1,725,521 research outputs found

    Utar Vehicles Tracking App

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    UTAR provides transport services for students and staffs to allow them to go to the university for classes or work and other places more conveniently. However, there are several problems in existing transport services such as lack of real time information to enable students and staffs to have better knowledge on current transport services and ease of getting the latest routes and schedules information. Hence, this project aimed to provide a platform for students and staffs to track UTAR vehicles on real time and obtain routes and schedules information more conveniently. Other than that, this project sought to provide a platform for UTAR transport section to manage transport services more efficiently and effectively. The project objective is to develop a vehicle tracking application for UTAR students and staffs and UTAR transport section. The development methodology adopted in this project was evolutionary prototyping methodology. The final outcome of this project is 3 applications, which are the driver’s mobile application for sending location updates, the students and staffs’ mobile application and the transport section administrative staff’s web application. At the end of this project, the project objectives planned were achieved and all 3 applications were successfully developed

    A study of happiness among UTAR undergraduates

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    The purpose of this study was to investigate the differences in gender and happiness level among UTAR undergraduates. Another aim was to find out the relationship between physical health and happiness. Finally, relationship between Extraversion and Neuroticism with happiness was examined in the study. A cross-sectional survey was administered among UTAR undergraduates in Kampar Campus. Convenience sampling was carried out. 100 Questionnaires were sent out to 50 male and 50 female UTAR undergraduates. The response rate was 100%. Pearson correlation and independent samples t-test were used. The results of the study were that there are no significant gender differences in level of happiness. It was also discovered that there are significant positive relationship between happiness level and physical health. The results also revealed that there are significant positive relationship between Extraversion and happiness level and negative relationship between Neuroticism and happiness level. Limitation and recommendation are discussed

    UTAR Lost and Found Management System

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    People lose things occasionally. Scattered and unorganized lost and found information can have a significant impact on the possibility to get back the lost items. The information cannot reach the rightful owner if they are not well-managed. Hence, the UTAR lost and found management system project was implemented to provide a standardized, centralized way to handle lost and found items in UTAR. The project objectives are to analyze the existing lost and found problems in UTAR as well as the features of similar systems and develop a cross-platform lost and found management system to improve the efficiency and effectiveness in managing and organizing the lost and found items in UTAR. The result showed the user preference between web application and mobile application are almost equal based on the survey conducted. Thus, a cross-platform application was developed so users can access through a web browser or mobile application. The basic functionality of the application includes viewing, reporting and updating lost and found items, submitting claims, selling and bidding expired items. MySQL database was used as the system database. The framework of the web application is Laravel while the mobile application is React Native. The adopted methodology in this project is prototyping methodology. Unit testing, integration testing and user acceptance testing were conducted to evaluate the system. Based on the user acceptance testing conducted, most of the respondents are satisfied with the function of the system. Some respondents suggested to improve the user interface of mobile application so it can be more attractive for users

    Workers beneath the Floodgates: Low-Wage Import Competition and Workers' Adjustment

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    Utar H. Workers beneath the Floodgates: Low-Wage Import Competition and Workers' Adjustment. REVIEW OF ECONOMICS AND STATISTICS. 2018;100(4):631-647

    Replication Data for: "Workers beneath the Floodgates: Low-Wage Import Competition and Workers' Adjustment"

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    Replication Data for: "Workers beneath the Floodgates: Low-Wage Import Competition and Workers' Adjustment

    Exploring the influence of chatgpt to UTAR broadcasting students

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    This study aims to explore the influence of ChatGPT to the UTAR broadcasting students. This study utilizes qualitative method to obtain findings and data through semi-structured interviews. Semi-structured interviews are used to collect narrative data like their experience, thoughts, and feelings in a non-numeric way. There are a total of five interviewees who are UTAR broadcasting students had been chosen through purposive sampling participated in this research interview. The findings of this study fulfil the objectives: (1) To discuss the benefits of UTAR broadcasting students in using ChatGPT; and (2) To understand the challenges and concern of UTAR broadcasting students in using ChatGPT. The benefits of using ChatGPT according to the interviews include: (1) Convenience; (2) Time-saving; (3) Brainstorming; (4) Language efficiency; (5) Doing research; and (6) Gain knowledge and skills. Furthermore, the concerns and challenges of using ChatGPT: (1) General and limited; (2) Accuracy of answer; (3) Risk of plagiarism; and (4) Excessive reliance in using ChatGPT. This study consists of limitations as in the sample size is small, which may not represent all UTAR broadcasting students. Moreover, it is recommended for a longer time duration for deeper analysis. Lastly, future studies are also recommended to investigate a wider range of broadcasting students. Keywords: ChatGPT, artificial intelligence, higher education students, benefits, concerns, challenges, creative industries. Subject Area: T58.5-58.64 Information technolog

    The impact of online learning among UTAR FAS students

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    This quantitative research aimed to identify the impact of online learning towards UTAR FAS students and to study the capabilities of UTAR FAS students on coping with online learning as it was important in identifying the responses given by UTAR students on the suitability of online learning as their preferred study mode. Based on past studies, there were several problem faced by students such as, lack of resources and proper communication platform in handling group assignments. This research was significant in identifying the student’s adaptability to online learning platform. Moving on, researcher used online survey to collect the respond to identify the impact of online learning among UTAR FAS students. The survey questions were divided into four variables which are usage of technology, flexibility of online learning, satisfaction of online learning and student’s workload. The researcher had successfully identified whether or not UTAR FAS students had perceived the ease of use and the usefulness in online learning. For instance, the finding had proved that all of the students agreed on the usage of technology. However, some students showed dissatisfaction on the flexibility, satisfaction, and student’s workload during online learning

    UTAR event management system

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    project focuses on web application development and event management within a university setting, addressing challenges related to student engagement and communication. The primary issue is that students often miss crucial event notifications due to the high volume of emails they receive, leading to lower attendance and participation in campus events. To address this, the UTAR Event Management System was developed using PHP and Python for backend operations, HTML, CSS, and JavaScript for frontend design, and MySQL for database management. The system features include user registration, event browsing, event creation, a notification system, and user feedback mechanisms. The research process involved designing a user-friendly interface, implementing backend functionalities, and integrating a local notification system to ensure timely updates and simplify the registration process. User acceptance testing was conducted to evaluate the system's effectiveness in enhancing engagement and improving event management. Results indicate that the system significantly improves notification visibility and streamlines the registration process, leading to increased student participation and operational efficiency for event organizers. User feedback confirms that the platform effectively reduces the likelihood of missing important event notifications. In conclusion, the UTAR Event Management System successfully addresses the problem of overlooked notifications and enhances campus event management. Its main contribution lies in improving communication and engagement through a user-friendly platform. Future enhancements could include upgrading to push notifications and integrating QR code or ticket validation features to further optimize the user experience

    Interactive e-learning forum web application for FICT UTAR

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    In this digital era, advancement in computer, communication technologies and the internet enable boundless peer-to-peer interaction regardless of where the people are. Other than communication, the advancement of these technologies also slowly showing its influence in education, the universities are rapidly converting the physical studies mode into the online education. Recently, COVID-19 are causing havoc all around the world, people are practicing social distancing to prevent spreading of the infections. Education is affected adversely as well due to the COVID-19 as the students are not allowed or encouraged not to return to campus. Therefore, UTAR has conducted online learning in order to enable the students to continue learning in this pandemic. However, students are having difficulties when having their online learning session. Hence, a platform that allows discussion among students are needed urgently. Nonetheless, although most of the communication platforms are evolving in a very fast pace and show no sign of stopping, the forum of UTAR have not been changed or updated along the way. The forum of UTAR plays a little role when comes serving the purpose of letting students discuss and interact with each other. This project is a forum web application for FICT UTAR students. It will not only act as a platform for students to make discussions and solving their problems, but also improves the students’ learning experience especially in this COVID-19 pandemic, where online learning become the new normal. This project focus on interactivity of the forum because high interactivity encourages students to continue to use it throughout their university life. A back-office web application is developed to allow FICT UTAR lecturers and staffs to monitor the statistics produced using the data gathered in the forum. The development of the project is separated into front-end, which is the presentation layer and backend, the data access layer. The front-end is developed using Reactjs, a Javascript library for building user interface and UI components. On the other hand, back-end is developed using PHP, which is a general-purpose scripting language suited to web development and the database used is MongoDB. RESTful API, which use HTTP requests to access data will beused to connecting the front-end and back-end. The deliverable of this project could benefit FICT UTAR by improving the students’ learning experience and provide statistic for analyzation

    UTAR Campus Tour Within Minutes via Augmented Reality (AR)

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    Campus tour is one of the most exciting moments as well as one of the decision-making processes when students are looking for the right university. During the campus visit, students can grab the opportunities to explore the campus environment while the universities can take the chance to promote their campus. However, the traditional campus visits require visitors to be physically present in the campus. As UTAR Kampar campus is located far away from the city, this poses a great challenge for the visitors to visit the campus physically. In addition, as the campus size is up to 1300 acres, it can be tiring for the visitors to visit every single corner of the university during the campus tour. The proposed project addresses these problems by developing an android mobile application that can provide the convenience and freedom for the users to visit the UTAR campus virtually. To enhance the user experience, markerless AR technology is chosen to deliver a 3D view of the campus to the users. The 3D models are designed and created through Blender, while the application is developed by using both Unity game engine and Android Studio. This project applied prototyping methodology by making improvements through collecting feedback from the users. The novelty of this project is that there is no existing work done on the markerless AR Tour to UTAR Kampar campus in Android. In a nutshell, this project enables users to explore and enjoy the full view of UTAR Kampar campus without the need of physical travel via augmented reality
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