training message.
As an example, we present here an interdisciplinary lesson between Cal-culus and Architectural Drawing and Survey Laboratory about developable surfaces, experimented on first year students of the bachelor program in Ar-chitecture. The lesson is based on the use of a graphic tablet and some ori-gami inspired models: it summarizes the geometric description of a pyramid and a cloister vault of equal height and equal orthographic projection on the horizontal plane.
We saw that tackling the same topic in both teaching contexts is not a use-less overlap, but a stimulus to compare different languages and methods. 2D and 3D paper models of artifacts – and of projective reduction from 3D to the plane – aid spatial intuition and the subtle exercise of controlling mental images which replace artifacts, turning 3D configurations into signifying im-ages. Moreover, this experience stimulates reading and evaluation of the drawn geometry (ruled surfaces, projections, developments), increasing criti-cal sense in reading the built environmen
Metodi didattici e sistemi informatici: diario minimo di un corso di rilievo dell’architettura di fine novecento
CuneoVualà. Taccuini di viaggio disegnati
Catalogo della mostra CuneoVualà 2013 | 2014 | 201
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