30,711 research outputs found

    The pedagogical benefits of remote design collaboration in a 3D virtual environment

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    Researchers are beginning to explore the role of digital design collaboration within multi-user 3D virtual environments. In the latest installment of an ongoing remote digital design collaboration project with the Sydney University Key Centre of Design Computing and Cognition, the University of Queensland Information Environments Program (IEP) co-coordinated an online performance of T. S. Eliot's 'The Cocktail Party' in a 3D virtual world environment. This paper describes the process and pedagogical outcomes of early learners collaborating remotely in digital 3D media

    Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine

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    Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game environment. Preliminary results indicate it is a particularly efficient method for the types of contextualised narratives used by Australian Aboriginal peoples to tell their stories about their traditional landscapes and knowledge practices. We discuss the development of a tool that complements rather than supplants direct experience of these traditional knowledge practices.Malcolm Pumpa and Theodor G Wyel

    William Tarn, Hellenistic Civilisation. Third Edition revised by the Author and G. T. Griffith

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    Nachtergael Georges. William Tarn, Hellenistic Civilisation. Third Edition revised by the Author and G. T. Griffith. In: L'antiquité classique, Tome 44, fasc. 2, 1975. p. 782

    William Tarn, Hellenistic Civilisation. Third Edition revised by the Author and G. T. Griffith

    No full text
    Nachtergael Georges. William Tarn, Hellenistic Civilisation. Third Edition revised by the Author and G. T. Griffith. In: L'antiquité classique, Tome 44, fasc. 2, 1975. p. 782

    Selective tumor cell death induced by irradiated riboflavin through recognizing DNA G-T mismatch

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    Riboflavin (vitamin B2) has been thought to be a promising antitumoral agent in photodynamic therapy, though the further application of the method was limited by the unclear molecular mechanism. Our work reveals that riboflavin was able to recognize G-T mismatch specifically and induce singlestrand breaks in duplex DNA targets efficiently under irradiation. In the presence of riboflavin, the photo-irradiation could induce the death of tumor cells that are defective in mismatch repair system selectively, highlighting the G-T mismatch as potential drug target for tumor cells. Moreover, riboflavin is a promising leading compound for further drug design due to its inherent specific recognition of the G-T mismatch

    f(G,T) and its Cosmological Implications

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    A coupled formulation of the Gauss-Bonnet invariant term G and the energy momentum trace T term provide a modified f(G,T) gravity, has been analyzed in this study. The functional form for the f(G,T) gravity has been taken as f(G,T)=αT+ βGThe presentation of the authors' names and (or) special characters in the title of the pdf file of the accepted manuscript may differ slightly from what is displayed on the item page. The information in the pdf file of the accepted manuscript reflects the original submission by the author

    Identification of Immune Gene Signature Associated with T Cells and Natural Killer Cells in Type 1 Diabetes [Corrigendum]

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    Wang N, Wang G, Feng X, Yang T. Diabetes Metab Syndr Obes. 2024;17:2983—2996. The authors have advised the affiliation callouts in the author list on page 2983 are incorrect. The correct author callouts should read as follows: Na Wang1, Guofeng Wang1,2, Xiuli Feng1, Teng Yang

    Elaboration on Kwapien's theorem: Representing bounded mean zero functions f as coboundary f = g ◦ T − g

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    In [8] Kwapien proved that every mean zero function f ∈ L∞[0, 1] we can write as f = g ◦ T − g for some g ∈ L∞[0, 1] and some measure preserving transformation T of [0, 1]. However, as was discovered in [4] there is a gap in the proof for the case that f is not continuous. The aim of this bachelor thesis is filling in that gap in the proof. We first extend Kwapien’s proof for continuous functions to certain other measure spaces. Thereafter, we use the method of proof suggested by Kwapien, to proof the theorem for mean zero function f ∈ L∞[0, 1] for which λ(f−1({x})) = 0 for all x ∈ R. Using this result we then proof that every mean zero function f ∈ L∞[0, 1] can be written as a sum f =(g1 ◦ T1 − g1) + (g2 ◦ T2 − g2) where g1, g2 ∈ L∞[0, 1] and where T1, T2 are measure preserving transformations of [0, 1]. We finish this thesis with an application of Kwapien’s theorem in the study to singular traces Applied Mathematic

    Role play in 3D virtual environments: a pedagogic case study

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    Researchers are beginning to explore the role of digital design collaboration within multi-user 3D virtual environments. In the latest installment of an ongoing remote digital design collaboration project with the Sydney University Key Centre of Design Computing and Cognition (KCDC), the University of Queensland Information Environments Program (IEP) co-coordinated an online production of T. S. Eliot's The Cocktail Party in a 3D virtual world environment. This paper describes the process and pedagogical outcomes of early learners collaborating remotely in digital 3D media
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