1,721,065 research outputs found
Feature Selection via Eigenvector Centrality
In an era where accumulating data is easy and storing it inexpensive, feature selection plays a central role in helping to reduce the high-dimensionality of huge amounts of otherwise meaningless data. In this paper, we propose a graph-based method for feature selection that ranks features by identifying the most important ones into arbitrary set of cues. Mapping the problem on an affinity graph - where features are the nodes - the solution is given by assessing the importance of nodes through some indicators of centrality, in particular, the Eigenvector Centrality (EC). The gist of EC is to estimate the importance of a feature as a function of the importance of its neighbors. Ranking central nodes individuates candidate features, which turn out to be effective from a classification point of view, as proved by a thoroughly experimental section. Our approach has been tested on 7 diverse datasets from recent literature (e.g., biological data, object recognition, among others), and compared against filter, embedded, and wrappers methods. The results are remarkable in terms of accuracy, stability and low execution time
Feature Selection via Eigenvector Centrality
In an era where accumulating data is easy and storing it inexpensive, feature selection plays a central role in helping to reduce the high-dimensionality of huge amounts of otherwise meaningless data. In this paper, we propose a graph-based method for feature selection that ranks features by identifying the most important ones into arbitrary set of cues. Mapping the problem on an affinity graph - where features are the nodes - the solution is given by assessing the importance of nodes through some indicators of centrality, in particular, the Eigenvector Centrality (EC). The gist of EC is to estimate the importance of a feature as a function of the importance of its neighbors. Ranking central nodes individuates candidate features, which turn out to be effective from a classification point of view, as proved by a thoroughly experimental section. Our approach has been tested on 7 diverse datasets from recent literature (e.g., biological data, object recognition, among others), and compared against filter, embedded, and wrappers methods. The results are remarkable in terms of accuracy, stability and low execution time
Ranking to Learn:
In an era where accumulating data is easy and storing it inexpensive, feature selection plays a central role in helping to reduce the high-dimensionality of huge amounts of otherwise meaningless data. In this paper, we propose a graph-based method for feature selection that ranks features by identifying the most important ones into arbitrary set of cues. Mapping the problem on an affinity graph - where features are the nodes - the solution is given by assessing the importance of nodes through some indicators of centrality, in particular, the Eigenvector Centrality (EC). The gist of EC is to estimate the importance of a feature as a function of the importance of its neighbors. Ranking central nodes individuates candidate features, which turn out to be effective from a classification point of view, as proved by a thoroughly experimental section. Our approach has been tested on 7 diverse datasets from recent literature (e.g., biological data and object recognition, among others), and compared against filter, embedded and wrappers methods. The results are remarkable in terms of accuracy, stability and low execution time. © Springer International Publishing AG 2017
Learning disentangled representations via product manifold projection
We propose a novel approach to disentangle the generative factors of variation underlying a given set of observations. Our method builds upon the idea that the (unknown) low-dimensional manifold underlying the data space can be explicitly modeled as a product of submanifolds. This definition of disentanglement gives rise to a novel weakly-supervised algorithm for recovering the unknown explanatory factors behind the data. At training time, our algorithm only requires pairs of non i.i.d. data samples whose elements share at least one, possibly multidimensional, generative factor of variation. We require no knowledge on the nature of these transformations, and do not make any limiting assumption on the properties of each subspace. Our approach is easy to implement, and can be successfully applied to different kinds of data (from images to 3D surfaces) undergoing arbitrary transformations. In addition to standard synthetic benchmarks, we showcase our method in challenging real-world applications, where we compare favorably with the state of the art
A functional skeleton transfer
The animation community has spent significant effort trying to ease rigging procedures. This is necessitated because the increasing availability of 3D data makes manual rigging infeasible. However, object animations involve understanding elaborate geometry and dynamics, and such knowledge is hard to infuse even with modern data-driven techniques. Automatic rigging methods do not provide adequate control and cannot generalize in the presence of unseen artifacts. As an alternative, one can design a system for one shape and then transfer it to other objects. In previous work, this has been implemented by solving the dense point-to-point correspondence problem. Such an approach requires a significant amount of supervision, often placing hundreds of landmarks by hand. This paper proposes a functional approach for skeleton transfer that uses limited information and does not require a complete match between the geometries. To do so, we suggest a novel representation for the skeleton properties, namely the functional regressor, which is compact and invariant to different discretizations and poses. We consider our functional regressor a new operator to adopt in intrinsic geometry pipelines for encoding the pose information, paving the way for several new applications. We numerically stress our method on a large set of different shapes and object classes, providing qualitative and numerical evaluations of precision and computational efficiency. Finally, we show a preliminar transfer of the complete rigging scheme, introducing a promising direction for future explorations
Extracting a functional representation from a dictionary for non-rigid shape matching
Shape matching is a fundamental problem in computer graphics with many applications. Functional maps translate the point-wise shape-matching problem into its functional counterpart and have inspired numerous solutions over the last decade. Nearly all the solutions based on functional maps rely on the eigenfunctions of the Laplace–Beltrami Operator (LB) to describe the functional spaces defined on the surfaces and then convert the functional correspondences into point-wise correspondences. However, this final step is often error-prone and inaccurate in tiny regions and protrusions, where the energy of LB does not uniformly cover the surface. We propose a new functional basis Principal Components of a Dictionary (PC D) to address such intrinsic limitation. PC D constructs an orthonormal basis from the Principal Component Analysis (PCA) of a dictionary of functions defined over the shape. These dictionaries can target specific properties of the final basis, such as achieving an even spreading of energy. Our experimental evaluation compares seven different dictionaries on established benchmarks, showing that PC D is suited to target different shape-matching scenarios, resulting in more accurate point-wise maps than the LB basis when used in the same pipeline. This evidence provides a promising alternative for improving correspondence estimation, confirming the power and flexibility of functional map
GIM3D plus: A labeled 3D dataset to design data-driven solutions for dressed humans
Segmentation and classification of clothes in real 3D data are particularly challenging due to the extreme variation of their shapes, even among the same cloth category, induced by the underlying human subject. Several data-driven methods try to cope with this problem. Still, they must face the lack of available data to generalize to various real-world instances. For this reason, we present GIM3D plus (Garments In Motion 3D plus), a synthetic dataset of clothed 3D human characters in different poses. A physical simulation of clothes generates the over 5000 3D models in this dataset with different fabrics, sizes, and tightness, using animated human avatars representing different subjects in diverse poses. Our dataset comprises single meshes created to simulate 3D scans, with labels for the separate clothes and the visible body parts. We also provide an evaluation of the use of GIM3D plus as a training set on garment segmentation and classification tasks using state-of-the-art data-driven methods for both meshes and point clouds
Reposing and Retargeting Unrigged Characters with Intrinsic-extrinsic Transfer
In the 3D digital world, deformations and animations of shapes are fundamental topics for several applications. The entertainment industry, virtual and augmented reality, human-robot interactions are just some examples that pay attention to animation processes and related tools. In these contexts, researchers from several communities desire to govern deformations and animations of 3D geometries. This task is generally very complicated because it requires several skills covering different kinds of knowledge. For this reason, we propose a ready-to-use procedure to transfer a given animation from a source shape to a target shape that shares the same global structure. Our method proposes highly geometrical transferring, reposing, and retargeting, providing high-quality and efficient transfer, as shown in the qualitative evaluation that we report in the experimental section. The animation transfer we provide will potentially impact different scenarios, such as data augmentation for learning-based procedures or virtual avatar generation for orthopedic rehabilitation and social applications.Smart Tools and Apps for Graphics - Eurographics Italian Chapter ConferenceGeometr
Infinite Latent Feature Selection: A Probabilistic Latent Graph-Based Ranking Approach
Feature selection is playing an increasingly significant role with respect to many computer vision applications spanning from object recognition to visual object tracking. However, most of the recent solutions in feature selection are not robust across different and heterogeneous set of data. In this paper, we address this issue proposing a robust probabilistic latent graph-based feature selection algorithm that performs the ranking step while considering all the possible subsets of features, as paths on a graph, bypassing the combinatorial problem analytically. An appealing characteristic of the approach is that it aims to discover an abstraction behind low-level sensory data, that is, relevancy. Relevancy is modelled as a latent variable in a PLSA-inspired generative process that allows the investigation of the importance of a feature when injected into an arbitrary set of cues. The proposed method has been tested on ten diverse benchmarks, and compared against eleven state of the art feature selection methods. Results show that the proposed approach attains the highest performance levels across many different scenarios and difficulties, thereby confirming its strong robustness while setting a new state of the art in feature selection domain
- …
