1,720,989 research outputs found
Opinions on computers, and efficacy of a computer-based learning: A pilot study
It is commonly believed that positive opinions of students and teachers on the possibilities entailed by computer use would increase the efficacy of computer-based educational processes. In turn, this amounts to postulate a relationship between measures of such opinions and well-defined patterns of interaction with computer-based educational tools. In this regard, this paper reports on an investigation performed in a primary school, designed to test whether expectations and opinions on computers, both of students and teachers, detected through suitable questionnaires, might be related to the effectiveness of computer use within a particular educational context. Our findings, contrarily to what expected, do not appear to support the hypothesis that a positive opinion on computers can lead per se to higher learning efficacy in a computer-based educational environment, as compared with a traditional educational setting
The failure of e-learning: why should we use a learner centred design
Why do many e-learning courses fail? Distance learning is generating
remarkable changes both in learning and teaching due to knowledge
commercialisation and freedom from both spatial and temporal constraints.
In spite of this success the educational software and environments did not
help students to learn more and better than in traditional training contexts.
Studies on human learning process via cognitive models are few; and this
results in a more diffi cult investigation on how human-machine interface
features adversely infl uence cognitive factors in the educational process.
Namely several forces act in the complex scenario of the new formative
settings, where the users try to simultaneously control the attention both
for the lesson and for the interface manipulation. We claim that we must
resort to Learner Centred Design principles, which establish a bridge between
usability, accessibility and distance learning tools: if the user is involved
in every phase of design, this will help to learn and to apply the Human
Computer Interaction principles and reduce the evaluation costs. The aim
of this contribution is to highlight a specifi c strategy that could guarantee
a good web-based educational design, based on the utmost importance of
learner centred design, while helping to solve the problem of assessment of
educational process
La Memoria Visuo-spaziale: un Esperimento sull'Orientamento e l'Organizzazione dell'Ambiente
Un esempio di rappresentazione cognitiva dello strumento tecnologico nel sistema scolastico italiano
Teachers in the technological age: A comparison between traditional and hypertextual instructional strategies
- …
