116 research outputs found
Documentario video d'arte Memoria maschera e macchina nel teatro di Robert Lepage
Si tratta di un docu d'art su tematica teatrale di Anna Monteverdi e Simone Cannata su Robert Lepage acquisito dalla Rai per la programmazione 202
Three hundred years of death : the Egyptian funerary industry in the Ptolemaic period /
"In Three Thousand Years of Death, The Egyptian Funerary Industry in the Ptolemaic Period, Maria Cannata provides a detailed survey of the organisation of the necropolises and the funerary workers, as well as their role in the practical aspects of the mummification, funeral, burial, and mortuary cult of the deceased, in Ptolemaic Egypt (332-30 BC). The author gathers together and synthesises hundreds of the original textual sources, as well as the relevant archaeological sources, on the organisation of the funerary industry and its practitioners, revealing important regional and chronological variations overlooked in studies focusing on a limited geographical area, a shorter timeframe, or a smaller group of documents".Includes bibliographical references and index."In Three Thousand Years of Death, The Egyptian Funerary Industry in the Ptolemaic Period, Maria Cannata provides a detailed survey of the organisation of the necropolises and the funerary workers, as well as their role in the practical aspects of the mummification, funeral, burial, and mortuary cult of the deceased, in Ptolemaic Egypt (332-30 BC). The author gathers together and synthesises hundreds of the original textual sources, as well as the relevant archaeological sources, on the organisation of the funerary industry and its practitioners, revealing important regional and chronological variations overlooked in studies focusing on a limited geographical area, a shorter timeframe, or a smaller group of documents"
ANALISI DEL POSIZIONAMENTO DEI SENSORI DI PRESSIONE PER LA LOCALIZZAZIONE DELLE ROTTURE NELLE RETI IDRAULICHE
In questo articolo viene proposto un modello numerico costituito da: a) un modello idrodinamico in grado di simulare efficacemente anche le onde frangenti, che è basato sulla integrazione delle equazioni di Navier-Stokes mediante uno schema numerico di tipo shock-capturing recentemente proposto in letteratura (Cannata et al. 2022); b) un modello pneumatico che tiene conto dell’effetto della comprimibilità dell’aria sulle variazioni di pressione all’interno della camera, che è basato sull’integrazione delle equazioni proposte in Josset & Clement (2007). Il nuovo modello numerico viene applicato alla simulazione numerica del funzionamento di un OWC a scala reale posizionato sul lato esterno di un pennello a T posto a protezione della costa di Paola, in acque poco profonde (profondità di circa 3 m) all’interno della zona di surf, dove è sottoposto a onde frangenti
Enabling natural human-robot physical interaction using a robotic skin feedback and a prioritized tasks robot control architecture
This paper describes a procedure aimed to integrate tactile sensors into a real robot in order to create a platform suitable for human-robot physical interaction experiments. Furthermore, a framework for human-robot physical interaction based on tactile feedback and prioritized tasks control is presented. The framework has been successfully tested by defining and executing three physical interaction tasks. A further experiment has been performed, simulating a human intervention during a task execution
Tactile sensing: Steps to artificial somatosensory maps
In this paper a framework for representing tactile information in robots is discussed. Control models exploiting tactile sensing are fundamental in social Human-Robot interaction tasks. Difficulties arising in rendering the sense of touch in robots are at different levels: both representation and computational issues must be considered. A layered system is proposed, which is inspired from tactile sensing in humans for building artificial somatosensory maps in robots. Experiments in simulation are used to validate the approach
A framework for representing interaction tasks based on tactile data
This paper describes a framework for representing physical interaction tasks using tactile feedback. Although contact feedback has been widely exploited to control interaction with objects, the direct use of tactile information in designing and representing physical interaction rules has not received comparable attention in the literature. The missing link between algorithms implementing models of interaction and frameworks providing tactile information is one of the possible reasons. The major contribution of the paper is a working method to build a map of tactile sensors attached to a robot body and a control law using such a map to tune physical interaction with an external object. Experiments are used to validate the approach
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